Friend — Made in Figma
Wow🤩
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Friend — Made in Figma
Wow🤩
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I'm going Zero Figma for my next project (and for the foreseeable future for all projects in my lil cozy product studio) and documenting the whole thing. The gist isn't just 'get away from Figma because they're led by a terrible human' (but yes that is part of it) but also to push back against the idea that high fidelity design in a dedicated tool that isn't the browser is the de-facto approach to shipping well-crafted products. Idea is to lash some stuff on YouTube at various milestones and talk about how things were different/easier/more difficult/whatever compared to the traditional 'draw some rectangles then draw them again with code' process that for whatever reason is a cool and normal thing to do in this industry. Are there any areas in particular you (i.e. LinkedIn strangers trying to dodge sponsored messages from accounting software shills) would like to hear/see more about? Have you considered doing this yourself? Am I going to cry? LMK
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I don't focus on using any particular tool and I can greatly appreciate Riley's push back against going full fidelity from Day One because that's what the tool wants you to do. I only learned to use Figma because of Figma. Basically because The Industry has become that lame that you actually just NEED to say you use Figma or you don't back in, and I KNOW I resent it. As a Creative, any time I am forced into One Way of doing something, I cringe and go along. I'm flexible, but anyone that's worked in Tech and Design long enough knows in their blood that there's always about this One Way Scenario that comes back to bite Business in the ass. I'm NOT going to say 'I told you so' out loud, but you'll see. The tools do NOT make the Designer. And by forcing trendy schlock as The One Way, you actually limit The Full Power of Design and The Designers you hire and work with. Figma's cute. It's a cute tool. Stop being so hyper-fixated. It's JUST one tool ... and it should be one tool of many.
I'm going Zero Figma for my next project (and for the foreseeable future for all projects in my lil cozy product studio) and documenting the whole thing. The gist isn't just 'get away from Figma because they're led by a terrible human' (but yes that is part of it) but also to push back against the idea that high fidelity design in a dedicated tool that isn't the browser is the de-facto approach to shipping well-crafted products. Idea is to lash some stuff on YouTube at various milestones and talk about how things were different/easier/more difficult/whatever compared to the traditional 'draw some rectangles then draw them again with code' process that for whatever reason is a cool and normal thing to do in this industry. Are there any areas in particular you (i.e. LinkedIn strangers trying to dodge sponsored messages from accounting software shills) would like to hear/see more about? Have you considered doing this yourself? Am I going to cry? LMK
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It's interesting how going 'Zero Figma' has become a bold statement. When did design (digital design) become so completely beholden, focused, enraptured and dependent on a single tool? Especially one that encourages ever more high-fidelity thinking and requires ever more investment in learning. Try a pencil or pen. You'll be amazed at the shallow learning curve.
I'm going Zero Figma for my next project (and for the foreseeable future for all projects in my lil cozy product studio) and documenting the whole thing. The gist isn't just 'get away from Figma because they're led by a terrible human' (but yes that is part of it) but also to push back against the idea that high fidelity design in a dedicated tool that isn't the browser is the de-facto approach to shipping well-crafted products. Idea is to lash some stuff on YouTube at various milestones and talk about how things were different/easier/more difficult/whatever compared to the traditional 'draw some rectangles then draw them again with code' process that for whatever reason is a cool and normal thing to do in this industry. Are there any areas in particular you (i.e. LinkedIn strangers trying to dodge sponsored messages from accounting software shills) would like to hear/see more about? Have you considered doing this yourself? Am I going to cry? LMK
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I have kind of done the whole journey: from paper to whiteboards, balsamiq, axure, xd, figma, etc. To me all depends on the purpose of the outcome and how fast is needed. In my particular case, my designs are meant to drive conversations of what we are about to build, and I will use whatever tool that enables that in the most efficient and effective way. I might be missing the point, though 😎
I'm going Zero Figma for my next project (and for the foreseeable future for all projects in my lil cozy product studio) and documenting the whole thing. The gist isn't just 'get away from Figma because they're led by a terrible human' (but yes that is part of it) but also to push back against the idea that high fidelity design in a dedicated tool that isn't the browser is the de-facto approach to shipping well-crafted products. Idea is to lash some stuff on YouTube at various milestones and talk about how things were different/easier/more difficult/whatever compared to the traditional 'draw some rectangles then draw them again with code' process that for whatever reason is a cool and normal thing to do in this industry. Are there any areas in particular you (i.e. LinkedIn strangers trying to dodge sponsored messages from accounting software shills) would like to hear/see more about? Have you considered doing this yourself? Am I going to cry? LMK
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✈️ The first version of my portfolio is here ! I made it all on Figma 😌 https://lnkd.in/eFezfHcU Since case studies can contain sensitive data, and business is slow on December anyways, this version does not contain any at the moment. But right now, you can have an idea of how I organize things – and how I do prototyping on the side 💁♀️
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Recently, Figma launched Embed Kit 2.0, our refresh for embedded Figma files and our Embed API. This was a super fun feature to document. In addition to rebuilding the embed docs: - The docs now use live file embeds to demonstrate the tech, rather than screenshots - I developed a live event viewer to demonstrate how to use the Embed API, and integrated the viewer directly into our docs - I got to release my first open source repository for Figma, a functional learning resource that provides an example site for users to fork and play with The docs are available here: https://lnkd.in/gHJjxmRY More links are in the comments. Thanks for taking a look, and hope to see you building with Figma!
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"Drumroll, please! Super thrilled to announce my latest milestone: I'm now Google-certified in crafting high-fidelity designs and prototypes with Figma! It's not just a certificate, it's a testament to dedication and passion for design. Ready to bring creativity to life and redefine possibilities! #DesignDreams #FigmaFever #GoogleCertified"
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💡 Maximizing Efficiency with Variables in Figma
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UI Designer | Illustrator
6moThis is really great 🤩