David Melhado’s Post

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VP, Music & Marketing at UnitedMasters | Entrepreneur turned Intrapreneur

Luminate's 2024 Midyear report had a lot of great insights. One of the areas I found really compelling was the relationship between Gaming and Music Consumption. Here's my TLDR of what Luminate had to say about Gaming & Music: https://lnkd.in/eU4TcpXx

Gaming's impact on Music Consumption

Gaming's impact on Music Consumption

davidmelhado.substack.com

Ricardas Nagys

Co-founder @Ampy | Boosting D2C and Deepening Fan Connections with Unique Album/Merch Release Strategies

2mo

Interesting insights David, thanks for sharing. I also believe that gaming has a huge role to play for the music industry : 1/ Drive attention and discovery with collaboration between games and music 2/ Add gamification on top of music consumption to engage and retain fans. I’m convinced that adding a gamification layer could help fans navigate the massive supply, be more attached and connected with their top artists, compete for number 1 fan spot and more…

Tyler Swenson

CEO @ SOUNDBOARD.AI (Soundboard Entertainment produces cinematic virtual reality films for virtual concerts in cinemas worldwide. The entertainment concept is similar to a Pink Floyd laser show in a planetarium.)

2mo

👍

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Lolita Melhado PhD APRN FNP-BC ACHPN

Author, Researcher, VP Clinical Programs, Florida Nurse Practitioner Network Palliative Care State of Science Committee Co-Chair, past Co-Chair HPNA DEIB Task Force

2mo

Excellent insights on this topic!

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