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turtle.addshape() function in Python

Last Updated : 28 Jul, 2020
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The turtle module provides turtle graphics primitives, in both object-oriented and procedure-oriented ways. Because it uses Tkinter for the underlying graphics, it needs a version of Python installed with Tk support.

turtle.addshape()

This function is used to Adds a turtle shape to TurtleScreen's shapelist.

Syntax :

turtle.addshape(name, shape=None)

Parameters:

Arguments            Description                                                      
namename of a gif-file
shapeshape is a tuple of pairs of coordinates

Below is the implementation of the above method with some examples :

Example 1 :

Python3
# import package
import turtle

# print list of the all
# shapes available
print(turtle.getshapes())

# add shape to the shape list
turtle.addshape(name="gfg.gif",shape=None)

# check the updated shape list
print(turtle.getshapes())

Output :

['arrow', 'blank', 'circle', 'classic', 'square', 'triangle', 'turtle'] ['arrow', 'blank', 'circle', 'classic', 'gfg.gif', 'square', 'triangle', 'turtle']

Example 2 :

Python3
# import package
import turtle

# add shape to the shape list as above
turtle.addshape(name="gfg.gif",shape=None)

# set turtle with new shape
# and new position
turtle.shape("gfg.gif")
turtle.up()
turtle.setpos(-10,10)
turtle.down()

# loop for motion
for i in range(22):
    turtle.fd(40+5*i)
    turtle.right(90)

Output :


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