SimpleFileServer in Java Last Updated : 28 Apr, 2025 Comments Improve Suggest changes Like Article Like Report A server is a computer that is dedicated solely to the purpose of serving. It serves files to its clients whenever requests are made, and it should always be available. A program running on a port within the server is used to handle requests. The term 'server' can refer to a physical or virtual computer system (hardware), a program running inside the physical machine, or a virtual machine inside the physical machine. Servers can have databases or can be connected to other servers that have databases. A socket is an endpoint for communication between two computer machines over a network. A socket is a combination of a port number and an IP address, which is used to uniquely identify a specific process running on a specific computer. A process running on a server is communicating with a process running on a client computer and we have to identify both, the process as well as the computer so that we can request or send files to the right process of the right computer. Socket programming is used to establish communication between two processes that are running on different computers over a network. It is used to develop client-server applications. Socket programming can be implemented in various programming languages like Java, C++, Python, and so on. Implementation In the implementation, we have a client-side and a server side. The client side is used to make requests for uploading or downloading a file. The server side is used to handle two types of requests: one is for downloading a file, and the other is for uploading a file to the server. Client-side Java import java.io.*; import java.net.Socket; import java.util.Scanner; public class ClientSide { public static void main(String[] args) throws Exception { System.out.println("Client"); int port = 2500, choice; // port number and choice variable for // taking user choice for downloading or // uploading a file..... String ip = "localhost"; // Server IP address.....send or // receive file from this // IP.....IP is used for making // connection..... while (true) { Socket clientSocket = new Socket( ip, port); // Socket object used for making // a connection to the given IP // and Port address..... Scanner sc = new Scanner(System.in); System.out.println( "Enter Your Choice - 1 For Sending File and 2 For Downloading File : "); choice = sc.nextInt(); // taking choice from // console..... sendReq( choice, clientSocket); // method is used for sending // the request to the // server.....check the // sendFile and receiveFile // methods also which are // inside sendReq } } public static void sendReq(int choice, Socket clientSocket) throws Exception { if (choice == 1) // choice 1 is for sending a file // to server.....uploading.... { sendFile( clientSocket); // sends a file to // server....it takes // fileName and fileContent // from the console.....and // sends it to server..... } else if (choice == 2) // choice 2 is for receiving a file // from server....downloading... { receiveFile( clientSocket); // receive a file from server // and stores it into a given // directory or a folder..... } else { System.out.println("Invalid Choice"); } } // used for send the file.......... public static void sendFile(Socket clientSocket) { Scanner sc = new Scanner(System.in); System.out.println("Enter file Name : "); String name = sc.nextLine(); // asking for file name // from console..... System.out.println("Enter Content : "); String content = sc.nextLine(); // asking for content of the // file.... Data data = new Data( 1, name, content); // Data class object is used for // making the given data into // serializable......read more about // serializable on internet..... ObjectOutputStream outputStream; // Using an ObjectOutputStream, // you can write both primitive // data types and graphs of Java // objects to an OutputStream. try { outputStream = new ObjectOutputStream( clientSocket.getOutputStream()); outputStream.writeObject( data); // writeObject(Object obj) method // writes the specified object to the // ObjectOutputStream..... System.out.println("File Sent Successfully!!"); } catch (IOException e) { // TODO Auto-generated catch block System.out.println("Something Went Wrong"); e.printStackTrace(); } } // used for receiving the file....... public static void receiveFile(Socket clientSocket) throws Exception { ObjectOutputStream outputStream = new ObjectOutputStream( clientSocket.getOutputStream()); ObjectInputStream inputStream = new ObjectInputStream( clientSocket.getInputStream()); Scanner sc = new Scanner(System.in); System.out.println("Enter file Name : "); String name = sc.nextLine(); // asking for file name that // user want to download.... Data data = new Data( 2, name, ""); // making data object with given info.... // sending info outputStream.writeObject(data); // receiving file Data receivedData = (Data)inputStream .readObject(); // getting data from input // stream in the form of // Data object..... // storing file to the given directory or folder // with the given file name...... File fileToBeDownloaded = new File( "C:\\Users\\Manish Sharma\\Documents\\Java File Server\\Client Downloaded Files\\" + receivedData.fileName); FileOutputStream fileOutputStream = new FileOutputStream(fileToBeDownloaded); fileOutputStream.write( (receivedData.fileContent).getBytes()); } } Server-side Java import java.io.*; import java.net.*; public class ServerSide { static int port = 2500; // port address.... public static void main(String[] args) throws Exception { System.out.println("Server"); ServerSocket serverSocketObj = new ServerSocket( port); // server serving at port = // 2500......ServerSocket starts this // program to port = 2500.... while (true) // infinite loop so that server is // always listening to requests..... { receivingRequest( serverSocketObj); // handling requests..... } } // handling requests....downloading and uploading.... public static void receivingRequest(ServerSocket serverSocketObj) throws Exception { Socket serverSideSocket = serverSocketObj.accept(); ObjectOutputStream outputStream = new ObjectOutputStream( serverSideSocket .getOutputStream()); // output // stream.... ObjectInputStream inputStream = new ObjectInputStream( serverSideSocket .getInputStream()); // input stream.... Data data = (Data)inputStream.readObject(); if (data.choice == 1) { // Receive file receiveFile( data, inputStream); // receiving a file..... } else { sendFile(data, outputStream); // sending a file.... } } // receiving the file from client and store it..... public static void receiveFile(Data data, ObjectInputStream inputStream) throws Exception { String fileName = data.fileName; // getting file name.... String fileContent = data.fileContent; // getting file content.... File newFile = new File( "C:\\Users\\Manish Sharma\\Documents\\Java File Server\\Server Files\\" + fileName); // file object..... FileOutputStream fileOutputStream = new FileOutputStream(newFile); fileOutputStream.write( fileContent .getBytes()); // writing the file to the // given directory or folder // with the given name...... } // sends the file to the client..... public static void sendFile(Data data, ObjectOutputStream outputStream) throws Exception { File file = new File( "C:\\Users\\Manish Sharma\\Documents\\Java File Server\\Server Files\\" + data.fileName); // getting the file from the // server's directory or // folder (from server // storage)...... if (file.exists() == true) // if given file name is exits in // server storage.... { byte[] fileContentInBytes = new byte[( int)(file.length())]; // creating an array // of bytes to storing // the file // content.... FileInputStream fileInpStream = new FileInputStream(file); fileInpStream.read( fileContentInBytes); // reading the file // from input stream // (input stream // between File System // of server and this // program) and storing // it into byte // array.... Data fileToSend = new Data( 0, data.fileName, new String( fileContentInBytes)); // creating Data // object which // contains info // about file // which have to // send.... outputStream.writeObject( fileToSend); // sending object to client } else { System.out.println("File Not Exist"); } } } Data Class (This file is used in the above files) Java import java.io.Serializable; public class Data implements Serializable { private static final long serialVersionUID = 1L; public int choice; // choice variable public String fileName; // file name variable.....stores // file name.... public String fileContent; // file content variable.....stores // file content.... Data(int choice, String fileName, String fileContent) // constructor..... { this.choice = choice; this.fileName = fileName; this.fileContent = fileContent; } } Output: 1. Uploading to the server: Given file name and file content will stored inside the server storage directory or folder. File is stored inside the server's storage directory or folder. 2. Downloading a file: Given file will be downloaded.File is downloaded inside the client's storage.Folder StructureFolder or directory Structure. Comment More infoAdvertise with us Next Article Introduction to Java E elite_programmer Follow Improve Article Tags : Java Java-Networking Practice Tags : Java Similar Reads Java Tutorial Java is a high-level, object-oriented programming language used to build web apps, mobile applications, and enterprise software systems. Known for its Write Once, Run Anywhere capability, which means code written in Java can run on any device that supports the Java Virtual Machine (JVM).Syntax and s 10 min read BasicsIntroduction to JavaJava is a high-level, object-oriented programming language developed by Sun Microsystems in 1995. It is platform-independent, which means we can write code once and run it anywhere using the Java Virtual Machine (JVM). Java is mostly used for building desktop applications, web applications, Android 4 min read Java Programming BasicsJava is one of the most popular and widely used programming language and platform. A platform is an environment that helps to develop and run programs written in any programming language. Java is fast, reliable and secure. From desktop to web applications, scientific supercomputers to gaming console 4 min read Java MethodsJava Methods are blocks of code that perform a specific task. A method allows us to reuse code, improving both efficiency and organization. All methods in Java must belong to a class. Methods are similar to functions and expose the behavior of objects.Example: Java program to demonstrate how to crea 7 min read Access Modifiers in JavaIn Java, access modifiers are essential tools that define how the members of a class, like variables, methods, and even the class itself, can be accessed from other parts of our program. They are an important part of building secure and modular code when designing large applications. In this article 6 min read Arrays in JavaIn Java, an array is an important linear data structure that allows us to store multiple values of the same type. Arrays in Java are objects, like all other objects in Java, arrays implicitly inherit from the java.lang.Object class. This allows you to invoke methods defined in Object (such as toStri 9 min read Java StringsIn Java, a String is the type of object that can store a sequence of characters enclosed by double quotes and every character is stored in 16 bits, i.e., using UTF 16-bit encoding. A string acts the same as an array of characters. Java provides a robust and flexible API for handling strings, allowin 8 min read Regular Expressions in JavaIn Java, Regular Expressions or Regex (in short) in Java is an API for defining String patterns that can be used for searching, manipulating, and editing a string in Java. Email validation and passwords are a few areas of strings where Regex is widely used to define the constraints. Regular Expressi 7 min read OOPs & InterfacesClasses and Objects in JavaIn Java, classes and objects are basic concepts of Object Oriented Programming (OOPs) that are used to represent real-world concepts and entities. A class is a template to create objects having similar properties and behavior, or in other words, we can say that a class is a blueprint for objects.An 10 min read Java ConstructorsIn Java, constructors play an important role in object creation. A constructor is a special block of code that is called when an object is created. Its main job is to initialize the object, to set up its internal state, or to assign default values to its attributes. This process happens automaticall 10 min read Java OOP(Object Oriented Programming) ConceptsBefore Object-Oriented Programming (OOPs), most programs used a procedural approach, where the focus was on writing step-by-step functions. This made it harder to manage and reuse code in large applications.To overcome these limitations, Object-Oriented Programming was introduced. Java is built arou 10 min read Java PackagesPackages in Java are a mechanism that encapsulates a group of classes, sub-packages and interfaces. Packages are used for: Prevent naming conflicts by allowing classes with the same name to exist in different packages, like college.staff.cse.Employee and college.staff.ee.Employee.Make it easier to o 7 min read Java InterfaceAn Interface in Java programming language is defined as an abstract type used to specify the behaviour of a class. An interface in Java is a blueprint of a behaviour. A Java interface contains static constants and abstract methods. Key Properties of Interface:The interface in Java is a mechanism to 11 min read CollectionsCollections in JavaA collection in Java is a group of individual objects that are treated as a single unit. In Java, a separate framework named the "Collection Framework" was defined in JDK 1.2, which contains all the Java Collection Classes and interfaces. In Java, the Collection interface (java.util.Collection) and 12 min read Collections Class in JavaCollections class in Java is one of the utility classes in the Java Collections Framework. The java.util package contains the Collections class in Java. The Java Collections class is used with the static methods that operate on the collections or return the collection. All the methods of this class 13 min read Collection Interface in JavaThe Collection interface in Java is a core member of the Java Collections Framework located in the java.util package. It is one of the root interfaces of the Java Collection Hierarchy. The Collection interface is not directly implemented by any class. Instead, it is implemented indirectly through it 6 min read Java IteratorAn Iterator in Java is an interface used to traverse elements in a Collection sequentially. It provides methods like hasNext(), next(), and remove() to loop through collections and perform manipulation. An Iterator is a part of the Java Collection Framework, and we can use it with collections like A 6 min read Java Comparator InterfaceThe Comparator interface in Java is used to sort the objects of user-defined classes. The Comparator interface is present in java.util package. This interface allows us to define custom comparison logic outside of the class for which instances we want to sort. The comparator interface is useful when 6 min read Exception HandlingJava Exception HandlingException handling in Java is an effective mechanism for managing runtime errors to ensure the application's regular flow is maintained. Some Common examples of exceptions include ClassNotFoundException, IOException, SQLException, RemoteException, etc. By handling these exceptions, Java enables deve 8 min read Java Try Catch BlockA try-catch block in Java is a mechanism to handle exceptions. This make sure that the application continues to run even if an error occurs. The code inside the try block is executed, and if any exception occurs, it is then caught by the catch block.Example: Here, we are going to handle the Arithmet 4 min read Java final, finally and finalizeIn Java, the keywords "final", "finally" and "finalize" have distinct roles. final enforces immutability and prevents changes to variables, methods or classes. finally ensures a block of code runs after a try-catch, regardless of exceptions. finalize is a method used for cleanup before an object is 4 min read Chained Exceptions in JavaChained Exceptions in Java allow associating one exception with another, i.e. one exception describes the cause of another exception. For example, consider a situation in which a method throws an ArithmeticException because of an attempt to divide by zero.But the root cause of the error was an I/O f 3 min read Null Pointer Exception in JavaA NullPointerException in Java is a RuntimeException. It occurs when a program attempts to use an object reference that has the null value. In Java, "null" is a special value that can be assigned to object references to indicate the absence of a value.Reasons for Null Pointer ExceptionA NullPointerE 5 min read Exception Handling with Method Overriding in JavaException handling with method overriding in Java refers to the rules and behavior that apply when a subclass overrides a method from its superclass and both methods involve exceptions. It ensures that the overridden method in the subclass does not declare broader or new checked exceptions than thos 4 min read Java AdvancedJava Multithreading TutorialThreads are the backbone of multithreading. We are living in the real world which in itself is caught on the web surrounded by lots of applications. With the advancement in technologies, we cannot achieve the speed required to run them simultaneously unless we introduce the concept of multi-tasking 15+ min read Synchronization in JavaIn multithreading, synchronization is important to make sure multiple threads safely work on shared resources. Without synchronization, data can become inconsistent or corrupted if multiple threads access and modify shared variables at the same time. In Java, it is a mechanism that ensures that only 10 min read File Handling in JavaIn Java, with the help of File Class, we can work with files. This File Class is inside the java.io package. The File class can be used to create an object of the class and then specifying the name of the file.Why File Handling is Required?File Handling is an integral part of any programming languag 6 min read Java Method ReferencesIn Java, a method is a collection of statements that perform some specific task and return the result to the caller. A method reference is the shorthand syntax for a lambda expression that contains just one method call. In general, one does not have to pass arguments to method references.Why Use Met 9 min read Java 8 Stream TutorialJava 8 introduces Stream, which is a new abstract layer, and some new additional packages in Java 8 called java.util.stream. A Stream is a sequence of components that can be processed sequentially. These packages include classes, interfaces, and enum to allow functional-style operations on the eleme 15+ min read Java NetworkingWhen computing devices such as laptops, desktops, servers, smartphones, and tablets and an eternally-expanding arrangement of IoT gadgets such as cameras, door locks, doorbells, refrigerators, audio/visual systems, thermostats, and various sensors are sharing information and data with each other is 15+ min read JDBC TutorialJDBC stands for Java Database Connectivity. JDBC is a Java API or tool used in Java applications to interact with the database. It is a specification from Sun Microsystems that provides APIs for Java applications to communicate with different databases. Interfaces and Classes for JDBC API comes unde 12 min read Java Memory ManagementJava memory management is the process by which the Java Virtual Machine (JVM) automatically handles the allocation and deallocation of memory. It uses a garbage collector to reclaim memory by removing unused objects, eliminating the need for manual memory managementJVM Memory StructureJVM defines va 4 min read Garbage Collection in JavaGarbage collection in Java is an automatic memory management process that helps Java programs run efficiently. Objects are created on the heap area. Eventually, some objects will no longer be needed.Garbage collection is an automatic process that removes unused objects from heap.Working of Garbage C 6 min read Memory Leaks in JavaIn programming, a memory leak happens when a program keeps using memory but does not give it back when it's done. It simply means the program slowly uses more and more memory, which can make things slow and even stop working. Working of Memory Management in JavaJava has automatic garbage collection, 3 min read Practice JavaJava Interview Questions and AnswersJava is one of the most popular programming languages in the world, known for its versatility, portability, and wide range of applications. Java is the most used language in top companies such as Uber, Airbnb, Google, Netflix, Instagram, Spotify, Amazon, and many more because of its features and per 15+ min read Java Programs - Java Programming ExamplesIn this article, we will learn and prepare for Interviews using Java Programming Examples. From basic Java programs like the Fibonacci series, Prime numbers, Factorial numbers, and Palindrome numbers to advanced Java programs.Java is one of the most popular programming languages today because of its 8 min read Java Exercises - Basic to Advanced Java Practice Programs with SolutionsLooking for Java exercises to test your Java skills, then explore our topic-wise Java practice exercises? Here you will get 25 plus practice problems that help to upscale your Java skills. As we know Java is one of the most popular languages because of its robust and secure nature. But, programmers 7 min read Java Quiz | Level Up Your Java SkillsThe best way to scale up your coding skills is by practicing the exercise. And if you are a Java programmer looking to test your Java skills and knowledge? Then, this Java quiz is designed to challenge your understanding of Java programming concepts and assess your excellence in the language. In thi 1 min read Top 50 Java Project Ideas For Beginners and Advanced [Update 2025]Java is one of the most popular and versatile programming languages, known for its reliability, security, and platform independence. Developed by James Gosling in 1982, Java is widely used across industries like big data, mobile development, finance, and e-commerce.Building Java projects is an excel 15+ min read Like