Random Access Iterators in C++
Last Updated :
07 Jan, 2022
After going through the template definition of various STL algorithms like std::nth_element, std::sort, you must have found their template definition consisting of objects of type Random-access Iterator. So what are they and why are they used?
Random-access iterators are one of the five main types of iterators present in C++ Standard Library, others being:
Random-access iterators are iterators that can be used to access elements at an arbitrary offset position relative to the element they point to, offering the same functionality as pointers. Random-access iterators are the most complete iterators in terms of functionality. All pointer types are also valid random-access iterators.
It is to be noted that containers like vector, deque support random-access iterators. This means that if we declare normal iterators for them, and then those will be random-access iterators, just like in the case of list, map, multimap, set and multiset they are bidirectional iterators.
Also, note that Iterator algorithms do not depend on the container type. As the iterators provide common usage for all of them, the internal structure of a container does not matter.

So, from the above hierarchy, it can be said that random-access iterators are the strongest of all iterator types.
Salient Features:
1) Usability: Random-access iterators can be used in multi-pass algorithms, i.e., an algorithm which involves processing the container several times in various passes.
2) Equality/Inequality Comparison: A Random-access iterator can be compared for equality with another iterator. Since, iterators point to some location, so the two iterators will be equal only when they point to the same position, otherwise not.
So, the following two expressions are valid if A and B are Random-access iterators:
A == B // Checking for equality
A != B // Checking for inequality
3) Dereferencing: A random-access iterator can be dereferenced both as an rvalue as well as an lvalue.
CPP
#include <iostream>
#include <vector>
using namespace std;
int main()
{
vector< int > v1 = { 10, 20, 30, 40, 50 };
vector< int >::iterator i1;
for (i1 = v1.begin(); i1 != v1.end(); ++i1) {
*i1 = 7;
}
for (i1 = v1.begin(); i1 != v1.end(); ++i1) {
cout << (*i1) << " " ;
}
return 0;
}
|
So, as we can see here we can both access as well as assign value to the iterator, therefore the iterator is a random Access iterator.
4) Incrementable: A Random-access iterator can be incremented, so that it refers to the next element in the sequence, using operator ++(), as seen in the previous code, where i1 was incremented in the for loop.
So, the following two expressions are valid if A is a random-access iterator:
A++ // Using post increment operator
++A // Using pre increment operator
5) Decrementable: Just like we can use operator ++() with Random-access iterators for incrementing them, we can also decrement them.
CPP
#include <iostream>
#include <vector>
using namespace std;
int main()
{
vector< int > v1 = { 1, 2, 3, 4, 5 };
vector< int >::iterator i1;
for (i1 = v1.end() - 1; i1 != v1.begin() - 1; --i1) {
cout << (*i1) << " " ;
}
return 0;
}
|
Since, we are starting from the end of the vector and then moving towards the beginning by decrementing the pointer, which shows that the decrement operator can be used with such iterators.
6) Relational Operators: Although, Bidirectional iterators cannot be used with relational operators like =, random-access iterators being higher in hierarchy support all these relational operators.
If A and B are Random-access iterators, then
A == B // Allowed
A <= B // Allowed
7) Arithmetic Operators: Similar to relational operators, they also can be used with arithmetic operators like +, – and so on. This means that Random-access iterators can move in both the direction and that too randomly.
If A and B are Random-access iterators, then
A + 1 // Allowed
B - 2 // Allowed
CPP
#include <iostream>
#include <vector>
using namespace std;
int main()
{
vector< int > v1 = { 1, 2, 3, 4, 5 };
vector< int >::iterator i1;
vector< int >::iterator i2;
i1 = v1.begin();
i2 = v1.end();
if (i1 < i2) {
cout << "Yes" ;
}
int count = i2 - i1;
cout << "\ncount = " << count;
return 0;
}
|
Here, since i1 is pointing to beginning and i2 is pointing to end, so i2 will be greater than i1 and also a difference between them will be the total distance between them.
8) Use of offset dereference operator ([ ]): Random-access iterators support offset dereference operator ([ ]), which is used for random-access.
If A is a Random-access iterator, then
A[3] // Allowed
CPP
#include <iostream>
#include <vector>
using namespace std;
int main()
{
vector< int > v1 = { 1, 2, 3, 4, 5 };
int i;
for (i = 0; i < 5; ++i) {
cout << v1[i] << " " ;
}
return 0;
}
|
9) Swappable: The value pointed to by these iterators can be exchanged or swapped.
Practical implementation: After understanding its features, it is very important to learn about its practical implementation as well. As told earlier, Random-access iterators can be used for all purposes and in every scenario. The following STL algorithm shows one of its practical implementations:
std::random_shuffle: As we know this algorithm is used to randomly shuffle all the elements present in a container. So, let us look at its internal working (Do not go into detail just look where random-access iterators can be used):
// Definition of std::random_shuffle()
template void random_shuffle(RandomAccessIterator first,
RandomAccessIterator last,
RandomNumberGenerator& gen)
{
iterator_traits::difference_type i, n;
n = (last - first);
for (i = n - 1; i > 0; --i) {
swap(first[i], first[gen(i + 1)]);
}
}
Here, we can see that we have made use of Random-access iterators, as there is no other type of iterator that supports arithmetic operators, that is why we have used it.
In fact, if you are thinking of uses of random-access iterators, then you can use random-access iterator in place of any other type of iterator since it is the strongest and the best type of iterator available in the C++ Standard library.
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