Matrix Multiply in Optimizing for Parallelism and Locality Last Updated : 24 Jan, 2023 Comments Improve Suggest changes Like Article Like Report Matrix multiplication is a fundamental operation in computer science, and it's also an expensive one. In this article, we'll explore how to optimize the operation for parallelism and locality by looking at different algorithms for matrix multiplication. We'll also look at some cache interference issues that can arise when using multiple cores or accessing memory differently on each core. The Matrix-Multiplication Algorithm: Matrix multiplication is a basic operation in linear algebra. It is used in many applications, including image processing (e.g., for edge detection), signal processing (e.g., for Fourier transforms), and statistics (e.g., to solve linear systems of equations). In addition, it is an important operation in parallel computing because it involves storing data elements on multiple processors instead of only one processor at a time; thus the best way to execute this algorithm efficiently is by using multiple processors simultaneously. The naive way to implement matrix multiplication is to use a nested loop that performs the following steps: Matrix-matrix multiplications are usually done using BLAS (Basic Linear Algebra Subroutines), which are well-optimized libraries provided by most computer algebra systems. However, some applications require more control over the computational process than what these libraries can provide.In such cases, it is useful to understand how the BLAS work and to implement matrix multiplication from scratch. This section describes how to do this for a two-dimensional (2D) array of size NxN where N is an integer greater than 1.The naive way to implement matrix multiplication is by using a nested loop. The outer loop iterates over each row of A, While the inner loop iterates over each column of B.Optimizations: There are a few optimization techniques that can be used to improve the performance of your code. Data layout optimization: This is where your data is laid out so that as many registers are used as possible, with no wasted space. If a variable has been allocated in memory, it is not necessary to access it again until its value changes (or when it is needed for an operation). The compiler will automatically arrange the variables in such a way that they are accessed frequently and stored close together on physical pages of memory. This helps reduce cache misses and improves overall performance when using parallel processors or GPUs.Inline expansion: The compiler will expand functions, or methods, that are called frequently. This means that instead of calling the function or method, the code is inserted into the calling program at runtime. This reduces the amount of time spent jumping between modules and improves performance.Interprocedural optimization: This is one of the most important optimization techniques. It allows the compiler to analyze code at a higher level than just individual functions or methods. It can determine when variables are being accessed, which variables are never used, and how loops can be optimized.Profile-driven optimization: This is a more advanced form of interprocedural optimization that allows the compiler to optimize code based on how it is called. For example, if one section of code calls a function or method 100 times in a row with the same input parameters, then the compiler can optimize that section of code by moving it into its own module and reducing the amount of time spent jumping between modules.Function inlining: This common optimization technique allows the compiler to replace functions with their contents, eliminating the overhead associated with calling and returning from a function.Cache Interference: Cache Interference is the problem of a given data layout interfering with the cache hierarchy. The simplest form of Cache Interference occurs when two independent instructions access different memory locations in memory and then use a load/store instruction to move data between those locations. Cache Interference can also be reduced by blocking matrix multiplication operations from occurring at all times, which will cause unused rows to stay blocked until there are no pending requests for information about them anymore. The problem with this approach is that it reduces the performance of a matrix multiplication significantly, and in some cases can even cause an error. A more recent problem with cache interference is that of an instruction that depends on the value of a register changing when this register has been accessed by another instruction somewhere else in memory. This can happen if two instructions access the same memory location, but only one does so using a load/store instruction (which doesn't cause any changes to occur). The problem is that the CPU doesn't know this, and so it may change its behavior based on incorrect information. Solution: The solution to cache interference is to use a cache coherence protocol. This allows the CPU to determine that another instruction has accessed a certain memory location, and will then block itself from using this information until the other instruction is finished with it. This causes a performance hit, but it's much less noticeable than the alternative. Conclusion When it comes to optimizing for parallelism and locality, the Matrix Multiplication Algorithm is one of the most commonly used strategies. This algorithm takes advantage of data parallelism by using multiple cores in order to achieve higher performance than a single-core implementation would have been able to achieve. This approach is especially useful when solving large problems such as image processing or scientific computing. Comment More infoAdvertise with us Next Article Introduction of Compiler Design M maheshkamalakar1 Follow Improve Article Tags : Technical Scripter Compiler Design Technical Scripter 2022 Similar Reads Introduction of Compiler Design A compiler is software that translates or converts a program written in a high-level language (Source Language) into a low-level language (Machine Language or Assembly Language). Compiler design is the process of developing a compiler.The development of compilers is closely tied to the evolution of 9 min read Compiler Design BasicsIntroduction of Compiler DesignA compiler is software that translates or converts a program written in a high-level language (Source Language) into a low-level language (Machine Language or Assembly Language). Compiler design is the process of developing a compiler.The development of compilers is closely tied to the evolution of 9 min read Compiler construction toolsThe compiler writer can use some specialized tools that help in implementing various phases of a compiler. These tools assist in the creation of an entire compiler or its parts. Some commonly used compiler construction tools include: Parser Generator - It produces syntax analyzers (parsers) from the 4 min read Phases of a CompilerA compiler is a software tool that converts high-level programming code into machine code that a computer can understand and execute. It acts as a bridge between human-readable code and machine-level instructions, enabling efficient program execution. The process of compilation is divided into six p 10 min read Symbol Table in CompilerEvery compiler uses a symbol table to track all variables, functions, and identifiers in a program. It stores information such as the name, type, scope, and memory location of each identifier. Built during the early stages of compilation, the symbol table supports error checking, scope management, a 8 min read Error Handling in Compiler DesignDuring the process of language translation, the compiler can encounter errors. While the compiler might not always know the exact cause of the error, it can detect and analyze the visible problems. The main purpose of error handling is to assist the programmer by pointing out issues in their code. E 5 min read Language Processors: Assembler, Compiler and InterpreterComputer programs are generally written in high-level languages (like C++, Python, and Java). A language processor, or language translator, is a computer program that convert source code from one programming language to another language or to machine code (also known as object code). They also find 5 min read Generation of Programming LanguagesProgramming languages have evolved significantly over time, moving from fundamental machine-specific code to complex languages that are simpler to write and understand. Each new generation of programming languages has improved, allowing developers to create more efficient, human-readable, and adapta 6 min read Lexical AnalysisIntroduction of Lexical AnalysisLexical analysis, also known as scanning is the first phase of a compiler which involves reading the source program character by character from left to right and organizing them into tokens. Tokens are meaningful sequences of characters. There are usually only a small number of tokens for a programm 6 min read Flex (Fast Lexical Analyzer Generator)Flex (Fast Lexical Analyzer Generator), or simply Flex, is a tool for generating lexical analyzers scanners or lexers. Written by Vern Paxson in C, circa 1987, Flex is designed to produce lexical analyzers that is faster than the original Lex program. Today it is often used along with Berkeley Yacc 7 min read Introduction of Finite AutomataFinite automata are abstract machines used to recognize patterns in input sequences, forming the basis for understanding regular languages in computer science. They consist of states, transitions, and input symbols, processing each symbol step-by-step. If the machine ends in an accepting state after 4 min read Classification of Context Free GrammarsA Context-Free Grammar (CFG) is a formal rule system used to describe the syntax of programming languages in compiler design. It provides a set of production rules that specify how symbols (terminals and non-terminals) can be combined to form valid sentences in the language. CFGs are important in th 4 min read Ambiguous GrammarContext-Free Grammars (CFGs) is a way to describe the structure of a language, such as the rules for building sentences in a language or programming code. These rules help define how different symbols can be combined to create valid strings (sequences of symbols).CFGs can be divided into two types b 7 min read Syntax Analysis & ParsersIntroduction to Syntax Analysis in Compiler DesignSyntax Analysis (also known as parsing) is the step after Lexical Analysis. The Lexical analysis breaks source code into tokens.Tokens are inputs for Syntax Analysis.The goal of Syntax Analysis is to interpret the meaning of these tokens. It checks whether the tokens produced by the lexical analyzer 7 min read FIRST and FOLLOW in Compiler DesignIn compiler design, FIRST and FOLLOW are two sets used to help parsers understand how to process a grammar.FIRST Set: The FIRST set of a non-terminal contains all the terminal symbols that can appear at the beginning of any string derived from that non-terminal. In other words, it tells us which ter 6 min read Parsing - Introduction to ParsersParsing, also known as syntactic analysis, is the process of analyzing a sequence of tokens to determine the grammatical structure of a program. It takes the stream of tokens, which are generated by a lexical analyzer or tokenizer, and organizes them into a parse tree or syntax tree.The parse tree v 6 min read Construction of LL(1) Parsing TableParsing is an essential part of computer science, especially in compilers and interpreters. From the various parsing techniques, LL(1) parsing is best. It uses a predictive, top-down approach. 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Such action c 4 min read Parse Tree and Syntax TreeParse Tree and Syntax tree are tree structures that represent the structure of a given input according to a formal grammar. They play an important role in understanding and verifying whether an input string aligns with the language defined by a grammar. These terms are often used interchangeably but 4 min read Intermediate Code Generation in Compiler DesignIn the analysis-synthesis model of a compiler, the front end of a compiler translates a source program into an independent intermediate code, then the back end of the compiler uses this intermediate code to generate the target code (which can be understood by the machine). The benefits of using mach 6 min read Issues in the design of a code generatorA code generator is a crucial part of a compiler that converts the intermediate representation of source code into machine-readable instructions. 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The linkerâs job is to manage and connect different pieces of code and data, ensuring that all reference 8 min read Loader in C/C++The loader is the program of the operating system which loads the executable from the disk into the primary memory(RAM) for execution. It allocates the memory space to the executable module in the main memory and then transfers control to the beginning instruction of the program. The loader is an im 3 min read Practice QuestionsLast Minute Notes - Compiler DesignIn computer science, compiler design is the study of how to build a compiler, which is a program that translates high-level programming languages (like Python, C++, or Java) into machine code that a computer's hardware can execute directly. The focus is on how the translation happens, ensuring corre 13 min read Compiler Design - GATE CSE Previous Year QuestionsIn this article, we are mainly focusing on the Compiler Design GATE Questions that have been asked in Previous Years, with their solutions. And where an explanation is required, we have also provided the reason. Topic-Wise Quizzes to Practice Previous Year's QuestionsLexical AnalysisParsingSyntax-Di 1 min read Like