Introduction of Control Unit and its Design Last Updated : 11 Jul, 2025 Comments Improve Suggest changes Like Article Like Report A Central Processing Unit is the most important component of a computer system. A control unit is a part of the CPU. A control unit controls the operations of all parts of the computer but it does not carry out any data processing operations. What is a Control Unit?The Control Unit is the part of the computer's central processing unit (CPU), which directs the operation of the processor. It was included as part of the Von Neumann Architecture by John von Neumann. It is the responsibility of the control unit to tell the computer's memory, arithmetic/logic unit, and input and output devices how to respond to the instructions that have been sent to the processor. It fetches internal instructions of the programs from the main memory to the processor instruction register, and based on this register contents, the control unit generates a control signal that supervises the execution of these instructions. A control unit works by receiving input information which it converts into control signals, which are then sent to the central processor. The computer's processor then tells the attached hardware what operations to perform. The functions that a control unit performs are dependent on the type of CPU because the architecture of the CPU varies from manufacturer to manufacturer. Examples of devices that require a CU are:Control Processing Units(CPUs)Graphics Processing Units(GPUs)Functions of the Control UnitIt coordinates the sequence of data movements into, out of, and between a processor's many sub-units.It interprets instructions.It controls data flow inside the processor.It receives external instructions or commands to which it converts to sequence of control signals.It controls many execution units(i.e.ALU , data buffers and registers ) contained within a CPU. It also handles multiple tasks, such as fetching, decoding, execution handling and storing results.The control unit of a CPU fetches and executes instructions, playing a critical role in system performance. Its design ensures smooth operation of various components. Types of Control Unit There are two types of control units: HardwiredMicro programmable control unit.Hardwired Control UnitIn the Hardwired control unit, the control signals that are important for instruction execution control are generated by specially designed hardware logical circuits, in which we can not modify the signal generation method without physical change of the circuit structure. The operation code of an instruction contains the basic data for control signal generation. In the instruction decoder, the operation code is decoded. The instruction decoder constitutes a set of many decoders that decode different fields of the instruction opcode. As a result, few output lines going out from the instruction decoder obtains active signal values. These output lines are connected to the inputs of the matrix that generates control signals for execution units of the computer. This matrix implements logical combinations of the decoded signals from the instruction opcode with the outputs from the matrix that generates signals representing consecutive control unit states and with signals coming from the outside of the processor, e.g. interrupt signals. The matrices are built in a similar way as a programmable logic arrays. Control signals for an instruction execution have to be generated not in a single time point but during the entire time interval that corresponds to the instruction execution cycle. Following the structure of this cycle, the suitable sequence of internal states is organized in the control unit. A number of signals generated by the control signal generator matrix are sent back to inputs of the next control state generator matrix. This matrix combines these signals with the timing signals, which are generated by the timing unit based on the rectangular patterns usually supplied by the quartz generator. When a new instruction arrives at the control unit, the control units is in the initial state of new instruction fetching. Instruction decoding allows the control unit enters the first state relating execution of the new instruction, which lasts as long as the timing signals and other input signals as flags and state information of the computer remain unaltered. A change of any of the earlier mentioned signals stimulates the change of the control unit state. This causes that a new respective input is generated for the control signal generator matrix. When an external signal appears, (e.g. an interrupt) the control unit takes entry into a next control state that is the state concerned with the reaction to this external signal (e.g. interrupt processing). The values of flags and state variables of the computer are used to select suitable states for the instruction execution cycle. The last states in the cycle are control states that commence fetching the next instruction of the program: sending the program counter content to the main memory address buffer register and next, reading the instruction word to the instruction register of computer. When the ongoing instruction is the stop instruction that ends program execution, the control unit enters an operating system state, in which it waits for a next user directive.Micro Programmable control unitThe fundamental difference between these unit structures and the structure of the hardwired control unit is the existence of the control store that is used for storing words containing encoded control signals mandatory for instruction execution. In microprogrammed control units, subsequent instruction words are fetched into the instruction register in a normal way. However, the operation code of each instruction is not directly decoded to enable immediate control signal generation but it comprises the initial address of a microprogram contained in the control store.With a single-level control store: In this, the instruction opcode from the instruction register is sent to the control store address register. Based on this address, the first microinstruction of a microprogram that interprets execution of this instruction is read to the microinstruction register . This microinstruction contains in its operation part encoded control signals, normally as few bit fields. In a set microinstruction field decoders, the fields are decoded. The microinstruction also contains the address of the next microinstruction of the given instruction microprogram and a control field used to control activities of the microinstruction address generator. The last mentioned field decides the addressing mode (addressing operation) to be applied to the address embedded in the ongoing microinstruction. In microinstructions along with conditional addressing mode, this address is refined by using the processor condition flags that represent the status of computations in the current program. The last microinstruction in the instruction of the given microprogram is the microinstruction that fetches the next instruction from the main memory to the instruction register. With a two-level control store: In this, in a control unit with a two-level control store, besides the control memory for microinstructions, a nano-instruction memory is included. In such a control unit, microinstructions do not contain encoded control signals. The operation part of microinstructions contains the address of the word in the nano-instruction memory, which contains encoded control signals. The nano-instruction memory contains all combinations of control signals that appear in microprograms that interpret the complete instruction set of a given computer, written once in the form of nano-instructions. In this way, unnecessary storing of the same operation parts of microinstructions is avoided. In this case, microinstruction word can be much shorter than with the single level control store. It gives a much smaller size in bits of the microinstruction memory and, as a result, a much smaller size of the entire control memory. The microinstruction memory contains the control for selection of consecutive microinstructions, while those control signals are generated at the basis of nano-instructions. In nano-instructions, control signals are frequently encoded using 1 bit/ 1 signal method that eliminates decoding. Advantages of a Well-Designed Control UnitEfficient instruction execution: A well-designed control unit can execute instructions more efficiently by optimizing the instruction pipeline and minimizing the number of clock cycles required for each instruction. Improved performance: A well-designed control unit can improve the performance of the CPU by increasing the clock speed, reducing the latency, and improving the throughput. Support for complex instructions: A well-designed control unit can support complex instructions that require multiple operations, reducing the number of instructions required to execute a program. Improved reliability: A well-designed control unit can improve the reliability of the CPU by detecting and correcting errors, such as memory errors and pipeline stalls. Lower power consumption: A well-designed control unit can reduce power consumption by optimizing the use of resources, such as registers and memory , and reducing the number of clock cycles required for each instruction. Better branch prediction: A well-designed control unit can improve branch prediction accuracy, reducing the number of branch mispredictions and improving performance. Improved scalability: A well-designed control unit can improve the scalability of the CPU, allowing it to handle larger and more complex workloads. Better support for parallelism: A well-designed control unit can better support parallelism, allowing the CPU to execute multiple instructions simultaneously and improve overall performance. Improved security: A well-designed control unit can improve the security of the CPU by implementing security features such as address space layout randomization and data execution prevention. Lower cost: A well-designed control unit can reduce the cost of the CPU by minimizing the number of components required and improving manufacturing efficiency. Disadvantages of a Poorly-Designed Control UnitReduced performance: A poorly-designed control unit can reduce the performance of the CPU by introducing pipeline stalls, increasing the latency, and reducing the throughput. Increased complexity: A poorly-designed control unit can increase the complexity of the CPU, making it harder to design, test, and maintain. Higher power consumption: A poorly-designed control unit can increase power consumption by inefficiently using resources, such as registers and memory, and requiring more clock cycles for each instruction. Reduced reliability: A poorly-designed control unit can reduce the reliability of the CPU by introducing errors, such as memory errors and pipeline stalls. Limitations on instruction set: A poorly-designed control unit may limit the instruction set of the CPU, making it harder to execute complex instructions and limiting the functionality of the CPU. Inefficient use of resources: A poorly-designed control unit may inefficiently use resources such as registers and memory, leading to wasted resources and reduced performance. Limited scalability: A poorly-designed control unit may limit the scalability of the CPU, making it harder to handle larger and more complex workloads. Poor support for parallelism: A poorly-designed control unit may limit the ability of the CPU to support parallelism, reducing the overall performance of the system. Security vulnerabilities: A poorly-designed control unit may introduce security vulnerabilities, such as buffer overflows or code injection attacks. Higher cost: A poorly-designed control unit may increase the cost of the CPU by requiring additional components or increasing the manufacturing complexity. Comment More infoAdvertise with us Next Article What is a Computer? A Astha_Singh Follow Improve Article Tags : Computer Organization & Architecture Similar Reads Computer Organization and Architecture Tutorial In this Computer Organization and Architecture Tutorial, youâll learn all the basic to advanced concepts like pipelining, microprogrammed control, computer architecture, instruction design, and format. Computer Organization and Architecture is used to design computer systems. Computer architecture I 5 min read Basic Computer InstructionsWhat is a Computer?A computer is an electronic device that processes data according to instructions provided by software programs. It takes input (data), processes it using a central processing unit (CPU), stores information, and produces output (results) to perform various tasks.Types of ComputersThere are various ty 8 min read Issues in Computer DesignComputer Design is the structure in which components relate to each other. 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A high-performing computer system is one that can perform tasks quickly and efficiently while minimizing the amount of time and resources required to complete these 5 min read Introduction of Control Unit and its DesignA Central Processing Unit is the most important component of a computer system. A control unit is a part of the CPU. A control unit controls the operations of all parts of the computer but it does not carry out any data processing operations. What is a Control Unit?The Control Unit is the part of th 10 min read Computer Organization | Amdahl's law and its proofIt is named after computer scientist Gene Amdahl( a computer architect from IBM and Amdahl corporation) and was presented at the AFIPS Spring Joint Computer Conference in 1967. It is also known as Amdahl's argument. 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The CPU receives this signal, suspends the current instructions it is exe 5 min read I/O Interface (Interrupt and DMA Mode)The method that is used to transfer information between internal storage and external I/O devices is known as I/O interface. The CPU is interfaced using special communication links by the peripherals connected to any computer system. These communication links are used to resolve the differences betw 6 min read Direct memory access with DMA controller 8257/8237Suppose any device which is connected to input-output port wants to transfer data to memory, first of all it will send input-output port address and control signal, input-output read to input-output port, then it will send memory address and memory write signal to memory where data has to be transfe 3 min read Computer Organization | Asynchronous input output synchronizationIntroduction : Asynchronous input/output (I/O) synchronization is a technique used in computer organization to manage the transfer of data between the central processing unit (CPU) and external devices. 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It also allows parallel processing between CPU and I/O operations. This parallelism is necessary to avoid the wastage of valuable CPU time when handling I/O devices whose speeds are much slower as compared to CPU. 5 min read MPU Communication in Computer OrganizationMPU communicates with the outside world with the help of some external devices which are known as Input/Output devices. The MPU accepts the binary data from input devices such as keyboard and analog/digital converters and sends data to output devices such as printers and LEDs. For performing this ta 4 min read Memory Mapped I/O and Isolated I/OCPU needs to communicate with the various memory and input-output devices (I/O). Data between the processor and these devices flow with the help of the system bus. There are three ways in which system bus can be allotted to them:Separate set of address, control and data bus to I/O and memory.Have co 5 min read Memory OrganizationIntroduction to memory and memory unitsMemory is required to save data and instructions. Memory is divided into cells, and they are stored in the storage space present in the computer. Every cell has its unique location/address. Memory is very essential for a computer as this is the way it becomes somewhat more similar to a human brain. 11 min read Memory Hierarchy Design and its CharacteristicsIn the Computer System Design, Memory Hierarchy is an enhancement to organize the memory such that it can minimize the access time. The Memory Hierarchy was developed based on a program behavior known as locality of references (same data or nearby data is likely to be accessed again and again). The 6 min read Register Allocations in Code GenerationRegisters are the fastest locations in the memory hierarchy. But unfortunately, this resource is limited. It comes under the most constrained resources of the target processor. Register allocation is an NP-complete problem. However, this problem can be reduced to graph coloring to achieve allocation 6 min read Cache MemoryCache memory is a small, fast storage space within a computer. It holds duplicates of data from commonly accessed locations in the main memory. The CPU contains several separate caches that store both instructions and data.Cache Memory The key function of cache memory is to reduce the average time n 5 min read Cache Organization | Set 1 (Introduction)Cache is close to CPU and faster than main memory. But at the same time is smaller than main memory. The cache organization is about mapping data in memory to a location in cache. A Simple Solution: One way to go about this mapping is to consider last few bits of long memory address to find small ca 3 min read Multilevel Cache OrganisationCache is a type of random access memory (RAM) used by the CPU to reduce the average time required to access data from memory. Multilevel caches are one of the techniques used to improve cache performance by reducing the miss penalty. The miss penalty refers to the additional time needed to retrieve 6 min read Difference between RAM and ROMMemory is an important part of the Computer which is responsible for storing data and information on a temporary or permanent basis. Memory can be classified into two broad categories: Primary Memory Secondary Memory What is Primary Memory? Primary Memory is a type of Computer Memory that the Prepro 7 min read Difference Between CPU Cache and TLBThe CPU Cache and Translation Lookaside Buffer (TLB) are two important microprocessor hardware components that improve system performance, although they have distinct functions. Even though some people may refer to TLB as a kind of cache, it's important to recognize the different functions they serv 4 min read Introduction to Solid-State Drive (SSD)A Solid-State Drive (SSD) is a non-volatile storage device that stores data without using any moving parts, unlike traditional Hard Disk Drives (HDDs), which have spinning disks and mechanical read/write heads. Because of this, SSDs are much faster, more durable, and quieter than HDDs. They load fil 7 min read Read and Write operations in MemoryA memory unit stores binary information in groups of bits called words. Data input lines provide the information to be stored into the memory, Data output lines carry the information out from the memory. The control lines Read and write specifies the direction of transfer of data. Basically, in the 3 min read PipeliningInstruction Level ParallelismInstruction Level Parallelism (ILP) is used to refer to the architecture in which multiple operations can be performed parallelly in a particular process, with its own set of resources - address space, registers, identifiers, state, and program counters. It refers to the compiler design techniques a 5 min read Computer Organization and Architecture | Pipelining | Set 1 (Execution, Stages and Throughput)Pipelining is a technique used in modern processors to improve performance by executing multiple instructions simultaneously. It breaks down the execution of instructions into several stages, where each stage completes a part of the instruction. These stages can overlap, allowing the processor to wo 9 min read Computer Organization and Architecture | Pipelining | Set 3 (Types and Stalling)Please see Set 1 for Execution, Stages and Performance (Throughput) and Set 2 for Dependencies and Data Hazard. Types of pipeline Uniform delay pipeline In this type of pipeline, all the stages will take same time to complete an operation. In uniform delay pipeline, Cycle Time (Tp) = Stage Delay If 3 min read Computer Organization and Architecture | Pipelining | Set 2 (Dependencies and Data Hazard)Please see Set 1 for Execution, Stages and Performance (Throughput) and Set 3 for Types of Pipeline and Stalling. Dependencies in a pipelined processor There are mainly three types of dependencies possible in a pipelined processor. These are : 1) Structural Dependency 2) Control Dependency 3) Data D 6 min read Last Minute Notes Computer Organization Table of ContentBasic TerminologyInstruction Set and Addressing ModesInstruction Design and FormatControl UnitMemory Organization I/O InterfacePipeliningIEEE Standard 754 Floating Point NumbersBasic TerminologyControl Unit - A control unit (CU) handles all processor control signals. It directs all i 15+ min read COA GATE PYQ's AND COA QuizGATE CS PreparationPreparing for the GATE exam can be straightforward if you know the right steps to take. This brief GATE CSE Preparation Guide will help you get started and stay on track as you prepare for one of the most important exams for admissions into IITs, NITs and other government colleges.Let's get started: 3 min read Like