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Data Structures and Algorithms (DSA) in C++

Last Updated : 24 Jul, 2025
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Data Structures and Algorithms (DSA) are fundamental part of computer science that allow you to store, organize, and process data in ways that maximize performance. This tutorial will guide you through the important data structures and key algorithms using C++ programming language.

Why Learn DSA Using C++?

C++ is a powerful and high-performance programming language used for system/software development and game programming. Learning DSA using C++ instead of any other languages have many advantages such as:

  • Learning DSA in C++ gives you a deep understanding of lower-level memory management which improves your understanding of the data structure.
  • C++ is widely used in competitive programming due to its speed and rich set of libraries.
  • C++ allows you to implement data structures as classes, making your code closer to the real implementations of data structures.
  • Knowledge of DSA in C++ is versatile can be transferred to other languages, as many modern languages are built on similar syntax.

Learn Data Structures and Algorithms using C++

Mastering DSA concepts in C++ will improve your problem-solving abilities and also prepare you for technical interviews, competitive programming, and real-world software development. Whether you're a beginner or an experienced, this guide is designed to provide you with a strong foundation in one of the most essential areas of computer science.

Asymptotic Analysis of Algorithms

Asymptotic analysis of algorithms is a method used to evaluate the performance and efficiency of an algorithm. It evaluates how the execution time or memory requirements of an algorithm grow as the input size increases.

Bit Manipulation

Bit manipulation involves performing operations directly on binary digits (bits) to optimize different operations.

Arrays

An array is a data structure that holds a sequence of elements of the same type in a fixed size, stored together in memory, and accessed by their position or index.

Searching Algorithms

Searching algorithms are used to find a particular element in a data structure like linked list, arrays, etc.

Sorting Algorithms

Sorting algorithms provides efficient ways to arrange the given data structure in desired order.

Hashing

Hashing is a technique used to map data of any size to fixed-size values, known as hash codes. It is widely used in for fast data retrieval, encryption, and implementing efficient data structures like hash tables.

  • Direct Address Tables in C++
  • Hashing Functions in C++
  • Hash Tables in C++
  • Collision Resolving in C++
    • Separate Chaining
    • Open Addressing

String Algorithms

String algorithms deal with the manipulation and processing of sequences of characters. Common tasks include searching, matching patterns, and modifying strings.

Linked Lists

A linked list is a data structure that holds a sequence of elements called nodes. Here, each node contains a value and a pointer to the next node in the sequence.

There are 3 types of linked list:

Stacks

A stack is a linear data structure that follows the Last-In-First-Out (LIFO) principle where elements are added and removed from the top (from one side). Stacks are not implemented independently, instead they are implemented over other data structure.

Queues

A queue is a linear data structure that follows the First-In-First-Out(FIFO) principle where elements are added at the rear (one end) and removed from the front (other end). Just like stacks, queues are also implemented over other data structures.

Trees

A tree is a hierarchical data structure consisting of nodes where each node contains a data field and reference (or pointer) to its child nodes. A tree in C is represented by a pointer to the root node (topmost node in the tree).

Heaps

A heap is a specialized tree-based data structure that satisfies the heap property: In a max-heap, each parent node is greater than or equal to its child nodes. In a min-heap, each parent node is less than or equal to its child nodes.

Graphs

Graph is a data structure that is made up of nodes (also called vertices) connected to each other using edges. Graphs are commonly used in networking, social networks, and various algorithms like pathfinding and traversal.

Greedy Algorithms

Greedy algorithms are a class of algorithms that make the choices by selecting the best available option at each step (i.e. local optimum) in the hope that it will lead to a global optimum solution.

Following are some standard Greedy algorithms with their implementation in C++:

Divide and Conquer Algorithms

Divide and Conquer algorithms divides a problem into smaller subproblems, solves each subproblem independently, and then combines their solutions to provide the final solution of the original problem. These algorithms depend mainly on recursion.

Following are some standard Divide and Conquer algorithms:

Backtracking Algorithms

Backtracking algorithms solve problems by exploring all possible solutions and backtracking when a solution path fails to meet the problem's conditions.

Following are some standard backtracking algorithms:

Dynamic Programming Algorithms

Dynamic Programming algorithms involve solving the problems by breaking them down into smaller overlapping subproblems and storing the solutions to these subproblems to avoid repeated calculations.

Following are some standard Dynamic Programming algorithms:

What's next?

Now that you have a strong foundation in DSA with C++, you can explore more advanced topics such as advanced graph algorithms and design patterns. Keep challenging yourself with complex problems, contribute to open-source projects, or even start preparing for competitive programming contests. Your journey in mastering DSA has just begun!


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