Copy Constructor in C++ Last Updated : 19 May, 2025 Summarize Comments Improve Suggest changes Share Like Article Like Report A copy constructor is a type of constructor that creates an object using another object of the same class. The process of initializing members of an object through a copy constructor is known as copy initialization. It is also called member-wise initialization because the copy constructor initializes one object with the existing object, both belonging to the same class on a member-by-member copy basis.Example: C++ #include <iostream> using namespace std; // Create a demo class class A { public: int x; }; int main() { // Creating an a1 object A a1; a1.x = 10; cout << "a1's x = " << a1.x << endl; // Creating another object using a1 // Copy Constructor Calling A a2(a1); cout << "a2's x = " << a2.x; return 0; } Outputa1's x = 10 a2's x = 10Explanation: In this example, we were able to construct a2 object using already created object a1. But wait a minute, we haven't defined any copy constructor here, so why we were able to create an object using already existing object of same class? Actually, C++ compiler by default creates a simple copy constructor when it is not explicitly defined by the programmer. It is called implicit copy constructor, and it will copy the bases and members of an object in the same order that they were present in the code.User Defined Copy ConstructorC++ also allows programmers to create their own version of copy constructor known as user defined or explicit copy constructor. C++ className (const ClassName &obj) { // Body of copy constructor } Here, the const is optional but is added so that we do not modify the obj by mistake. Copy constructor takes a reference to an object of the same class as an argument.Syntax of Copy ConstructorExample: CPP #include <iostream> using namespace std; class A { public: int x; A(){}; // Copy Constructor definition A (A& obj) { x = obj.x; cout << "Copy constructor " "called" << endl; } }; int main() { // Creating an object of // class A A obj1; obj1.x = 10; cout << "obj1's x = " << obj1.x << endl; // Creating another object by // copying already created object A obj2(obj1); cout << "obj2's x = " << obj2.x; return 0; } Outputobj1's x = 10 Copy constructor called obj2's x = 10Note: If we define a copy constructor, then implicit definition of the default constructor will not be provided by the compiler. So, we would have to manually define it too.Need of User Defined Copy ConstructorIf we don't define our own copy constructor, the C++ compiler creates a default copy constructor for each class which works fine in general. However, we need to define our own copy constructor only if an object has pointers or any runtime allocation of the resource like a file handle, a network connection, etc because the default constructor does only shallow copy.Shallow Copy means that only the pointers will be copied not the actual resources that the pointers are pointing to. This can lead to dangling pointers if the original object is deleted.Shallow CopyDeep copy is possible only with a user-defined copy constructor. In a user-defined copy constructor, we make sure that pointers (or references) of copied objects point to new copy of the dynamic resource allocated manually in the copy constructor using new operators.Deep CopyFollowing is a complete C++ program to demonstrate the use of the Copy constructor. In the following String class, we must write a copy constructor. C++ #include <bits/stdc++.h> using namespace std; class String { private: char* s; int size; public: String(const char* str){ size = strlen(str); s = new char[size + 1]; strcpy(s, str); } ~String() { delete[] s; } // Copy constructor String(const String& old_str){ size = old_str.size; s = new char[size + 1]; strcpy(s, old_str.s); } void print() { cout << s << endl; } void change(const char* str){ delete[] s; size = strlen(str); s = new char[size + 1]; strcpy(s, str); } }; int main() { String str1("GeeksQuiz"); // Create str2 from str1 String str2 = str1; str1.print(); str2.print(); // Update the str2 object str2.change("GeeksforGeeks"); str1.print(); str2.print(); return 0; } OutputGeeksQuiz GeeksQuiz GeeksQuiz GeeksforGeeks Note: Such classes also need the overloaded assignment operator. See this article for more info - C++ Assignment Operator OverloadingWhat would be the problem if we remove the copy constructor from the above code?If we remove the copy constructor from the above program, we don't get the expected output. The changes made to str2 reflect in str1 as well which is never expected. Also, if the str1 is destroyed, the str2's data members will be pointing to the deallocated memory.When is the Copy Constructor Called?In C++, a copy constructor may be called in the following cases: When an object of the class is returned by value.When an object of the class is passed (to a function) by value as an argument.When an object is constructed based on another object of the same class.When the compiler generates a temporary object.It is, however, not guaranteed that a copy constructor will be called in all these cases, because the C++ Standard allows the compiler to optimize the copy away in certain cases, one example is the return value optimization (sometimes referred to as RVO).Copy ElisionIn copy elision, the compiler prevents the making of extra copies by making the use to techniques such as NRVO and RVO which results in saving space and better the program complexity (both time and space); Hence making the code more optimized.Copy Constructor vs Assignment OperatorThe main difference between Copy Constructor and Assignment Operator is that the Copy constructor makes a new memory storage every time it is called while the assignment operator does not make new memory storage.Which of the following two statements calls the copy constructor and which one calls the assignment operator? C++ MyClass t1, t2; MyClass t3 = t1; // ----> (1) t2 = t1; // -----> (2) A copy constructor is called when a new object is created from an existing object, as a copy of the existing object. The assignment operator is called when an already initialized object is assigned a new value from another existing object. In the above example (1) calls the copy constructor and (2) calls the assignment operator. Comment More infoAdvertise with us Next Article Features of C++ K kartik Improve Article Tags : C++ cpp-class cpp-constructor CPP-OOPs Practice Tags : CPP Similar Reads C++ Programming Language C++ is a computer programming language developed by Bjarne Stroustrup as an extension of the C language. It is known for is fast speed, low level memory management and is often taught as first programming language. It provides:Hands-on application of different programming concepts.Similar syntax to 5 min read C++ OverviewIntroduction to C++ Programming LanguageC++ is a general-purpose programming language that was developed by Bjarne Stroustrup as an enhancement of the C language to add object-oriented paradigm. It is a high-level programming language that was first released in 1985 and since then has become the foundation of many modern technologies like 4 min read Features of C++C++ is a general-purpose programming language that was developed as an enhancement of the C language to include an object-oriented paradigm. It is an imperative and compiled language. C++ has a number of features, including:Object-Oriented ProgrammingMachine IndependentSimpleHigh-Level LanguagePopul 5 min read History of C++The C++ language is an object-oriented programming language & is a combination of both low-level & high-level language - a Middle-Level Language. The programming language was created, designed & developed by a Danish Computer Scientist - Bjarne Stroustrup at Bell Telephone Laboratories ( 7 min read Interesting Facts about C++C++ is a general-purpose, object-oriented programming language. It supports generic programming and low-level memory manipulation. Bjarne Stroustrup (Bell Labs) in 1979, introduced the C-With-Classes, and in 1983 with the C++. Here are some awesome facts about C++ that may interest you: The name of 2 min read Setting up C++ Development EnvironmentC++ is a general-purpose programming language and is widely used nowadays for competitive programming. It has imperative, object-oriented, and generic programming features. C++ runs on lots of platforms like Windows, Linux, Unix, Mac, etc. Before we start programming with C++. We will need an enviro 8 min read Difference between C and C++C++ is often viewed as a superset of C. C++ is also known as a "C with class" This was very nearly true when C++ was originally created, but the two languages have evolved over time with C picking up a number of features that either weren't found in the contemporary version of C++ or still haven't m 3 min read C++ BasicsWriting First C++ Program - Hello World ExampleThe "Hello World" program is the first step towards learning any programming language and is also one of the most straightforward programs you will learn. It is the basic program that demonstrates the working of the coding process. All you have to do is display the message "Hello World" on the outpu 4 min read C++ Basic SyntaxSyntax refers to the rules and regulations for writing statements in a programming language. They can also be viewed as the grammatical rules defining the structure of a programming language.The C++ language also has its syntax for the functionalities it provides. 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C++ uses keywords for a specifying the components of the language, such as void, int, public, etc. They can't be used for a variable name, function name or an 2 min read Difference between Keyword and Identifier in CIn C, keywords and identifiers are basically the fundamental parts of the language used. Identifiers are the names that can be given to a variable, function or other entity while keywords are the reserved words that have predefined meaning in the language.The below table illustrates the primary diff 3 min read C++ Variables and ConstantsC++ VariablesIn C++, variable is a name given to a memory location. It is the basic unit of storage in a program. 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This process is called typecasting where the type of the data is changed to another type either implicitly (by the compiler) or explicitly (by the programmer).Let's take a look at an example:C++# 5 min read C++ OperatorsOperators in C++C++ operators are the symbols that operate on values to perform specific mathematical or logical computations on given values. They are the foundation of any programming language.Example:C++#include <iostream> using namespace std; int main() { int a = 10 + 20; cout << a; return 0; }Outpu 9 min read C++ Arithmetic OperatorsArithmetic Operators in C++ are used to perform arithmetic or mathematical operations on the operands (generally numeric values). An operand can be a variable or a value. For example, â+â is used for addition, '-' is used for subtraction, '*' is used for multiplication, etc. Let's take a look at an 4 min read Unary Operators in CIn C programming, unary operators are operators that operate on a single operand. These operators are used to perform operations such as negation, incrementing or decrementing a variable, or checking the size of a variable. They provide a way to modify or manipulate the value of a single variable in 5 min read Bitwise Operators in CIn C, bitwise operators are used to perform operations directly on the binary representations of numbers. These operators work by manipulating individual bits (0s and 1s) in a number.The following 6 operators are bitwise operators (also known as bit operators as they work at the bit-level). They are 6 min read Assignment Operators in CIn C, assignment operators are used to assign values to variables. The left operand is the variable and the right operand is the value being assigned. The value on the right must match the data type of the variable otherwise, the compiler will raise an error.Let's take a look at an example:C#include 4 min read C++ sizeof OperatorThe sizeof operator is a unary compile-time operator used to determine the size of variables, data types, and constants in bytes at compile time. It can also determine the size of classes, structures, and unions.Let's take a look at an example:C++#include <iostream> using namespace std; int ma 3 min read Scope Resolution Operator in C++In C++, the scope resolution operator (::) is used to access the identifiers such as variable names and function names defined inside some other scope in the current scope. Let's take a look at an example:C++#include <iostream> int main() { // Accessing cout from std namespace using scope // r 4 min read C++ Input/OutputBasic Input / Output in C++In C++, input and output are performed in the form of a sequence of bytes or more commonly known as streams.Input Stream: If the direction of flow of bytes is from the device (for example, Keyboard) to the main memory then this process is called input.Output Stream: If the direction of flow of bytes 5 min read cin in C++In C++, cin is an object of istream class that is used to accept the input from the standard input stream i.e. stdin which is by default associated with keyboard. The extraction operator (>>) is used along with cin to extract the data from the object and insert it to the given variable.Let's t 4 min read cout in C++In C++, cout is an object of the ostream class that is used to display output to the standard output device, usually the monitor. It is associated with the standard C output stream stdout. The insertion operator (<<) is used with cout to insert data into the output stream.Let's take a look at 2 min read Standard Error Stream Object - cerr in C++In C++, cerr is the standard error stream used to output the errors. It is an instance of the ostream class and is un-buffered, so it is used when we need to display the error message immediately and does not store the error message to display later. The 'c' in cerr refers to "character" and 'err' m 3 min read Manipulators in C++Manipulators are helping functions that can modify the input or output stream. They can be included in the I/O statement to alter the format parameters of a stream. They are defined inside <iomanip> and some are also defined inside <iostream> header file. For example, if we want to print 4 min read C++ Control StatementsDecision Making in C (if , if..else, Nested if, if-else-if )In C, programs can choose which part of the code to execute based on some condition. This ability is called decision making and the statements used for it are called conditional statements. These statements evaluate one or more conditions and make the decision whether to execute a block of code or n 7 min read C++ if StatementThe C++ if statement is the most simple decision-making statement. It is used to decide whether a certain statement or block of statements will be executed or not executed based on a certain condition. Let's take a look at an example:C++#include <iostream> using namespace std; int main() { int 3 min read C++ if else StatementThe if statement alone tells us that if a condition is true it will execute a block of statements and if the condition is false, it wonât. But what if we want to do something else if the condition is false. Here comes the C++ if else statement. We can use the else statement with if statement to exec 3 min read C++ if else if LadderIn C++, the if-else-if ladder helps the user decide from among multiple options. The C++ if statements are executed from the top down. As soon as one of the conditions controlling the if is true, the statement associated with that if is executed, and the rest of the C++ else-if ladder is bypassed. I 3 min read Switch Statement in C++In C++, the switch statement is a flow control statement that is used to execute the different blocks of statements based on the value of the given expression. It is an alternative to the long if-else-if ladder which provides an easy way to execute different parts of code based on the value of the e 5 min read Jump statements in C++Jump statements are used to manipulate the flow of the program if some conditions are met. It is used to terminate or continue the loop inside a program or to stop the execution of a function.In C++, there is four jump statement:Table of Contentcontinue Statementbreak Statementreturn Statementgoto S 4 min read C++ LoopsIn C++ programming, sometimes there is a need to perform some operation more than once or (say) n number of times. For example, suppose we want to print "Hello World" 5 times. Manually, we have to write cout for the C++ statement 5 times as shown.C++#include <iostream> using namespace std; int 7 min read for Loop in C++In C++, for loop is an entry-controlled loop that is used to execute a block of code repeatedly for the given number of times. It is generally preferred over while and do-while loops in case the number of iterations is known beforehand.Let's take a look at an example:C++#include <bits/stdc++.h 6 min read Range-Based for Loop in C++In C++, the range-based for loop introduced in C++ 11 is a version of for loop that is able to iterate over a range. This range can be anything that is iteratable, such as arrays, strings and STL containers. It provides a more readable and concise syntax compared to traditional for loops.Let's take 3 min read C++ While LoopIn C++, the while loop is an entry-controlled loop that repeatedly executes a block of code as long as the given condition remains true. Unlike the for loop, while loop is used in situations where we do not know the exact number of iterations of the loop beforehand as the loop execution is terminate 3 min read C++ do while LoopIn C++, the do-while loop is an exit-controlled loop that repeatedly executes a block of code at least once and continues executing as long as a given condition remains true. Unlike the while loop, the do-while loop guarantees that the loop body will execute at least once, regardless of whether the 4 min read C++ FunctionsFunctions in C++A function is a building block of C++ programs that contains a set of statements which are executed when the functions is called. It can take some input data, performs the given task, and return some result. A function can be called from anywhere in the program and any number of times increasing the 9 min read return Statement in C++In C++, the return statement returns the flow of the execution to the function from where it is called. This statement does not mandatorily need any conditional statements. As soon as the statement is executed, the flow of the program stops immediately and returns the control from where it was calle 4 min read Parameter Passing Techniques in CIn C, passing values to a function means providing data to the function when it is called so that the function can use or manipulate that data. Here:Formal Parameters: Variables used in parameter list in a function declaration/definition as placeholders. Also called only parameters.Actual Parameters 3 min read Difference Between Call by Value and Call by Reference in CFunctions can be invoked in two ways: Call by Value or Call by Reference. These two ways are generally differentiated by the type of values passed to them as parameters.The following table lists the differences between the call-by-value and call-by-reference methods of parameter passing.Call By Valu 4 min read Default Arguments in C++A default argument is a value provided for a parameter in a function declaration that is automatically assigned by the compiler if no value is provided for those parameters in function call. If the value is passed for it, the default value is overwritten by the passed value.Example:C++#include <i 5 min read Inline Functions in C++In C++, inline functions provide a way to optimize the performance of the program by reducing the overhead related to a function call. When a function is specified as inline the whole code of the inline function is inserted or substituted at the point of its call during the compilation instead of us 6 min read Lambda Expression in C++C++ 11 introduced lambda expressions to allow inline functions which can be used for short snippets of code that are not going to be reused. Therefore, they do not require a name. They are mostly used in STL algorithms as callback functions.Example:C++#include <bits/stdc++.h> using namespace s 4 min read C++ Pointers and ReferencesPointers and References in C++In C++ pointers and references both are mechanisms used to deal with memory, memory address, and data in a program. Pointers are used to store the memory address of another variable whereas references are used to create an alias for an already existing variable. Pointers in C++ Pointers in C++ are a 5 min read C++ PointersA pointer is a variable that stores the address of another variable. Pointers can be used with any data type, including basic types (e.g., int, char), arrays, and even user-defined types like classes and structures.Create PointerA pointer can be declared in the same way as any other variable but wit 8 min read Dangling, Void , Null and Wild Pointers in CIn C programming pointers are used to manipulate memory addresses, to store the address of some variable or memory location. But certain situations and characteristics related to pointers become challenging in terms of memory safety and program behavior these include Dangling (when pointing to deall 6 min read Applications of Pointers in CPointers in C are variables that are used to store the memory address of another variable. Pointers allow us to efficiently manage the memory and hence optimize our program. In this article, we will discuss some of the major applications of pointers in C. Prerequisite: Pointers in C. C Pointers Appl 4 min read Understanding nullptr in C++Consider the following C++ program that shows problem with NULL (need of nullptr) CPP // C++ program to demonstrate problem with NULL #include <bits/stdc++.h> using namespace std; // function with integer argument void fun(int N) { cout << "fun(int)"; return;} // Overloaded fun 3 min read References in C++In C++, a reference works as an alias for an existing variable, providing an alternative name for it and allowing you to work with the original data directly.Example:C++#include <iostream> using namespace std; int main() { int x = 10; // ref is a reference to x. int& ref = x; // printing v 5 min read Can References Refer to Invalid Location in C++?Reference Variables: You can create a second name for a variable in C++, which you can use to read or edit the original data contained in that variable. While this may not sound appealing at first, declaring a reference and assigning it a variable allows you to treat the reference as if it were the 2 min read Pointers vs References in C++Prerequisite: Pointers, References C and C++ support pointers, which is different from most other programming languages such as Java, Python, Ruby, Perl and PHP as they only support references. But interestingly, C++, along with pointers, also supports references. On the surface, both references and 5 min read Passing By Pointer vs Passing By Reference in C++In C++, we can pass parameters to a function either by pointers or by reference. In both cases, we get the same result. So, what is the difference between Passing by Pointer and Passing by Reference in C++?Let's first understand what Passing by Pointer and Passing by Reference in C++ mean:Passing by 5 min read When do we pass arguments by pointer?In C, the pass-by pointer method allows users to pass the address of an argument to the function instead of the actual value. This allows programmers to change the actual data from the function and also improve the performance of the program. In C, variables are passed by pointer in the following ca 5 min read Like