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Sea Wolves: Early Viking Raids on the Kingdom of Kent
Blood Eagle: King Alfred and the Two Viking Wars
The Runes Of Victory
Ebook series4 titles

The Sceapig Chronicles Series

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About this series

All three books in John Broughton's 'The Sceapig Chronicles', a series of medieval historical fiction, now in one volume!


The Runes Of Victory: Isle of Sceapig, 798 AD. After Vikings arrive to raid the island, deer herder Deormund kills their chieftain and takes his sword as a trophy, unaware that there is more to the weapon than meets the eye. In time, Deormund's prowess impresses the neighboring thegn, and he's tasked by the Archdeacon of Canterbury to defend the island. But what power do the inscriptions on the blade have, and why are the Vikings so driven to reclaim it?


Sea Wolves: In the early 9th century, Asculf leads a quiet life among his apple orchards on the Isle of Sceapig. When called upon for military service, he covers himself in glory, and his prowess leads to a friendship with King Aethelwulf of Kent. Offered with one of the most prestigious positions in the kingdom, Asculf realizes the potential of naval power, and comes up with a plan to defeat the invading Norsemen and save the kingdom. But when hundreds of Viking longships attack the English coast, can father and son save Kent from devastation?


Blood Eagle: The Vikings are poised to return to Sceapig, ready to raid and pillage the small island. Best friends Deormund and Faruin, born and raised on Sceapig, have only one goal in their mind: retake the island for the Saxons. The two become chief advisers of King Alfred, who is only too aware of the horrific fate of King Aella of Northumbria, who met his end by the horrific Viking torture method knows as the blood eagle. Together with his new advisers, can he save the island from the invading Vikings?

LanguageEnglish
PublisherNext Chapter
Release dateJan 30, 2022
Sea Wolves: Early Viking Raids on the Kingdom of Kent
Blood Eagle: King Alfred and the Two Viking Wars
The Runes Of Victory

Titles in the series (4)

  • The Runes Of Victory

    1

    The Runes Of Victory
    The Runes Of Victory

    In 798 AD, the peaceful life of deer herder Deormund is overturned when Vikings arrive to raid the isle of Sceapig. Pursued by the marauders, he kills their chieftain and takes his sword as a trophy, unaware that there is more to the weapon than meets the eye. Compelled by a neighbouring thegn to join his bodyguards, Deormund's prowess increases the leader's respect for him. But after the Vikings attack again, this time on Lyminge Abbey, he is forced to reassess his attitude to life. Tasked by the Archdeacon of Canterbury to defend the island, Deormund prepares to face a fearsome foe. But what power do the inscriptions on the blade have, and why are the Vikings so driven to reclaim it? Set in late 8th century England, The Runes Of Victory is a riveting historical adventure that captures the spirit of the chaotic medieval times.

  • Sea Wolves: Early Viking Raids on the Kingdom of Kent

    2

    Sea Wolves: Early Viking Raids on the Kingdom of Kent
    Sea Wolves: Early Viking Raids on the Kingdom of Kent

    In the early 9th century, Asculf leads a quiet life among his apple orchards on the Isle of Sceapig. When called upon for military service, he covers himself in glory. His prowess leads to a friendship with King Aethelwulf of Kent, who offers him one of the most prestigious positions in the kingdom. Meeting King Egbert of Wessex through his son, Aethelwulf, his courage and successful grasp of strategy promise them great success. Realizing the potential of naval power, he comes up with a plan to defeat the invading Norsemen and save the Kingdom of Kent. But when hundreds of Viking longships attack the English coast, can father and son save Kent from devastation, and at what cost?

  • Blood Eagle: King Alfred and the Two Viking Wars

    3

    Blood Eagle: King Alfred and the Two Viking Wars
    Blood Eagle: King Alfred and the Two Viking Wars

    The Vikings are poised to return to Sceapig, ready to raid and pillage the small island. Best friends Deormund and Faruin, born and raised on Sceapig, are rebuilding their lives with one goal: how to retake the island for the Saxons. After meeting the young Aetheling Alfred, the two young men are rewarded with status and power by King Alfred, and become his chief advisers as the Vikings threaten to overwhelm all England. Risking his life to expand Wessex into one perfect Saxon kingdom, Alfred is only too aware of the horrific fate of King Aella of Northumbria, who met his end by the Viking torture method known as the blood eagle. Can the three succeed in their plans, and what price will they have to pay to realize their dreams?

  • The Sceapig Chronicles Collection: The Complete Series

    The Sceapig Chronicles Collection: The Complete Series
    The Sceapig Chronicles Collection: The Complete Series

    All three books in John Broughton's 'The Sceapig Chronicles', a series of medieval historical fiction, now in one volume! The Runes Of Victory: Isle of Sceapig, 798 AD. After Vikings arrive to raid the island, deer herder Deormund kills their chieftain and takes his sword as a trophy, unaware that there is more to the weapon than meets the eye. In time, Deormund's prowess impresses the neighboring thegn, and he's tasked by the Archdeacon of Canterbury to defend the island. But what power do the inscriptions on the blade have, and why are the Vikings so driven to reclaim it? Sea Wolves: In the early 9th century, Asculf leads a quiet life among his apple orchards on the Isle of Sceapig. When called upon for military service, he covers himself in glory, and his prowess leads to a friendship with King Aethelwulf of Kent. Offered with one of the most prestigious positions in the kingdom, Asculf realizes the potential of naval power, and comes up with a plan to defeat the invading Norsemen and save the kingdom. But when hundreds of Viking longships attack the English coast, can father and son save Kent from devastation? Blood Eagle: The Vikings are poised to return to Sceapig, ready to raid and pillage the small island. Best friends Deormund and Faruin, born and raised on Sceapig, have only one goal in their mind: retake the island for the Saxons. The two become chief advisers of King Alfred, who is only too aware of the horrific fate of King Aella of Northumbria, who met his end by the horrific Viking torture method knows as the blood eagle. Together with his new advisers, can he save the island from the invading Vikings?

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