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The Sausage Factory Episode 25: Carbine Studios: In this episode, Chris O'Regan chats to Mike Donatelli, product director at Carbine Studios about a vast myriad of topics from the overpowering influence of Dungeons and Dragons in video game industry through to how utterly brilliant Civilization is. by The Sausage Factoryratings:
Length:
71 minutes
Released:
Jul 2, 2021
Format:
Podcast episode
Description
Chris O'Regan chats to Rajat Ojha of Gamitronics about the design and development of their FPS VR action adventure game, Speedy Gun Savage.
http://media.blubrry.com/caneandrinse/caneandrinse.com/sausage/TSF_Episode339.mp3
Music featured is by Redvard Dola?ski
1 + 3. Title Theme2. Menu Music
The Sausage Factory 339 was edited by Chris O'Regan
The Sausage Factory is an interview-based podcast that lifts the lid on the makers of videogames. It examines the way in which games are made by asking the very people who create them, though the questions asked aren't just about game design, they also cover how developers made their start and what inspires them as creators.
Split into two halves, the first segment delves into what makes the developers tick by asking about how they started, what and who inspires them and what games they are currently playing, whereas the second part of the show covers the game that they are currently working on and the thought processes behind its development. So, if you really want to hear about a game's gestation in full and frank detail then you have found the right podcast.
http://media.blubrry.com/caneandrinse/caneandrinse.com/sausage/TSF_Episode339.mp3
Music featured is by Redvard Dola?ski
1 + 3. Title Theme2. Menu Music
The Sausage Factory 339 was edited by Chris O'Regan
The Sausage Factory is an interview-based podcast that lifts the lid on the makers of videogames. It examines the way in which games are made by asking the very people who create them, though the questions asked aren't just about game design, they also cover how developers made their start and what inspires them as creators.
Split into two halves, the first segment delves into what makes the developers tick by asking about how they started, what and who inspires them and what games they are currently playing, whereas the second part of the show covers the game that they are currently working on and the thought processes behind its development. So, if you really want to hear about a game's gestation in full and frank detail then you have found the right podcast.
Released:
Jul 2, 2021
Format:
Podcast episode
Titles in the series (100)
- 61 min listen