Eric Freytag is the founder and CEO of PucaTrade.com. He’s been playing Magic since 1994, has 14 commander decks, and spends most of his MtG time brewing in Vintage, Legacy, and Modern. Click to Tweet: I got a ton of value from Eric Freytag when he shared his story on #MTGProTutor today! Click here: http://bit.ly/mtgprotutor-ep70 First Set Mirage Favorite Set Battle for Zendikar Favorite Card Crucible of Worlds What makes Magic: The Gathering fun for you? Eric believes Magic is the best game in the world thanks to its perfect blend of strategy, technique, deck building, and creativity. The community Magic has fostered is incredible, and he thinks this is because the game has so many facets and ways to play. Magic’s social scene and sitting down with friends to play the game in person is one of the most important aspects of the game for Eric. Early Challenge Deck building was a hurdle Eric had to overcome in his early days playing magic. Evaluating cards and making cuts causes a ripple effect through the rest of the 75 cards, and it took practice building lots of decks for him to understand that. Eric spent time identifying each card he liked, and then found cards relevant to his deck’s concept that were good to draw at any stage of the game. Looking for cards that stack is important for him, since you don’t want two of the same card if one of them will be useless if both are drawn. How to Put Together a Commander Deck Eric maintains a detailed spreadsheet of his cards where he organizes them based on their role and type. Next comes making columns for cards that pair well with each other and what type of situations they do well in. At some point making cuts becomes necessary, and you will have to get rid of some pet cards if they aren’t good in most situations. Be honest with yourself about if a card is going to synergize well with the deck concept you are working towards. Getting too attached to cards at this stage in a brew is something Eric finds dangerous. He looks at each card to see how many others it can combo well with, and loves when he finds ways for cards to come together and turn a disability in a match into an ability. What Has Magic Taught You About Yourself? Most of Eric’s personal growth in magic came from managing tilt. While he doesn’t feel incredibly competitive, he is emotionally invested in all his time spent trying to master the game with skill and creativity. If the deck he brewed doesn’t perform well, or he doesn’t pilot it right, he can definitely be thrown off balance. The feeling of personal failure is common to a lot of players when they play poorly. Eric sees managing tilt as not only an aspect of growing as a Magic player, but as improving as person. The best time Eric has had playing Magic is when he is having fun, even if he is not performing at his best. How to Manage Tilt Eric believes you can start right now, reading this sentence. Take a moment to acknowledge that at some point in the future you are going to mess up. You are going to fail at some aspect of Magic. Period. You might fail because of luck, because of bad drops, or because you played the wrong card. It happens to everyone, even the pros. You can mentally prepare for that moment now, and accept that the cards won’t be in your favor and that you’re going to make a mistake. Best Format Commander Biggest Mistake Players Make Eric finds tilt to be a major issue players face, and it’s an issue the player can directly control. A player can manage their reactions to what happens in a match. When players get dragged down by something that went wrong in the game they often stop paying attention. By controlling your reactions and staying engaged in the game your chances of pulling through to the end go up, even if it’s just a small amount. What's a Non-Magic Related Activity That Has Helped You Play? Eric found that Magic actually helped him with other activities. While he was a video editor he felt the same sense of creativity he got from
Released:
Feb 16, 2016
Format:
Podcast episode
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