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Nothing Is Real - Simon Robert Sinclair
AuthorHouse™ UK
1663 Liberty Drive
Bloomington, IN 47403 USA
www.authorhouse.co.uk
Phone: 0800.197.4150
© 2017 Simon Robert Sinclair. All rights reserved.
No part of this book may be reproduced, stored in a retrieval system, or transmitted by any means without the written permission of the author.
Published by AuthorHouse 07/18/2017
ISBN: 978-1-5246-8270-5 (sc)
ISBN: 978-1-5246-8269-9 (e)
Library of Congress Control Number: 2017910370
Any people depicted in stock imagery provided by Thinkstock are models,
and such images are being used for illustrative purposes only.
Certain stock imagery © Thinkstock.
Because of the dynamic nature of the Internet, any web addresses or links contained in this book may have changed since publication and may no longer be valid. The views expressed in this work are solely those of the author and do not necessarily reflect the views of the publisher, and the publisher hereby disclaims any responsibility for them.
CONTENTS
Acknowledgements
Introduction
In The Beginning
Kim
Sabrina
Education
Signs
Dilemma
Playing The Game
In Reality
Analytical Reasoning
S.r.s Books
Nothing Is Real
Lost
Are Games Harmful To Children?
ACKNOWLEDGEMENTS
I wish to thank my friends and family for their kind help in putting this book together, it was a difficult book to write and arrange the cover photograph and fine detail. So a special thanks to Mathilda ‘Tilly’ Jackson, Michael Sutton, and Daniel Sutton who is featured on the cover photographed taken in Helsingborg Sweden. Thank you to Anja and Ulf Holmgren my best friends for thirty years and who have helped encourage and inspire me to write. Thank you to Natalie Lowe who provided the photographs for the front cover girl and some of the inner pictures. Thank you to Adriana Rayer from Prague who also provided photographs for the book. Jennifer and Gemma Sutton gave me moral support when I really needed it, which was superb.
INTRODUCTION
Daniel Hewitt a computer programmer and games expert tells his own story of how decides to perfect the ideal games for his friends and uses them as his characters in each venture. His idea works until his girlfriend Kim disappears into one of the games and his creations go disastrously wrong, his whole concept of reality becomes confusing as he continues to create the perfect game.
IN THE BEGINNING
It was a bright sunny day in a village in France in the nineteen forties, I found myself running down a street in a army uniform, with the sound of rifles and artillery, explosions going on all around me. I saw soldiers being shot and bodies lay across the street wounded or killed by the enemy, I spotted Germans running for shelter in buildings and decided to pursue them. As I entered the building I held my machine gun tight and walked cautiously inside, listening for every sound and watching for anyone jumping out at me. I heard the sound of gunfire and entered the room there before me was a German soldier staring at me and holding his rifle up to shoot me. I froze on the spot and watched as he pulled the trigger unable to fire at him with my machine gun, it was a matter of seconds before I realised that I had been shot and fell helplessly to the ground. I questioned whether or not I had been killed but then I awoke from a dream, It felt so real to me, I felt a pain in my stomach and looked down searching for blood stains on my pyjamas. My throat hurt so I must have yelled out at some point, maybe it was the reaction of being shot, all I know is that if that had been a console game it would be fantastic.
My mother entered the room concerned; she was wearing red pyjamas which only exasperated my situation.
Daniel what’s wrong?
She asked
I had a nightmare
I replied not wishing to explain myself.
You were yelling and making such a noise I thought we were being burgled
She said with her dark hair in a mess and pyjamas ruffled up, looking like Amy Winehouse.
Honestly mother I am fine
I must say my parents really worry about me, they I am obsessed with console games as if I am part of a game or something. It is quite bizarre how they think, How can I possibly be part of an animated game that couldn’t be real, but then if I wanted to think that way then as John Lennon said in his lyrics to the Beatles song Strawberry fields ‘nothing is real’.
My perception of life is that many things in life could be part of someone’s dream or the figment of their imagination sometimes fuelled by alcohol or drug abuse. Many writers who create such fantasy books such as Lewis Carol’s Alice in wonderland must have been high on something I should imagine, in order to create such characters as a mad hatter, crazy rabbit that at least is my theory. Imagine if everything was animated in some way and nothing was real, the concept of us all being controlled by someone or something above our own intellectual plane. I would like to think that I am making my own decisions and have the capacity to plan my life for what it is worth.
My parents brought me up to think in certain ways, they guided me and set rules as a way to recognise right from wrong, in a similar way school rules were said to do the same thing. So I was brought up by family values and peer pressure and base my morals on both factors, drifting through life fairly balanced between the two hoping to fit into society with this in mind. I wonder how many people could say that about their life based on their background, it would depend on your own views of the nature or nurture debate and learned behaviour. Also we need to look at broken families and where we grew up, what country or location within a place, the urban setting or ghetto.
I am perhaps fortunate enough to be part of a nuclear family consisting of mother Sylvia and Father Robert with a brother Andrew and sister called Samantha.
My mother was over protective and tended to smother us with love, my father wanted me to exceed, to excel in education and become prosperous, so that we would have a richer life than he had and have everything we dreamed of. He used to sit us