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Building Wireless Sensor Networks Using Arduino
Building Wireless Sensor Networks Using Arduino
Building Wireless Sensor Networks Using Arduino
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Building Wireless Sensor Networks Using Arduino

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This book is targeted at embedded system developers and hobbyists who have some working knowledge of Arduino and who wish to extend their projects using wireless connectivity.
LanguageEnglish
Release dateOct 19, 2015
ISBN9781784397159
Building Wireless Sensor Networks Using Arduino

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    Building Wireless Sensor Networks Using Arduino - Kooijman Matthijs

    Table of Contents

    Building Wireless Sensor Networks Using Arduino

    Credits

    About the Author

    About the Reviewers

    www.PacktPub.com

    Support files, eBooks, discount offers, and more

    Why subscribe?

    Free access for Packt account holders

    Preface

    What this book covers

    What you need for this book

    Who this book is for

    Conventions

    Reader feedback

    Customer support

    Downloading the example code

    Errata

    Piracy

    eBooks, discount offers, and more

    Questions

    1. A World without Wires

    XBee radio hardware

    XBee product families

    Versions and variants

    Official XBee documentation

    Your first transmission

    Using the SparkFun XBee Explorer USB

    Getting and running XCTU

    Updating the firmware

    Failed firmware updates

    Configuration

    Talking to the XBee module

    Receiving data

    Uploading the sketch

    Connecting the XBee

    Receiving data

    Switching to API mode

    First module in API mode

    Sending data

    Second module in API mode

    Starting and joining a network

    Module addressing

    Network scanning and remote configuration

    The Commissioning button and LEDs

    Making your network secure

    Distributing the network key

    Trust center link key

    Trust center terminology differences

    Selecting encryption keys

    Setting up your secure network

    Disabling network joining

    Other XBee families

    Configuration values

    Summary

    2. Collecting Sensor Data

    Hardware setup

    Serial on XBee

    Handshaking signals

    Voltage levels

    Serial on a computer

    Serial on Arduino

    XBee shields

    Other shields

    Software setup

    Example sketches

    Variable types

    PROGMEM and F() strings

    Pointers

    Serial port setup

    The xbee-arduino library

    Creating the sketch

    Sending and receiving data

    Sending data

    The ZBTxRequest objects

    Creating the sketch

    Blocking and polling

    Running the sketch

    Callbacks

    Callback types

    Callback limitations

    Receiving data

    The ZBRxResponse objects

    Creating the sketch

    Collecting sensor data

    Reading a DHT22 sensor

    Handling packets using binary.h

    Building and sending a packet

    Constructing a packet using binary.h

    Creating the sketch

    Receiving and parsing a packet

    Parsing a packet using binary.h

    Creating the sketch

    Troubleshooting

    Communication with the XBee module is not working

    Modules are not joining the network

    Modules cannot talk to each other

    Summary

    3. Storing and Visualizing Your Data

    Storing your data in the cloud

    Introducing Beebotte

    Channels and resources

    Security

    Access protocols

    Sending your data to Beebotte

    Preparing Beebotte

    Connecting your Arduino to the Internet

    Writing the sketch

    Visualizing your data

    Accessing your data

    Keeping your data locally

    Sending data over the serial port

    Receiving data over the serial port

    Summary

    4. Controlling the World

    Controlling your heating and/or cooling system

    Replacing the thermostat

    Controlling mains power

    Hairdryer – an alternative

    Control systems

    Adding setpoint control

    Subscribing to events

    Reading events

    Remembering sensor readings

    Thermostat controller

    Controlling a relay

    Controlling off-the-shelf ZigBee devices

    ZigBee profiles, endpoints, and clusters

    ZigBee public profiles

    Selecting a ZigBee device

    Talking to a ZigBee on/off device

    Joining the network

    Factory reset in case of problems

    Discovering services

    The ZBExplicitTxRequest objects

    Sending a message

    The ZBExplicitRxResponse objects

    Receiving messages

    Receiving on/off command responses

    More ZigBee features

    Summary

    5. Standalone XBee Operation

    Creating a window sensor

    Connecting things

    Powering the module

    Connecting the window sensor

    I/O pin naming

    Configuring the XBee module

    Remotely sampling the pins

    Querying the pin state

    Automatically sending the sample data

    The configuration values

    Receiving the samples on the coordinator

    The ZBRxIoSampleResponse objects

    Receiving the I/O samples

    Creating a standalone relay

    Connecting things

    Configuring the XBee module

    Remotely toggling an output pin

    Summary

    6. Battery Power and Sleeping

    Battery power

    Lithium-ion and lithium polymer batteries

    Regulators

    Saving power

    Power saving techniques

    Knowing what to optimize and when to stop

    XBee power-saving

    The XBee sleep modes

    Configuring the network

    The sleeping window sensor

    Battery power

    Power usage

    Arduino power-saving

    The XBee configuration

    Hardware

    Powering the Arduino

    Hardware connections

    Putting the Arduino to sleep

    Sleep modes

    Waking up

    Creating the sketch

    Power usage

    Summary

    Index

    Building Wireless Sensor Networks Using Arduino


    Building Wireless Sensor Networks Using Arduino

    Copyright © 2015 Packt Publishing

    All rights reserved. No part of this book may be reproduced, stored in a retrieval system, or transmitted in any form or by any means, without the prior written permission of the publisher, except in the case of brief quotations embedded in critical articles or reviews.

    Every effort has been made in the preparation of this book to ensure the accuracy of the information presented. However, the information contained in this book is sold without warranty, either express or implied. Neither the author, nor Packt Publishing, and its dealers and distributors will be held liable for any damages caused or alleged to be caused directly or indirectly by this book.

    Packt Publishing has endeavored to provide trademark information about all of the companies and products mentioned in this book by the appropriate use of capitals. However, Packt Publishing cannot guarantee the accuracy of this information.

    First published: October 2015

    Production reference: 1121015

    Published by Packt Publishing Ltd.

    Livery Place

    35 Livery Street

    Birmingham B3 2PB, UK.

    ISBN 978-1-78439-558-2

    www.packtpub.com

    Credits

    Author

    Matthijs Kooijman

    Reviewers

    Anvirup Basu

    Roberto Gallea

    Vincent Gijsen

    Randy Schur

    Fangzhou Xia

    Commissioning Editor

    Nadeem Bagban

    Acquisition Editor

    Sonali Vernekar

    Content Development Editor

    Shali Deeraj

    Technical Editor

    Danish Shaikh

    Copy Editor

    Tasneem Fatehi

    Project Coordinator

    Kinjal Bari

    Proofreader

    Safis Editing

    Indexer

    Mariammal Chettiyar

    Graphics

    Abhinash Sahu

    Production Coordinator

    Conidon Miranda

    Cover Work

    Conidon Miranda

    Layout Coordinator

    Conidon Miranda

    About the Author

    Matthijs Kooijman is an independent embedded software developer who is firmly connected with the maker movement through a local fab lab and his work on the Arduino project. Since his youth, Matthijs has been interested in making things; for example, he built his first television remote control before the age of 10 (using a piece of rope to pull on the volume slider, not a solution that he would choose today).

    Matthijs has a firm belief in the merits of open source software and enjoys contributing to the software that he uses—both by coding and helping out other users. His work experience is broad—ranging from Web development to Linux driver hacking, from tech support to various forms of wireless networking, but almost always related to open source software in some way.

    About the Reviewers

    Anvirup Basu is currently a student pursuing his B.Tech in electronics and communication engineering from the Siliguri Institute of Technology. Besides academics, he is actively involved in robotics, IoT, and mobile application development. Since the first year, he has been involved with Microsoft as a Microsoft Student Partner and organized three seminars and workshops on the various Microsoft technologies, mainly for Windows phones and the Windows app development.

    Being enthusiastic about robotics and Microsoft technologies, he has developed several robots, both autonomous and manual, and a couple of manual robot controllers, some of which are the Universal Robot Controller for Windows PCs and Mark 1 pilot for Windows phones. He is also into computer vision and has worked on the detection of wild animals. Automated Elephant Tracker is one of his projects, in the journal named International journal of Electronics and Communication Engineering &Technology, under International Association for Engineering and Management Education, which includes his works on robotics and computer vision.

    His website, http://www.avirupbasu.com, holds some of his work and one may get in contact with him there. Being a part-time blogger, he blogs about topics he is interested in. Currently, he is working on autonomous robot control using SONAR and GPS. He dreams about doing research and development in his areas of interest.

    Roberto Gallea, PhD, has been a computer science researcher since 2007 at the University of Palermo, Italy. He is committed to researching fields such as medical imaging, multimedia, and computer vision. In 2012, he started enhancing his academic and personal projects with the use of analog and digital electronics and with a particular involvement in the open source hardware and software platforms, such as the Arduino. Besides his academic interests, he conducts personal projects, which are aimed at producing handcrafted items such as musical instruments, furniture, and LED devices using embedded invisible electronics. He also collaborates with contemporary dance companies on digital scenes and costume designing.

    Vincent Gijsen is an all-round type of a guy. With a bachelor's degree in embedded systems, a masters in information science, work experience in a Big Data start-up, and being currently active as a security officer and cyber security consultant in industrial and infrastructure environments, he has a broad range of interests. In his spare time, he likes to fiddle with lasers, microcontrollers, and other related electronics.

    I would like to thank Packt Publishing for their pleasant cooperation and their ability always present interesting reads to review like: Storm Blueprints: Patterns for Distributed Real-Time Computation, and Arduino Development Cookbook as well as my girlfriend: Lisa-Anne, for her support.

    Randy Schur is a graduate student in mechanical engineering at the George Washington University. He has experience working with the Arduino, robotics, and rapid prototyping, and has worked on the book Arduino Computer Vision Programming by Packt Publishing Pvt. Ltd.

    Fangzhou Xia is currently pursuing a master's degree in mechanical engineering (ME) at the Massachusetts Institute of Technology (MIT). He received his bachelor's degree in ME from the University of Michigan (UM) and a bachelor's degree in electrical and computer engineering at Shanghai Jiao Tong University (SJTU). His areas of interest in mechanical engineering include system control, robotics, product design, and manufacturing automation. His areas of interest in electrical engineering include Web application development, embedded system implementation, and data acquisition system setup.

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    Preface

    The Arduino platform makes it easy to get started with programming and electronics, but introducing wireless communication in your project can get complicated quickly. The XBee wireless platform hides most of the complicated details from you, and this book provides a step-by-step guide to using XBee modules with Arduino.

    This book describes an example wireless sensor network, and invites you to build that network yourself. By following the steps in each chapter, you will build a network that can measure temperature and humidity in various rooms of your house, collect that data online, and automatically control your heating and/or cooling system to maintain the proper temperature in your house. This temperature can be configured through an online dashboard, ultimately putting control back in your hands.

    All the concepts needed to build this example network will be explained, so you will have the knowledge to build your own project using these same concepts. Concepts that are closely related, but beyond the scope of this book, will be mentioned and appropriate references will be given so you can find out more if needed.

    What this book covers

    Chapter 1, A World without Wires, introduces the XBee platform and shows how to use the XCTU program to control and configure XBee modules. It covers the AT and API modes, firmware updates, and ZigBee network creation and security. It also shows how to transmit your first messages between two XBee modules.

    Chapter 2, Collecting Sensor Data, provides more details on wiring up XBee modules, and introduces the xbee-arduino library that lets an Arduino take control of an XBee module. Reading a sensor, designing a packet format, and wirelessly transmitting data are discussed; thus, by the end of this chapter you will have a basic wireless sensor network where one or more Arduinos read temperature and humidity data and this is wirelessly collected by another Arduino.

    Chapter 3, Storing and Visualizing Your Data, covers storing and visualizing your collected data with the Beebotte cloud service, using an Internet-connected Arduino and the MQTT protocol. Storing and visualizing your data on your own computer, using a Python program and database, are also briefly discussed.

    Chapter 4, Controlling the World, shows how to let your network control things in addition to monitoring them, such as heating and/or cooling your house. Simple on/off control is covered in detail, either using a relay module connected to an Arduino, or using an off-the-shelf wireless power socket that supports the ZigBee Home Automation protocol.

    Chapter 5, Standalone XBee Operation, lets you implement simple devices without using an Arduino, by letting the XBee module directly control or measure things. You will see how to simplify the relay module from Chapter 4, Controlling the World and add window open/closed detection to your network.

    Chapter 6, Battery Power and Sleeping, discusses options for battery-powering your projects, as well as techniques to reduce the power used. This includes some hardware techniques, as well as applying various sleep modes to drastically reduce XBee and Arduino power usage when they are idle.

    What you need for this book

    To upload programs (sketches) to your Arduino boards, you will need the Arduino IDE, which can be downloaded from http://www.arduino.cc Version 1.6.5 was used in this book, but it is recommended to get the newest version. This book assumes you are already familiar with this program and know how to write and upload a sketch, which will not be covered in this book.

    For configuring and interacting with XBee modules, you will need the XCTU program, which can be downloaded from http://www.digi.com/xctu. Version 6.2.0 was used in this book, but it is recommended to get the newest version. No prior experience with this program is needed; it will be introduced in detail.

    The example sketches in this book use a number of Arduino libraries. These libraries are:

    AltSoftSerial by Paul Stoffregen (version 1.3.0)

    XBee-Arduino library by Andrew Rapp (version 0.6.0)

    DHT sensor library by Adafruit (version 1.2.0)

    Adafruit MQTT library by Adafruit (version 0.11.1)

    Adafruit SleepyDog library by Adafruit (1.0.0)

    Adafruit CC3000 library by Adafruit (version 1.0.3 optional)

    In general, it is recommended you download the newest version of a library using the library manager in the Arduino IDE. However, if you run into problems because a library has made changes that are not backwards-compatible, it might be useful to test the exact same version of a library that was used when writing this book. These versions are shown above, but also included in the provided code bundle.

    The introduction of each chapter indicates what hardware you will need for the examples in that chapter. This always lists the hardware required to build an example once, sometimes also sharing items between examples. If you want to expand your network to include multiple temperature sensors, window sensors, and so on, you will of course need multiples of some of the components listed.

    Who this book is for

    This book is for those who have been playing with the Arduino platform and now want to make their creations wireless. There is no need to be a veteran programmer, though a basic understanding of the Arduino and Arduino programming is assumed. All examples make use of ready-made hardware, so no soldering skills are required and, electronically, things are limited to just connecting a few pins and wires. This book will also prove useful for anyone wanting to integrate XBee with microcontroller platforms other than the Arduino, since most of the advice regarding XBee is not specific to the Arduino.

    Conventions

    In this book, you will find a number of text styles that distinguish between different kinds of information. Here are some examples of these styles and an explanation of their meaning.

    Code words in text, folder names, filenames, file extensions, pathnames, dummy URLs, user input, and configuration values are shown as follows: Sending a packet is handled by the sendPacket() function.

    A block of code is set as follows:

    // the loop function runs over and over again forever

    void loop() {

      digitalWrite(13, HIGH);  // turn the LED on (HIGH is the voltage level)

      delay(1000);              // wait for a second

      digitalWrite(13, LOW);    // turn the LED off by making the voltage LOW

      delay(1000);              // wait for a second

    }

    Any command-line input or output is written as follows:

    openssl rand -hex

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