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Outriders

Our hero with no name stands on a dune and tips his hat against the sun as the music swells and a new dawn breaks. Mission accomplished, we see cinematic vignettes interrupt the rolling credits as characters we met along the way react to the new world order we’ve created. It’s very MCU, and feels meaningful in a clumsy SyFy way.

That a loot shooter can raise any emotion after 40 hours of grind (other than cold gambler sweats for all the legendary gear you missed) is testament to Outriders’ focus on narrative progression. Unlike Destiny or The Division, which throw you back to a central hub to restart missions

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