Remake

A remake is a film or television series based on one produced earlier. The term "remake" can refer to everything on the spectrum of reused material: both an allusion or a line-by-line change retake of a film. However, the term generally pertains to a new version of an old film. A reproduced television series could also be called a remake.

Film

The term "remake" is generally used in reference to a movie which uses an earlier movie as the main source material, rather than in reference to a second, later movie based on the same source. For example, 2001's Ocean's Eleven is a remake of the Ocean's 11, while 1989's Batman is a re-interpretation of the comic book source material which also inspired 1966's Batman. In 1998, Gus Van Sant produced a shot-for-shot remake of Alfred Hitchcock's 1960 film Psycho.

With the exception of shot-for-shot remakes, most remakes make significant character, plot, genre and theme changes. For example, the 1968 film The Thomas Crown Affair is centered on a bank robbery, while its 1999 remake involves the theft of a valuable piece of artwork. The 1999 remake of The Mummy was viewed primarily as "a reimagining" in a different genre (adventure). Similarly, when the 1969 film The Italian Job was remade in 2003, few aspects were carried over. Another example is the 1932 film Scarface which was remade in 1983 starring Al Pacino; whereas the setting of 1932 version is the illegal alcohol trade, the characters in the 1983 version are involved in cocaine smuggling.

Make

Make or MAKE may refer to:

  • Make (software), a computer software utility
  • Make (magazine), an American magazine and television program
  • MAKE Architects, a UK architecture practice
  • Make, Botswana, a small village in the Kalahari Desert
  • MAKE (band), American psychedic doom band
  • See also

  • Makemake (disambiguation)
  • All pages beginning with "Make"
  • All pages with titles containing Make
  • Make (magazine)

    Make (or MAKE) is an American bimonthly magazine published by Maker Media which focuses on do it yourself (DIY) and/or DIWO (Do It With Others) projects involving computers, electronics, robotics, metalworking, woodworking and other disciplines. The magazine is marketed to people who enjoy making things and features complex projects which can often be completed with cheap materials, including household items. Make magazine is considered "a central organ of the maker movement."

    Its first issue was released in January 2005, and as of March 2014, 38 issues have been published. The magazine is subtitled "technology on your time." It is also available as an IPad version and a Texterity digital edition on the Web, which is free of charge to existing magazine subscribers. The HTML-based digital edition allows for searching and includes additional content such as videos, with freely accessible blogs, podcasts and forums also available in the website. The digital edition also allows limited sharing of articles with friends.

    Make (software)

    In software development, Make is a build automation tool that automatically builds executable programs and libraries from source code by reading files called Makefiles which specify how to derive the target program. Though integrated development environments and language-specific compiler features can also be used to manage a build process, Make remains widely used, especially in Unix.

    Besides building programs, Make can be used to manage any project where some files must be updated automatically from others whenever the others change.

    Origin

    There are now a number of dependency-tracking build utilities, but Make is one of the most widespread, primarily due to its inclusion in Unix, starting with the PWB/UNIX 1.0, which featured a variety of tools targeting software development tasks. It was originally created by Stuart Feldman in April 1976 at Bell Labs. Feldman received the 2003 ACM Software System Award for the authoring of this widespread tool.

    Before Make's introduction, the Unix build system most commonly consisted of operating system dependent "make" and "install" shell scripts accompanying their program's source. Being able to combine the commands for the different targets into a single file and being able to abstract out dependency tracking and archive handling was an important step in the direction of modern build environments.

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