+Anima (Japanese: プラス アニマ Hepburn: Purasu Anima) is an internationally published ten-volume manga series by Natsumi Mukai. The story focuses on four "+Anima" characters—humans who have metamorphic abilities, and are shunned by society as a result.
The plot revolves around four +Anima children: Cooro, Husky, Senri, and Nana. Brought together by their +Anima powers, they search for others like themselves and a place to belong. Along the way, they encounter villains and friends alike, as well as other +Anima.
In the +Anima fantasy world, Astaria (a primarily desert land with European influence), some humans have an unusual gift that grants them the ability to morph one or more of their body parts, such as limbs, into a form of an animal's body part. Some are capable of even more radical changes, such as growing wings or full-body transformation. The transformation processes are very fast, and occur at the user's will. When inactive, the morphed areas revert to normal, leaving the person's clothing and body completely untouched. The only visual mark of this ability appears on the body of the person, in the form of a black birthmark ( tattoo-like marking that determines their +anima). Occasionally, the user bears some behavioral characteristics of their animal, but this is not very common. +Anima are not treated kindly by the "normal" humans. Therefore, when some are treated bad enough or have a taken over neglected feeling, their anima often takes over them.
Anima may refer to:
Xenosaga (ゼノサーガ Zenosāga) is a series of science fiction video games developed by Monolith Soft and published by Bandai Namco. Xenosaga's main story is in the form of a trilogy of PlayStation 2 video games. There have been three spin-off games and an anime adaptation. The Xenosaga series serves as a spiritual successor to the game Xenogears, which was released in 1998 for the PlayStation by Square. The creator of both Xenogears and Xenosaga is Tetsuya Takahashi, who left Square in 1998 along with Hirohide Sugiura. Using funds from Namco, they started MonolithSoft and the Xenosaga project.
The first game in the trilogy, Episode I: Der Wille zur Macht was released in February 2002 in Japan, and in February 2003 in North America. Xenosaga Freaks, a lighthearted game with a playable demo for Episode II, was released in April 2004 in Japan, but was not released elsewhere. Episode II: Jenseits von Gut und Böse was released in June 2004 in Japan and February 2005 in North America. Xenosaga: The Animation, an anime based on Episode I, premiered on TV Asahi in Japan on January 5, 2005. Xenosaga Pied Piper, a three chapter-long cellphone-based game depicting the history of cyborg "Ziggurat 8" 100 years before the start of Episode I, was released in Japan in July 2004. Released on July 6, 2006, Episode III: Also sprach Zarathustra is the final title in the Xenosaga series; six episodes were originally projected, but by the time Episode III was released, Namco had already established that it would be the last entry, effectively halving the series. A retelling of the first two episodes titled Xenosaga I & II was released on the Nintendo DS in March 2006 in Japan.
Anima is a 2003 short-film directed and written by Erika Grediaga. Produced by the American Film Institute, it stars Mexican actress Claudia Soberón.
The story is based on some of the legends about monastic life during the colonial period in Latin America.
16th century. The Catholic Church has expanded throughout the new continent, Nueva España. New monasteries are being built, but the missionaries’ Holy cities are threatened by forces unknown: the earth shakes, buildings collapse, nothing is spared. The devout seek protection by strengthening their faith—some even willing to sacrifice themselves.
One hundred years later, poverty forces young Angelica (Claudia Soberón) into God's service against her will. Rebellious, Angelica tries to escape into the outside world—closed behind the convent's doors, sealed by her vows. As punishment, Angelica is confined to her cell where she is haunted by the spirit of Sister Luciana (Katira Santiago). The ghost, a nun entombed one hundred years in the convent walls, compels Angelica to free her trapped soul.
Anima is a Danish animal rights organization founded in 2000. Its core focus is on factory farms and the fur industry. The organization's motto is "the organization for the rights of all animals". Anima works by organizing protests, raising awareness about animal abuse, and providing information and advice on vegan/vegetarian eating.
The organization collected 200,000 signatures on a petition, and held protests at the main dealer of dog and cat fur. In 2003, imports of dog and cat fur were banned in Denmark. A similar ban was implemented in 2007 by the European Union.
The organization worked on the Danish part of a campaign to ban the import of seal products from Canada, Norway or Namibia, stating that the seal hunt is inherently inhumane. The European Union banned the import of seal products in 2009, which took effect in 2010.
The organization campaigns directly with sellers of clothing to make fur-free the norm in Danish fashion. In 2014, there were 160 companies committing to selling only fur-free fashion wear.
Anima: Age of the Robots is a comic series produced by Singapore writer and artist Johnny Tay. His decision to self-publish after local publishers rejected his work garnered local significance in Singapore. He received front page coverage in local newspapers and started a trend of self-publishing among disgruntled Singapore writers.
This series was formerly called 'Anema'. Its first two chapters were published as black-and-white comic books in 2003 and 2004. Anema then converted into a full-colour webcomic under the title Anema Online. Production continued till 2006 and concluded in 18 full-colour chapters. In early 2011 the webcomic was moved to a new site and renamed to Anima.
Anima revolves around a global conflict on an imaginary planet called Anima. The natural inhabitants, the Animals (a word play on Earth's own fauna) are locked in a war of survival with the intelligent robots they created, which have turned evil. Anima deviates from standard sci-fi plots of robots-gone-bad and instead centres its story on the Animals, and how they relate to this brave new world.