Zuma may refer to:
Zuma is a tile-matching puzzle video game published by PopCap Games. It can be played for free online at several Web sites, and can be purchased for a number of platforms, including PDAs, mobile phones, and the iPod. An enhanced version, called Zuma Deluxe, is available for purchase in Windows and Mac OS X versions and as an Xbox Live Arcade download for the Xbox 360 and a PlayStation Network download for the PlayStation 3.
Zuma received the 2004 "Game of the Year" award from RealArcade.
The sequel, Zuma's Revenge! was launched on 15 September 2009 for Windows and Mac.Zuma Blitz went live on Facebook on 14 December 2010, and was described by PopCap as "the social adaptation" providing players with "the first competitive and cooperative iteration of Zuma in the game's history."
The title of the game derives from the name of Aztec leader Moctezuma II.
The objective of Zuma is to eliminate all of the balls rolling around the screen along a given path (the path is clearly visible in all of the levels except for the last level) with other balls before these balls reach the yellow skull structure, which will open to varying degrees as a warning of oncoming balls. The player can carry two balls at a time and can switch at any time. As soon as one ball reaches the skull, the rest follow and the player loses a life. To prevent the balls reaching the skull, the player can eliminate the balls by firing a colored ball from the stone frog idol's mouth towards the chain of balls that will continue to push forward until the player fills the yellow bar, which is when the balls will stop producing off-screen. When three or more of the same color come in contact, they explode, possibly triggering other explosions as part of a chain reaction. The level is completed when after the bar is filled, the player eliminates all of the balls on the screen.
Zuma is a restaurant chain founded by chef Rainer Becker, inspired by informal izakaya-style Japanese dining in which dishes are brought to the table continuously throughout the meal.
Becker developed the Zuma concept while working in Tokyo, where he spent six years learning the intricacies of both Japanese food and culture. In 2002, together with Arjun Waney and Divia Lavani, Becker launched Zuma's first location in the Knightsbridge area of London. Its success led to the opening of Zuma restaurants in Hong Kong in 2007, Istanbul in 2008, Dubai in 2009, and Miami in 2010.
Zuma London has an open-floor plan designed & styled by Takashi Sugimoto.
Launched in 2007, Zuma Hong Kong is located in Hong Kong Central's new luxury mixed-used development, The Landmark.
Zuma opened in Istanbul in 2008 at the Radisson SAS Bosphorus Hotel.
Launched in 2009, Zuma Dubai is located in the heart of the Dubai International Financial Center.
Come 2010, Zuma saw even more success as it reached the United States, opening in Miami first, and now in New York 4 years later, with additional U.S. expansion planned.
Stealth may refer to:
Stealth (ステルス, Suterusu) is a Japan-exclusive video game released for the Super Famicom on December 18, 1992 by Hect.
In Stealth, the player takes control of a squad of six U.S. Army soldiers in Vietnam during the Vietnam War. Gameplay is turn-based on a platoon's level, each squad member has the option to move, attack, wait, and in the case of the radio operator call in air or artillery support.
The majority of the enemy Viet Cong troops hide in the jungles and appear on the computers turn to shoot at one of your characters if they are in range. Objectives that are given out in each level are to travel to a designated site and destroy a number of missiles guarded by a few visible and fortified Viet Cong soldiers. Viet Cong soldiers wear the same uniform in the game as they did in real life. Their outfit consists of a floppy jungle hat, rubber sandals, and green fatigues without insignia. This was to make them virtually blend in with the civilian population that happened to live in the villages (many of them were affected by the Vietnam War in a negative way).
Stealth is a 2005 American military science fiction action film starring Josh Lucas, Jessica Biel, Jamie Foxx, Sam Shepard, Joe Morton and Richard Roxburgh. The film was directed by Rob Cohen, director of The Fast and the Furious and xXx.
The film follows three top fighter pilots as they join a project to develop an automated robotic stealth aircraft.
Released on 29 July 2005 by Columbia Pictures, the film cost $135 million to make, but was panned by critics, and was a colossal box office bomb making only $76,932,872 worldwide, one of the worst losses in cinematic history.
In the near future, the United States Navy develops an aviation program to deal with international terrorists and other enemies of the state quickly and quietly, and project controller Captain George Cummings (Sam Shepard) is authorized to develop new technology to achieve these objectives. The project's first brainchild are "F/A-37 Talon" single-seat fighters with impressive payload, speed, and stealth capabilities. Over 400 pilots apply to participate, but only three are chosen: smart hotshot Lieutenant Ben Gannon (Josh Lucas), tomboyish Lieutenant Kara Wade (Jessica Biel), and street-wise, philosophical Lieutenant Henry Purcell (Jamie Foxx). Their first test mission scores 100/100, inflicting maximum casualties with minimum collateral damage.