Zahhāk or Zahāk (pronounced [zæhɒːk]) (in Persian: ضحّاک/ذهّاک) is an evil figure in Iranian mythology, evident in ancient Iranian folklore as Aži Dahāka (Azh dahak), the name by which he also appears in the texts of the Avesta. In Middle Persian he is called Dahāg or Bēvar-Asp, the latter meaning "[he who has] 10,000 horses". In Zoroastrianism, Zahak (going under the name Aži Dahāka) is considered the son of Angra Mainyu, the foe of Ahura Mazda.
Aži (nominative ažiš) is the Avestan word for "serpent" or "dragon." It is cognate to the Vedic Sanskrit word ahi, "snake," and without a sinister implication. Azi and Ahi are distantly related to Greek ophis, Latin anguis, Russian and Old Church Slavonic уж (grass-snake), all meaning "snake".
The original meaning of dahāka is uncertain. Among the meanings suggested are "stinging" (source uncertain), "burning" (cf. Sanskrit dahana), "man" or "manlike" (cf. Khotanese daha), "huge" or "foreign" (cf. the Dahae people and the Vedic dasas). In Persian mythology, Dahāka is treated as a proper noun, and is the source of the Ḍaḥḥāk (Zahhāk) of the Shāhnāme.
Suikoden V (Japanese: 幻想水滸伝V, Hepburn: Gensō Suikoden Faibu, (listen) ) is a role-playing video game developed by Konami and Hudson Soft and published by Konami for the Sony PlayStation 2 video game console and the fifth main installment of the Suikoden video game series. It was released in 2006, and has sold around 200,000 copies in Japan.
Loosely based on a classical Chinese novel, Shui Hu Zhuan by Shi Nai'an, Suikoden V centers on the political struggles of the Queendom of Falena, and takes place 6 in-universe years before the events of the first Suikoden. The player controls the Prince of Falena and travels the world, acquiring allies and dealing with the problems of the nation. The game features a vast array of characters, with over sixty characters usable in combat and many more able to help or hinder the Prince in a variety of ways.
Suikoden V is a role-playing video game and thus features many of the usual traits. The player controls the Prince and travels with him around the world map, advancing the plot by completing tasks and talking with other characters. The Prince can also recruit new characters to his cause, which often involves a short sidequest. In towns, the player can gather information, sharpen character's weaponry, learn new skills, and buy equipment; wilderness areas generally feature random encounters with monsters.
I'm not a product of your environment
I don't hold these truths to be self-evident
I don't necessarily hate the establishment
but I don't think you really know what I meant what I said