X3 may refer to:

Films, books, games and music [link]

Transportation and technology [link]

Other [link]

  • Sage ERP X3, top-level enterprise resource software for mid- to high-level businesses
  • X3, the mathematical cubic function
  • X3, the mathematical notation representing a cube (algebra)
  • X3, a subcommittee of ANSI
  • an emoticon indicating closed eyes "X" and cute (or cat) mouth "3", compared to ":3" or "XD"
  • the verb love in internet slang
  • an alternative term for the number 13 (for example, CorelDRAW X3 was released in 2006 as the 13th version of CorelDRAW)

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X3

X3 may refer to:

Films, books, games and music

  • X-Men: The Last Stand, also known as X3 and X-Men 3, the third film in the comic book film series
  • X3, a collection of three science fiction novellas by Gary A. Braunbeck
  • X3: The Official Game, a videogame prequel to X-Men: The Last Stand
  • X³: Reunion, a space simulation computer game
  • X³: Terran Conflict, a sequel to X³: Reunion
  • X³: Albion Prelude, an addon to X³: Terran Conflict
  • Mega Man X3, a platforming game in Capcom's Mega Man X series
  • X3 (album), a 2004 solo album by Japanese pop singer Aya Matsuura
  • Dance Dance Revolution X3, a 2011 music video game by Konami
  • Transportation and technology

  • HMS X3, an X class submarine of the Royal Navy
  • Ilmor X3 (also known as the X³), a MotoGP race motorbike
  • Douglas X-3 Stiletto, an experimental jet aircraft
  • X-3, the Prospero (satellite) launched by the UK in 1971
  • X3 (code) aka Excess-3, a binary code also known as Stibitz code
  • X3 (train), a Swedish train
  • BMW X3, a BMW Sports Activity Vehicle
  • Eurocopter X3, an experimental compound helicopter under development by Eurocopter
  • Excess-3

    Excess-3 or 3-Excessbinary code (often abbreviated as XS-3 or X3) or Stibitz code (after George Stibitz) is a complementary BCD code and numeral system. It also constitutes a biased representation. Excess-3 was used on some older computers as well as in cash registers and hand held portable electronic calculators of the 1970s, among other uses. It is a way to represent values with a balanced number of positive and negative numbers using a pre-specified number N as a biasing value. It is a nonweighted code. In XS-3, numbers are represented as decimal digits, and each digit is represented by four bits as the digit value plus 3 (the "excess" amount):

  • The smallest binary number represents the smallest value. (i.e. 0  Excess Value)
  • The greatest binary number represents the largest value. (i.e. 2 N+1  Excess Value  1)
  • To encode a number such as 127, then, one simply encodes each of the decimal digits as above, giving (0100, 0101, 1010).

    Adding Excess-3 works on a different algorithm than non-biased decimal coding or regular binary positional system numbers. When you add two XS-3 numbers together, the result is not an XS-3 number. For instance, when you add 1 and 0 in XS-3 the answer seems to be 4 instead of 1. In order to correct this problem, when you are finished adding each digit, you have to remove the extra bias by subtracting binary 0011 (decimal 3 in unbiased binary) if the resulting digit is less than decimal 10 and subtracting binary 1101 (decimal 13 in unbiased binary), if an overflow has occurred. Note that, in 4-bit binary, subtracting binary 1101 is equivalent to adding 0011 and vice versa.

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