Woo, also spelled Wu or U, is a Korean family name, a single-syllable Korean given name, and an element in some two-syllable Korean given names.
As a family name, Woo may be written with either of two hanja (禹 and 於). Each has one bon-gwan: for the former, Danyang, Chungcheongbuk-do, and for the latter, Mokcheon-eup (목천읍), Dongnam-gu, Cheonan, Chungcheongnam-do, both in what is today South Korea. The 2000 South Korean census found 180,141 people with these family names. In a study by the National Institute of the Korean Language based on 2007 application data for South Korean passports, it was found that 97.0% of people with this surname spelled it in Latin letters as Woo in their passports, while only 1.6% spelled it as Wu. Rarer alternative spellings (the remaining 1.4%) included U and Wo.
People with these family names include:
The domain name "name" is a generic top-level domain (gTLD) in the Domain Name System of the Internet. It is intended for use by individuals for representation of their personal name, nicknames, screen names, pseudonyms, or other types of identification labels.
The top-level domain was founded by Hakon Haugnes and Geir Rasmussen and initially delegated to Global Name Registry in 2001, and become fully operational in January 2002. Verisign was the outsourced operator for .name since the .name launch in 2002 and acquired Global Name Registry in 2008.
On the .name TLD, domains may be registered on the second level (john.name
) and the third level (john.doe.name
). It is also possible to register an e-mail address of the form [email protected]
. Such an e-mail address may have to be a forwarding account and require another e-mail address as the recipient address, or may be treated as a conventional email address (such as [email protected]
), depending on the registrar.
When a domain is registered on the third level (john.doe.name
), the second level (doe.name
in this case) is shared, and may not be registered by any individual. Other second level domains like johndoe.name
remain unaffected.
In computing, naming schemes are often used for objects connected into computer networks.
Server naming is a common tradition. It makes it more convient to refer to a machine by name than by its IP address.
CIA named their servers after states.
Server names may be named by their role or follow a common theme such as colors, countries, cities, planets, chemical element, scientists, etc. If servers are in multiple different geographical locations they may be named by closest airport code.
Such as web-01, web-02, web-03, mail-01, db-01, db-02.
Airport code example:
City-State-Nation example:
Thus, a production server in Minneapolis, Minnesota would be nnn.ps.min.mn.us.example.com, or a development server in Vancouver, BC, would be nnn.ds.van.bc.ca.example.com.
Large networks often use a systematic naming scheme, such as using a location (e.g. a department) plus a purpose to generate a name for a computer.
For example, a web server in NY may be called "nyc-www-04.xyz.net".
A name is a word or term used for identification.
Name may also refer to:
Woo, WoO, WOO, W.O.O. and variants may refer to:
King of the Monsters is a series of video games created by SNK Corporation (the predecessor of the current SNK Playmore) for the Neo-Geo, featuring giant monsters reminiscent of kaiju and tokusatsu.
King of the Monsters is a fighting/wrestling game. It was released by SNK on July 1, 1991 in Japan (later released on the Virtual Console), with later ports for the Super NES and Sega Genesis by Takara. King of the Monsters was included as part of SNK Arcade Classics Vol. 1 which was released for the Wii, PlayStation 2 and PSP in 2008.
Players get to choose any one of six monsters (four in the 16-bit ports) for battle, and two players can join forces to fight the monsters together. Battles end when one of the monsters is pinned for a three count or if time expires (in which case the player loses).
The game consists of 12 total levels (8 in the 16-bit ports): the player first must defeat all six monsters, with the last monster being oneself, but in a different palette. Then the player must defeat the six monsters again, in the same order, but this time in different cities.
Anti is the eighth studio album by Barbadian recording artist Rihanna, released on January 28, 2016, through Westbury Road and Roc Nation. The singer began planning the record in 2014, at which time she left her previous label Def Jam and joined Roc Nation. Work continued into 2015, during which she released three singles, including the internationally acclaimed "FourFiveSeconds"; they were ultimately removed from the final track listing. Anti was made available for free digital download on January 28 through Tidal and was released to online music stores for paid purchase on January 29. The album was launched to physical retailers on February 5.
As executive producer, Rihanna contributed to most of the album's lyrics and collaborated with producers including Jeff Bhasker, Boi-1da, DJ Mustard, Hit-Boy, Brian Kennedy, Timbaland and No I.D. to achieve her desired sound. Their efforts resulted in a departure from Rihanna's previous dance and club music genre and created a primarily pop and R&B album, with elements of soul and dancehall. The producers incorporated dark, sparsely layered, minimalist song structures, whilst most of Anti's lyrics dealt with the complexities of romantic love and self-assurance.