Borscht is a soup of Ukrainian origin that is popular in many Eastern and Central European cuisines, including those of Ukrainians, Belarusians, Lithuanians, Poles, Russians, and some Ashkenazi Jews. In most of traditional recipes, it is made with beetroot as the main ingredient. In some regions, tomato is used as the main ingredient, while beetroot may act as a secondary ingredient. Other varieties that do not use beetroot also exist, such as green borscht and white borscht.
The English word borscht, also spelled borsch, borsht, or bortsch, comes from Yiddish באָרשט (borsht), which derives from Ukrainian борщ (borshch). The latter, together with cognates in other Slavic languages, comes from Proto-Slavic *bŭrščǐ 'hogweed', and ultimately from Proto-Indo-European *bhr̥sti- < *bhares-/bhores- 'point, stubble'.Common hogweed (Heracleum sphondylium) was the soup's principal ingredient before it was replaced with other vegetables, notably beetroot. The beetroot borscht was invented in what is now Ukraine and first popularized to North America by Yiddish-speaking Ashkenazi Jews from Eastern Europe (see History below).
Borsch is an alternate spelling for borscht, a beetroot soup of East European origin. Borsch, borscht, borsh, borshch, or borsht may also refer to:
BORSCHT is an acronym for the set of functions performed by a subscriber line interface circuit (SLIC) in the line card of a telecommunication system. The letters represent the following functions: battery feed (B), over-voltage protection (O), ringing (R), signaling (S), coding (C), hybrid (H), and test (T).
An earlier or alternate version of the acronym is BORSHT, lacking the letter C for the coding function.
Warlords may refer to:
Warlords is a computer game series created by Steve Fawkner, in which role-playing elements are combined with turn-based strategy in a fantasy setting. The series includes four official games and two extension packs. Several remakes (both officially supported and fan-contributed) exist.
The central aspects of Warlords game series are units, heroes, cities and diplomacy.
Units are the expendable resource in Warlords, produced and/or purchased in all active cities. Units come in different types such as light infantry, archers, elephants, and even mythological creatures such as minotaurs and unicorns. All units in Warlords have several standard properties: strength, distance of movement per turn, cost, and upkeep. Some have additional special abilities such as fly, bonuses to defense or combat, or traverse difficult terrain without hindrances. Since the introduction of Warlords III, units also have hit points.
Allies are a special type of unit only found by searching ruins or hidden temples. Allies are relatively powerful compared to regular units, don't require upkeep, and often include one or more special abilities. Allies include units such as wizards, dragons, devils, and archons (angels). Some versions of the game, such as Warlords II, have an option to allow cities to produce allies like regular units. In this case, the allies require upkeep and have a production cost.
Warlords is a collectible card game published in 1997 by Iron Crown Enterprises. Based on the Warlords III computer game, Warlords is a simple multi-player fantasy game. The objective is to become the first player to become the supreme Warlord. This is achieved by exploring, finding treasure, or waging war by assembling followers, gathering armies, and building citadels.