Wario Land II (ワリオランド2 盗まれた財宝, Wario Rando Tsū: Nusumareta Zaihō, "Wario Land 2: The Stolen Treasure") is a platform game released for the Game Boy in 1998. It was the last first-party title made for the Game Boy and was later remade to take advantage of the Game Boy Color hardware. In this game, Wario has to recover his treasure from Captain Syrup and her Black Sugar Gang (formerly the Brown Sugar Pirates). The Game Boy Color version was released on the 3DS Virtual Console in 2012.
Unlike in most video games of the time, the game's challenge comes mostly through impeding player progress by implementing physical obstacles, puzzle-solving, paths blocked by coin or treasure locks, or forcing Wario back to previously-visited areas. By finding hidden exits in some stages, the player can change the direction of the game's plot (loose as it is) and uncover different endings, as well as find more treasure. In addition to the Really Final Chapter, five other endings can be unlocked by collecting all the treasures. An enemy-themed Simon Says minigame based on the Game & Watch game Flagman can be unlocked by collecting all the picture tiles. Additionally, unlike most Mario games and even other Wario games, in Wario Land II, Wario does not have any life points and cannot die; some enemy attacks simply knock him backward and cause him to drop some coins. He can take advantage of certain enemy attacks however to undergo transformations which allow him to reach areas that he cannot normally get to. Example: Being hit by an ice attack will freeze him and send him sliding backwards, completely negating spikes.
Wario Land: Super Mario Land 3 (スーパーマリオランド3 ワリオランド, Sūpā Mario Rando Surī: Wario Rando, "Super Mario Land 3: Wario Land") is a platform game developed by Nintendo for the Game Boy in 1994. It is the first video game to feature Wario as both a playable character and the main character, as well as the first appearance of Captain Syrup and her Brown Sugar Pirates, recurring villains in the Wario Land series.
Despite being advertised as Super Mario Land 3, Wario Land gameplay proves completely different from that of the Mario titles. The game takes place on a linear route through several themed areas, which are split into several courses culminating in a boss fight. Wario is able to jump on or bump into enemies to knock them over, during which he can pick them up and throw them at other enemies. When in his grown form, Wario is also able to perform a shoulder charge, which is used to attack enemies, break through blocks and open hidden treasure chests.
The Wario (ワリオ) franchise comprises various video games created by Nintendo, starring the character Wario. The franchise began with Wario Land: Super Mario Land 3, the first game to feature Wario as a playable character, and gained many further installments. The Wario series includes mostly platforming video games and minigame compilations, but also includes other genres. It is a spin-off of the Mario series.
The Wario Land series is a platforming series that started with Wario Land: Super Mario Land 3, following Wario's first appearance in Super Mario Land 2: 6 Golden Coins.
In Wario Land, Wario has a castle in Kitchen Island, and often journeys to find treasure. Its gameplay consists of platforming through levels, tossing enemies, breaking blocks and using other abilities.
Virtual Boy Wario Land (Japanese: バーチャルボーイワリオランド アワゾンの秘宝, Hepburn: Bācharu Bōi Wario Rando: Awazon no Hihō, "Virtual Boy Wario Land: Secret Treasure of the Awazon"), was released by Nintendo for the Virtual Boy system in 1995. It stars Wario in a platforming adventure quite similar to most of his other starring roles.
The story begins when he wakes up from a nap in the jungle and sees a group of masked monsters. He tracks them to a cave behind a waterfall and discovers a huge treasure. When Wario attempts to take the treasure, a trap is sprung, and he plummets into a huge underground labyrinth. The player's goal is to help Wario escape, while grabbing as much treasure as he can get his hands on.
The game was well received by critics.
Virtual Boy Wario Land for the Virtual Boy is very similar to Wario's other platforming roles. As in the original Wario Land: Super Mario Land 3, Wario can collect different hats to give himself new abilities. The Dragon Hat allows Wario to use a flamethrower against his enemies, but must recharge (he also cannot barge). The Bull Helmet makes his barge attack faster and a lot more powerful along with the ability to do a ground pound, which can be used to crush his enemies and break blocks below. The Eagle Hat allows Wario to fly as well as barge while in mid-air. By combining the Eagle Hat with the Dragon Hat, Wario earns the King Dragon Hat with the powers of all three caps (except barging). In each stage, Wario must collect treasure and find a key to unlock the elevator to the next stage. Also, as in other Wario games, the player has an opportunity to find different treasures hidden around the stages to increase his or her overall score. There are also a few mini-games located between stages, in which Wario can gamble with the loot he has collected so far.
Wario (ワリオ, Wario, [w͍a.ɽi.o]) (English /ˈwɑːrioʊ/) is a character in Nintendo's Mario series who was originally designed as an antagonist to Mario. He first appeared in the 1992 Game Boy title Super Mario Land 2: 6 Golden Coins as the main antagonist and final boss. Originally portrayed as an exaggerated version of Mario, his name is a portmanteau of Mario's name and the Japanese word warui (悪い), meaning "bad". Wario was first designed by Hiroji Kiyotake, and is voiced by Charles Martinet, who also voices many other characters in the series.
Since his debut, Wario has become the protagonist and antihero of the Wario Land and WarioWare series, spanning handheld and console markets. In addition to appearances in spin-offs in the Mario series, he appears in cameos for Kirby Super Star Ultra, Densetsu no Stafy 3 and Pilotwings 64. He has also been featured in other media such as the Super Mario Adventures graphic novel. The character has received a largely positive critical reception and has emerged as a well-established mascot for Nintendo.