Model–view–controller

Model–view–controller (MVC) is a software architectural pattern mostly (but not exclusively) for implementing user interfaces on computers. It divides a given software application into three interconnected parts, so as to separate internal representations of information from the ways that information is presented to or accepted from the user.

Traditionally used for desktop graphical user interfaces (GUIs), this architecture has become extremely popular for designing web applications.

History

MVC was one of the seminal insights in the early development of graphical user interfaces, and one of the first approaches to describe and implement software constructs in terms of their responsibilities.

Trygve Reenskaug introduced MVC into Smalltalk-76 while visiting the Xerox Palo Alto Research Center (PARC) in the 1970s. In the 1980s, Jim Althoff and others implemented a version of MVC for the Smalltalk-80 class library. It was only later, in a 1988 article in The Journal of Object Technology (JOT), that MVC was expressed as a general concept.

MVC

MVC may refer to:

  • Maha Vir Chakra, a military decoration in India
  • Marvel vs. Capcom, a video game series
  • Marvel vs. Capcom: Clash of Super Heroes
  • Maximum-value composite, an imaging procedure
  • Monroe County Airport's IATA airport code
  • Motor vehicle collision, indicating a car accident as the cause of injury
  • Mountain View Corridor, a planned highway in Utah, United States
  • Multivariable calculus, a concept in mathematics
  • Multivariable control, a concept in process engineering
  • Mechanical vapor compression, a desalination technology by distillation.
  • Mutual violent control, a type of domestic violence
  • Melbourne Victory, an Australian association football team that plays in the A-League
  • Educational institutions

  • Moreno Valley College, in California
  • Mountain View College (India), in Chikmagalur, affiliated to Kuvempu University
  • Mountain View College (Philippines), in Valencia City
  • Mountain View College (Texas), in Dallas
  • Melbourn Village College, in England
  • Computing

  • MIVA Script's .mvc file extension
  • Marvel vs. Capcom: Clash of Super Heroes

    Marvel vs. Capcom: Clash of Super Heroes (Japanese: マーヴル VS. カプコン クラッシュ オブ スーパー ヒーローズ Hepburn: Māvuru bāsasu Kapukon: Kurasshu obu Sūpā Hīrōzu) is a crossover fighting game developed and published by Capcom. It is the third installment in the Marvel vs. Capcom series, which features characters from Capcom's video game franchises and comic book series published by Marvel Comics. The game debuted in Japanese arcades in January 1998. It was ported to the Dreamcast and PlayStation, which were released from 1999 through 2000. The game was re-released in 2012 for the PlayStation 3 and Xbox 360 as part of the Marvel vs. Capcom Origins collection.

    Players select a team of characters from the Marvel and Capcom universes to engage in combat and attempt to knock out their opponents. In contrast to the series' previous entry, Marvel Super Heroes vs. Street Fighter, the game features characters from numerous Capcom video game franchises, rather than strictly Street Fighter characters. While the gameplay is largely identical to its predecessor, Clash of Super Heroes features two distinct changes: the removal of the traditional character assist system and the introduction of the "Variable Cross" attack.

    Marvel vs. Capcom 2: New Age of Heroes

    Marvel vs. Capcom 2: New Age of Heroes (Japanese: マーヴル VS. カプコン 2 ニュー エイジ オブ ヒーローズ Hepburn: Māvuru bāsasu Kapukon Tū: Nyū Eiji obu Hīrōzu) is a crossover fighting game developed and published by Capcom. It is the fourth installment in the Marvel vs. Capcom series, which features characters from both Capcom's video game franchises and comic book series published by Marvel Comics. Originally released in Japanese arcades in 2000, the game received ports to the Dreamcast, PlayStation 2, PlayStation 3, Xbox, Xbox 360, and iOS devices over the span of twelve years.

    In Marvel vs. Capcom 2, players select a team of characters from the Marvel and Capcom universes to engage in combat and attempt to knock out their opponents. While the game uses similar tag team-based game mechanics to the series' previous iteration, Marvel vs. Capcom: Clash of Super Heroes, it features several significant changes, such as three-on-three gameplay, a new character assist system, and a more simplified control scheme. The character artwork uses traditional 2D-animated sprites, while the backgrounds and visual effects are rendered in 3D. This makes Marvel vs. Capcom 2 the first game in the franchise to feature 2.5D graphics.

    View

    View may refer to:

  • Graphical projection in a technical drawing or schematic
  • Opinion, a belief about subjective matters
  • Page view, a visit to a World Wide Web page
  • Panorama, a wide-angle view
  • View (album), the debut album by Bryan Beller
  • View (Buddhism), a charged interpretation of experience which intensely shapes and affects thought, sensation, and action
  • View (SQL), a table of results queried from a relational database query, or a set of documents retrieved from a document-oriented database
  • View (magazine), an American literary and art magazine published from 1940 to 1947
  • View, Kentucky
  • View, Texas, an unincorporated community in Taylor County
  • The View (band), a Scottish indie rock band
  • The View (U.S. TV series), a daytime USA television talk show on ABC
  • VIEW, a word processor computer program developed by Acornsoft for the BBC Micro home computer
  • World view, the fundamental cognitive orientation of an individual or society encompassing the entirety of the individual or society's knowledge and point-of-view
  • View (SQL)

    In database theory, a view is the result set of a stored query on the data, which the database users can query just as they would in a persistent database collection object. This pre-established query command is kept in the database dictionary. Unlike ordinary base tables in a relational database, a view does not form part of the physical schema: as a result set, it is a virtual table computed or collated dynamically from data in the database when access to that view is requested. Changes applied to the data in a relevant underlying table are reflected in the data shown in subsequent invocations of the view. In some NoSQL databases, views are the only way to query data.

    Views can provide advantages over tables:

  • Views can represent a subset of the data contained in a table. Consequently, a view can limit the degree of exposure of the underlying tables to the outer world: a given user may have permission to query the view, while denied access to the rest of the base table.
  • Views can join and simplify multiple tables into a single virtual table.
  • View (album)

    View is the debut album by bassist Bryan Beller, known for his work with Mike Keneally, Steve Vai and Dethklok. The album was released in 2003 under Onion Boy Records. The album featured guest composers such as John Patitucci and Wes Wehmiller.

    Track listing

  • All songs composed by Bryan Beller, except where noted.
  • Personnel

  • Bryan Beller - Bass
  • Joe Travers - Drums
  • Rick Musallam - Rhythm Guitar
  • Griff Peters - Lead Guitar
  • Extended Personnel

  • Bryan Beller - Bass, keyboards, vocals
  • Rick Musallam - Guitar (Track #2, 5, 8, 9, 10 and 13)
  • Mike Keneally - Piano (Track #2); Guitar (Track #3 and 12); Hammon organ (Track #5)
  • Joe Travers - Drums (Track #2, 5, 7, 8, 9 and 13)
  • Jeff Babko - Hammond Organ, Piano (Track #3)
  • Toss Panos - Drums (Track #3, 10 and 12)
  • Griff Peters - Guitar (Track #5, 7 and 13)
  • Fausto Cuevas - Percussion (Track #5)
  • Colin Keenan - Lead Vocals (Track #7)
  • Wes Wehmiller - Background vocals, rhythm bass guitar (Track #7)
  • Tricia Steel - Vibraphone (Track #8)
  • Sean Bradley - Violin (Track #8)
  • Dmitri Kourka - Viola (Track #8)
  • Podcasts:

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