Revenge is a form of primitive justice usually assumed to be enacted in the absence of the norms of formal law and jurisprudence. Often, revenge is defined as being a harmful action against a person or group in response to a grievance, be it real or perceived. It is used to right a wrong by going outside of the law. This is because the individual taking revenge feels as though the law will not do justice. Revenge is also known as payback, retribution, retaliation or vengeance; it may be characterized as a form of justice (not to be confused with retributive justice), an altruistic action which enforces societal or moral justice aside from the legal system. Francis Bacon described it as a kind of "wild justice" that "does... offend the law [and] putteth the law out of office". Primitive justice or retributive justice is often differentiated from more formal and refined forms of justice such as distributive justice and theological justice.
Detractors argue that revenge is simply wrong, of the same design as "two wrongs make a right".
Vengeance: Night of Champions was the seventh annual professional wrestling pay-per-view event produced by World Wrestling Entertainment (WWE) within its Vengeance/Night of Champions chronology. It featured talent from the Raw, SmackDown, and ECW brands. The event was sponsored by RAW Attitude Energy Drink and took place on June 24, 2007, at the Toyota Center in Houston, Texas. Every match on the card was contested for a championship; two were won and seven were retained. This event was notable for being on the weekend of the Chris Benoit double-murder and suicide case. Benoit, who was originally booked to face CM Punk for the vacant ECW World Championship, legitimately no-showed.
The main event featured the Raw brand. It saw John Cena defend the WWE Championship against Mick Foley, Bobby Lashley, Randy Orton, and King Booker. Cena won the match and retained the WWE Championship after pinning Foley following an FU. The featured match from the SmackDown brand was a "Last Chance match" for the World Heavyweight Championship between Edge and Batista, which Edge won by countout. The primary match from the ECW brand was CM Punk versus Johnny Nitro for the vacant ECW World Championship, which Nitro won by pinfall after performing a corkscrew neckbreaker from the middle rope. The event was supposed to use the Vengeance name but on the June 11th edition of Raw, it was announced that the event would now change its name to Vengeance: Night of Champions were every active WWE titles will be defended.
Vengeance (2001) was the first Vengeance professional wrestling pay-per-view event produced by the World Wrestling Federation (WWF). It was presented by Lugz and took place on December 9, 2001, at the San Diego Sports Arena in San Diego, California, and it was the only event under the Vengeance banner to take place in December, replacing WWE's former December pay-per-view, Armageddon.
The main feature of the event was a three-match tournament to unify the WWF Championship and the World Championship (formerly the WCW Championship) into what became known as the Undisputed WWF Championship.
The Invasion, which began in June 2001, ended at Survivor Series, the previous event, when Team WWF won a "Winner Takes All" Survivor Series match. The Alliance was forced to close business as a result, and all their titles except for the World Championship were abandoned (the remaining championships were unified with their respective WWF equivalents and subsequently deactivated, and the WCW Cruiserweight Championship became a WWF title). On Raw the following night, WWF Owner Vince McMahon attempted to strip Stone Cold Steve Austin, who was a member of The Alliance, of his WWF Championship, and award it to Kurt Angle due to his actions in costing The Alliance the match. However, before he could do so Ric Flair, who had not been seen on any wrestling program since McMahon's purchase of WCW in March 2001, came out and announced that the leaders of The Alliance, Shane and Stephanie McMahon, had sold their stake in the WWF to him and that he was now equal partners with McMahon. Austin then attacked both Angle and McMahon, after which Flair presented him with his title belt.
Outburst may refer to:
An outburst is the sudden and violent ejection of coal, gas and rock from a coal face and surrounding strata in an underground coal mine. When outbursts occur, they can be very serious events, possibly even resulting in multiple fatalities.
Outbursts may range in severity from being barely noticeable, to causing the destruction of an entire mining panel, and throwing pieces of machinery weighing tens of tonnes several metres. An outburst at Tahmoor Colliery, in NSW, Australia in June 1985 involved the ejection of 350 tonnes of coal and rock and over 3000 cubic metres of gas, resulting in one fatality. Another outburst at the nearby South Bulli Colliery in 1991 resulted in three fatalities, and yet another outburst at Westcliff Colliery in January 1994 involved 300 tonnes of coal and rock and resulted in one fatality.
Several factors predispose certain coal seams to being outburst-prone. These include:
Outburst (subtitled The Game of Verbal Explosions!) is a game originally devised in 1986 by Hersch and Company of Los Angeles and later licensed by Parker Brothers, now a division of Hasbro. Since 2004, it has been produced by Mattel.
The game is played with two teams, using cards on each side of which a topic heading is printed, followed by a list of 10 items that fall under the given topic. The object is to guess the items that were chosen for inclusion on the card, given the topic.
One of the two teams, with all of its players free to speak at the same time, attempts to guess as many of the 10 listed items as it can before the timer runs out. The team receives as many points as successful guesses, plus a bonus determined by a roll of dice. The first team to get 60 points wins.
A special viewer is used that prevents the card from being read (other than the topic heading) until it is placed in the viewer. This invisibility enables a team to pass. As many as 3 times during the game, a team has the option before playing or passing on the first topic offered. If the team chooses to pass, it must then accept the next topic drawn, while the other team will have to play the passed-on topic on its next turn.