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Snail is a common name which is applied to most of the members of the molluscan class Gastropoda that have coiled shells in the adult stage. When the word is used in its most general sense, it includes sea snails, land snails and freshwater snails. The word snail without any qualifier is however more often applied to land snails than to those from the sea or freshwater. Snail-like animals that naturally lack a shell, or have only an internal shell, are often called slugs, and land species that have only a very small shell (that they cannot retract into) are called semislugs. Some organisms that are not gastropods, such as the monoplacophora, may informally be referred to as snails.
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Snails that respire using a lung belong to the group Pulmonata, while those with gills form a paraphyletic group; in other words, snails with gills are divided into a number of taxonomic groups that are not necessarily more closely related to each other than they are related to some other groups. Snails with lungs and with gills have diversified so widely over geological time that a few species with gills can be found on land, numerous species with a lung can be found in freshwater, and a few marine species have lungs.
Snails can be found in a very wide range of environments including ditches, deserts, and the abyssal depths of the sea. Although many people are familiar with terrestrial snails, land snails are in the minority. Marine snails constitute the majority of snail species, and have much greater diversity and a greater biomass. Numerous kinds of snail can also be found in fresh waters. Most snails have thousands of microscopic tooth-like structures located on a ribbon-like tongue called a radula. The radula works like a file, ripping the food into small pieces. Many snails are herbivorous, eating plants or rasping algae from surfaces with the radula, though a few land species and many marine species are omnivores or predatory carnivores.
Several species of the genus Achatina and related genera are known as Giant African land snails; some grow to 15 in (38 cm) from snout to tail, and weigh 1 kilogram (2 lb).[citation needed] The largest living species of sea snail is Syrinx aruanus which has a shell that can measure up to 90 cm (35 in) in length, and the whole animal with the shell can weigh up to 18 kg (40 lb).
Gastropod species which lack a conspicuous shell are commonly called slugs rather than snails, although, other than having a reduced shell or no shell at all, there are really no appreciable differences between a slug and a snail except in habitat and behavior. A shell-less animal is much more maneuverable and compressible, and thus even quite large land slugs can take advantage of habitats or retreats with very little space, squeezing themselves into places that would be inaccessible to a similar-sized snail, such as under loose bark on trees or under stone slabs, logs or wooden boards lying on the ground.
Taxonomic families of land slugs and sea slugs occur within numerous larger taxonomic groups of shelled species. In other words, the reduction or loss of the shell has evolved many times independently within several very different lineages of gastropods, thus the various families of slugs are very often not closely related to one another.
Apart from being relished as gourmet food, several species of land snails provide an easily harvested source of protein to many people in poor communities around the world. Many land snails are valuable because they can feed on a wide range of agricultural wastes such as shed leaves in banana plantations. In some countries Giant African Land Snails are produced commercially for food. Land snails, freshwater snails and sea snails are all eaten in a number of countries (principally Spain, Philippines, Morocco, Nigeria, Algeria, France, Sicily, Portugal, Greece, Belgium, Vietnam, Laos, Cambodia, Cyprus, Ghana, Malta, Terai of Nepal, several regions of India, southwestern China and parts of the U.S.A.). In certain parts of the world snails are fried. For example, in Bali they are fried as satay, a dish known as sate kakul. The eggs of certain snail species are eaten in a fashion similar to the way caviar is eaten.
Apart from snails and slugs appearing in cuisine as luxuries, they have occasionally been used as famine food in historical times. Variants of the following event have occurred in Europe from time to time:
In addition to the farming of edible snails, they also impact agriculture as a pest. Snails and slugs destroy crops by eating roots, leaves, stems and fruits. They are able to abrade and consume a large variety of plants with the abrasive radula. Metaldehyde-containing baits are frequently used for snail control, though they should be used with caution as they are toxic to dogs and cats.[2]
Due to its slowness, the snail has traditionally been seen as a symbol of laziness. In Christian culture, it has been used as a symbol of the deadly sin of sloth.[3][4] Psalms 58:8 uses snail slime as a metaphorical punishment.
Snails were widely noted and used in divination.[3] The Greek poet Hesiod wrote that snails signified the time to harvest by climbing the stalks, while the Aztec moon god Tecciztecatl bore a snail shell on his back. This symbolised rebirth; the snail's penchant for appearing and disappearing was analogised with the moon.[5]
Professor Ronald Chase of McGill University in Montreal has suggested that the ancient myth of Cupid's arrows might be based on early observations of the love dart behavior of the land snail species Helix aspersa.[6]
In contemporary speech, the expression "a snail's pace" is often used to describe a slow, inefficient process. The phrase "snail mail" is used to mean regular postal service delivery of paper messages as opposed to the delivery of e-mail or electronic mail, which can be virtually instantaneous.
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Snails is a shooting game by PDAmill for Windows Mobile. There was also a version for Palm OS, now discontinued, and alpha/beta versions for Symbian and Microsoft Windows, which have not been updated in over a year. In the game, you play as a race of snails (Moogums, Lupeez, or Nooginz) planning world conquest (of the planet Schnoogie) in either Missions or Deathmatch modes. In Missions mode, players complete levels to unlock new weapons and the final mission. In Deathmatch mode, players simply fight and kill enemy snails. There are four Deathmatch modes: Human vs. CPU, CPU vs. CPU, Human vs. Human, and Human vs. Human (network play). The game features many destructive weapons, including teargas, which is deadly because the salt from a snail's tears dry out its body.
This game won the 2004 Pocket PC Magazine award for shooting games.
Some have observed that the game is inspired by, or similar to, the Worms series.
Snails is the second EP and third release by American rock band The Format. The EP was created to be sold at shows while The Format were on tour with Taking Back Sunday and Jimmy Eat World. It also became available on iTunes. Physical copies of the album came with a promotional code to download 2 additional tracks from The Format's website. The EP includes two new songs (four if you count the free downloads) and acoustic versions of three tracks from 2003's Interventions + Lullabies.
After their record label, Elektra Records, was absorbed into the Warner Bros. system, The Format were moved to Atlantic Records. Atlantic released this EP, to allow The Format new material to sell while on tour with Taking Back Sunday and Jimmy Eat World, as it had been almost two years since they had released an album. The EP was first sold two days before the beginning of this tour, when The Format played a headlining show at The Green Door in Oklahoma City. The new tracks were intended as demo versions of songs that would appear on their second album, however, "Snails" is the only song from this EP that was re-recorded for Dog Problems. Shortly after the release of this EP, The Format were dropped from Atlantic Records.
Shadows
The umbra, penumbra and antumbra are three distinct parts of a shadow, created by any light source after impinging on an opaque object. For a point source only the umbra is cast.
These names are most often used for the shadows cast by celestial bodies, though they are sometimes used to describe levels of darkness, such as in sunspots.
The umbra (Latin for "shadow") is the innermost and darkest part of a shadow, where the light source is completely blocked by the occluding body. Such an opaque object does not let light through it. An observer in the umbra experiences a total eclipse. The umbra of a round body occluding a round light source forms a right circular cone; to a viewer at the cone's apex, the two bodies are equal in apparent size. The distance from the Moon to the apex of its umbra is roughly equal to that between the Moon and Earth. Because the Earth is 3.7 times wider than the Moon, its umbra extends correspondingly farther, roughly 1.4 million kilometers.
The Umbra is the spirit world, a shadow or reflection of the real world, in the World of Darkness role-playing game setting. It is inhabited by spirits, gods, ghosts, and various other supernatural beings. The Umbra can broadly be thought of as all realms that exist beyond the mundane terrestrial existence of Earth. Rather than existing as a single universe, the Umbra embraces many versions of reality, forming a multiverse of realms that operate by their own laws. Mages and werewolves refer to this multiverse as the Tellurian, and are the two populations most likely to travel to the Umbra. Other beings, such as wraiths, are permanent inhabitants and have considerable difficulty interacting with the day-to-day reality of Earth (hereafter simply referred to as 'reality' for brevity's sake).
There are three Umbra or Spirit Realms in the World of darkness. The Dark Umbra or land of the Dead, the Dream Umbra or Dreaming and the Spirit Umbra or true Umbra. When people say Umbra they usually mean the Spirit Umbra. This Umbra (in fact all three Umbra) is structured according to nearness or closeness to mundane Earth. However, this is more a matter of resemblance to Consensus reality than physical distance. The exception is Technological Videre where there is direct link between changing laws of surrounding conditions and distance from Earth surface.
Shadow Lass is a fictional comic book superheroine appearing in books published by DC Comics. She first appeared in Adventure Comics vol. 1 #365 (February 1968), and was created by Jim Shooter and Curt Swan. Shadow Lass was ranked 18th in Comics Buyer's Guide's "100 Sexiest Women in Comics" list.
Her real name is Tasmia Mallor and her homeworld is Talok VIII. She has the power to project darkness. Like all Talokians native to Talok VIII, she has dark blue skin and pointed ears. The Talokians of Talok III such as Mikaal Tomas have light blue skin. She and her cousin Grev (Shadow Kid) received their powers from their ancestors, whose spirits reside in a cave on Talok VIII (Talokians practice ancestor worship). As her ancestors before her from the past thousand years, Tasmia is the hereditary shadow champion of Talok VIII. Her 20th century ancestors, Lydea Mallor and Lyrissa Mallor, were also shadow champions and members of the interstellar police force L.E.G.I.O.N.