Motion may refer to:
The Wii MotionPlus (Wiiモーションプラス) is an expansion device for the Wii Remote video game controller for the Wii that allows it to capture complex motion more accurately. According to Nintendo, the sensor in the device supplements the accelerometer and Sensor Bar capabilities of the Wii Remote to enable actions to be rendered identically on the screen in real time.
The Wii's successor console, the Wii U, supports the Wii MotionPlus and its peripherals in games where use of its touchscreen-built-in primary controller is not necessary.
The Wii MotionPlus was announced by Nintendo in a press release on July 14, 2008, and revealed the next day at a press conference at the E3 Media & Business Summit. It was released in June 2009. On May 3, 2010, Nintendo announced that starting May 9, 2010, the company will include its Wii Sports Resort game and MotionPlus controller with new consoles with no price increase.
The Wii MotionPlus was developed by Nintendo in collaboration with game development tool company AiLive. The sensor used is an InvenSense IDG-600 or IDG-650 in later units, designed in accordance to Nintendo's specification; with a high dynamic range, high mechanical shock tolerance, high temperature and humidity resistance, and small physical size.
Motion is a software application produced by Apple Inc. for their Mac OS X operating system. It is used to create and edit motion graphics, titling for video production and film production, and 2D and 3D compositing for visual effects.
The original product, codenamed "Molokini," was demonstrated on April 19, 2004.
At a pre-NAB event in April 2005, Apple released the second version of Motion along with new revisions of the other Pro applications, optimised for the Power Mac G5 and Mac OS X 10.4.
In January 2006 Apple stopped selling Motion as a stand-alone product. Introduced at NAB in Las Vegas on April 15, 2007, Motion 3 was included as part of the Final Cut Studio 2 suite.
Motion 5 was introduced on June 21, 2011. It is available through the Mac App Store at a reduced price of $49.99. Motion 5 is now sold as a stand-alone product.
Motion 5.2 was released on April 13, 2015. New features included 3D titles with extensive material, lighting, and edge options, 12 new generators, keyframe copying & pasting, improved mask and shape creation, and performance improvements.
U and me and me U and me U and me
U and me U and me U and me forever
(2x)
Baby I must say that
you've got me groovy
You keep it going
shake your body with me
Now it's time
let's start the party
Hear the music
setting me free
Come on
come on
Check out the dope out
This one is ta move or not
And if ya did come ta rock
S rock ya
Anyways can do it with or without ya
Kick your shoes do what you wanna do
And if ya ask who I say you
Now you know what's you up
U and me forever non stop
U and me ...
Baby I can see
you're driving me crazy
I wonna jump and jam with you
I can if I please
Play with your feelings
But is the music
setting me free
So don't try ta hide it's showin'
In the way you look make me know and
I'm on a high trip
Got ya in my grip
On a fast tip sip
Don't rip your dip
No pause - not know
Get up get down get up
You know how
Fast the beat is flowin'
U and me let's keep this jam goin'
U and me ...
Once again it's time ta get hip
A jam on it
And don't miss your tip
Cause when I drop lerics
I got the base
Boomin' on a high level in the place
So get down nine to vile party time
Lay back let the speakers
Control your mind
And I control the mike
To make it sound right
Is U and me forever non stop