In linguistics, a numeral is a member of a word class (or sometimes even a part of speech) designating numbers, such as the English word 'two' and the compound 'seventy-seven'.
Numerals may be attributive, as in two dogs, or pronominal, as in I saw two (of them).
Many words of different parts of speech indicate number or quantity. Quantifiers do not enumerate, or designate a specific number, but give another, often less specific, indication of amount. Examples are words such as every, most, least, some, etc. There are also number words which enumerate but are not a distinct part of speech, such as 'dozen', which is a noun, 'first', which is an adjective, or 'twice', which is an adverb. Numerals enumerate, but in addition have distinct grammatical behavior: when a numeral modifies a noun, it may replace the article: the/some dogs played in the park → twelve dogs played in the park. (Note that *dozen dogs played in the park is not grammatical, so 'dozen' is not a numeral.)
The Winnie Years is an ongoing series of children's fiction novels by American author Lauren Myracle. The first entry in the series, Eleven, was published on February 9, 2004 through Dutton Juvenile and focuses on the angst and everyday problems of tween Winnie Perry.
Of the books in the series, Myracle stated that they were her "most autobiographical books" in that she drew heavily upon her own experiences as a tween. The author has admitted that her son Jamie is the basis for the character of Ty, Winnie's younger brother, and that she has plans for a spinoff series surrounding the character.
Ten is a prequel to the series and follows Winnie as she turns ten. Excited over the new responsibilities and changes that will come with her new age, the book chronicles Winnie's adventures and misadventures with her family and friends. Winnie overcomes challenges and really gets a taste of what it's like to be a 'pre-teen'
Eleven follows Winnie as she deals with more changes, one of which concerns her best friend Amanda potentially losing interest in their friendship in favor of someone else. On top of this Winnie also has to deal with her cranky older sister and an ill crush. Sick of the issues and problems that come with getting older, Winnie vows that she won't go through any changes, despite life having other plans for her.
Twelve is an album by Patti Smith, released April 17, 2007 on Columbia Records. As the title suggests, the album contains twelve tracks, all of which are cover versions. It debuted on Billboard 200 at number 60, with 11,000 copies sold in its first week. A promotional EP entitled Two More was also released, featuring two tracks that are not on the album: "Perfect Day" by Lou Reed and "Here I Dreamt I Was an Architect" by The Decemberists.
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Tilt was a French magazine which began publication in September 1982, focused on personal computer and console gaming. It was the first French magazine specifically devoted to video games. The headquarters of the magazine was in Paris.
The name of the magazine was a nod to the pinball term, where excessive nudging of a pinball machine would result in a "tilt" penalty, and the loss of a turn during gameplay. The final issue of Tilt was published January 1994.
Tilt is the fifth studio album from British alternative rock band The Lightning Seeds. It was released in 1999.
All tracks written by Ian Broudie (except where stated).
Tilt is a poker term for a state of mental or emotional confusion or frustration in which a player adopts a less than optimal strategy, usually resulting in the player becoming over-aggressive. This term is closely associated with steam and some consider the terms equivalent, but 'steam' typically carries more anger and intensity.
Placing an opponent on tilt or dealing with being on tilt oneself is an important aspect of poker. It is a relatively frequent occurrence due to frustration, animosity against other players, or simply bad luck. Experienced players recommend learning to recognize that one is experiencing tilt and avoid allowing it to influence one’s play.
The most likely origin of the word "tilt" is as a reference to tilting a pinball machine. The frustration from seeing the ball follow a path towards the gap between the flippers can lead to the player physically tilting the machine in an attempt to guide the ball towards the flippers. However, in doing so, some games will flash the word "TILT" and freeze the flippers, causing the ball to be lost for certain. The metaphor here being over-aggression due to frustration leads to severely detrimental gameplay.