Tunnels & Trolls (abbreviated T&T) is a fantasy role-playing game designed by Ken St. Andre and first published in 1975 by Flying Buffalo. The second modern role-playing game published, it was written by Ken St. Andre to be a more accessible alternative to Dungeons and Dragons and is suitable for solitaire, group, and play-by-mail gameplay.
The 5th editionTunnels & Trolls core ruleset does not detail a specific setting, saying only that gameplay occurs in "a world somewhat but not exactly similar to Tolkien's Middle Earth." In an interview in 1986, Ken St Andre stated that "my conception of the T&T world was based on The Lord of The Rings as it would have been done by Marvel Comics in 1974 with Conan, Elric, the Gray Mouser and a host of badguys thrown in."
The current Deluxe Edition includes Ken St. Andre's house campaign setting, Trollworld. Along with additional material by early players Jim "Bear" Peters and Liz Danforth.
EIght prime attributes define characters in Tunnels & Trolls:
Crusaders of Khazan is a computer adaptation of the tabletop role-playing game Tunnels and Trolls, developed and published by New World Computing in 1990 for the PC, FM Towns, PC-88 and PC-98. The game is available from Flying Buffalo and in Fiery Dragon's Tunnels and Trolls 30th Anniversary Edition.
A long time ago, a war broke out in the Dragon Continent between the great wizard Khazan and the demon queen Lerotra'hh the Death Empress and her sorcerer consort Khara Kang. Wishing to stop the bloodshed, Khazan proposed a truce to Lerotra'hh: Khazan would go into exile in exchange for a promise that the evil pair would allow humankind and monsterkind to coexist peacefully. Lerotra'hh accepted the proposal and Khazan was never heard from again. As the game begins, however, Lerotra'hh has broken the pact and now she prepares her Dark Legions again to attack again. The player's quest is put this threat to an end (meaning killing Kang and then Lerotra'hh) and to bring Khazan back to this world to enforce the peace.