Snuff may refer to:
In music:
Snuff were an American country rock/rockabilly band based in Southern Virginia and active during the 1970s and early 1980s. They released a pair of albums and scored a minor hit on the pop charts with "Bad, Bad Billy" in 1983.
Snuff initially formed in the 1970s and began as an acoustic trio featuring guitarist James Gray "Jimbo" Bowling, guitarist Bill Wampler, and vocalist Mike Jones. However, the group gradually incorporated more of an electric sound into their repertoire, and by the 1980s, they had evolved into a six-member outfit, including Bowling, guitarist Robbie House, lead vocalist/acoustic guitarist Chuck "Coyote" Larson, bassist C. Scott Trabue, violinist Cecil Hooker, and drummer/percussionist Michael A. Johnson.
The group released their eponymous debut album in 1982. Featuring a country sound infused with elements of rock, Snuff featured a minor country hit, "(So This is) Happy Hour," which peaked at number 71 on the Country music charts.
The following year, the band released their follow-up album, an EP titled NightFighter. This release featured six tracks, including what would become the band's biggest hit, "Bad, Bad Billy." The tune would be the group's only hit to crack the Billboard Hot 100, peaking at #88 in August 1983. Penned by House, Larson, and Bowling, "Bad, Bad Billy" was also the only original tune on the EP, as the remaining tracks were covers of country and rockabilly songs. Another track from NightFighter, "United or Divided" was later featured in the 1985 film Tomboy.
The third season of CSI: Crime Scene Investigation premiered on CBS on September 26, 2002 and ended May 15, 2003. The series stars William Petersen and Marg Helgenberger.
Grissom begins to suffer from hearing loss ("Inside the Box"), as Catherine faces the possibility of losing her daughter ("Lady Heather's Box") during the third season of CSI. Alongside their team, including Sara Sidle, Warrick Brown, Nick Stokes, and Jim Brass, Willows and Grissom investigate the death of a poker player ("Revenge is Best Served Cold"), the evisceration of a cheerleader ("Let the Seller Beware"), a death at a little persons convention ("A Little Murder"), the overdose of a rock-star ("Abra-Cadaver"), a jewelry heist ("Fight Night"), a mob murder ("Blood Lust"), the discovery of a body covered in fire-ants ("Snuff"), and a drive-by shooting ("Random Acts of Violence"). Meanwhile, the team are faced with their own past when they testify in court ("The Accused is Entitled"), Sara struggles to cope with the psychological trauma that she is suffering from being caught up in the explosion ("Play with Fire"), and one of Doc Robbins' autopsies goes awry when the victim wakes up ("Got Murder?").
In common usage, theft is the taking of another person's property without that person's permission or consent with the intent to deprive the rightful owner of it. The word is also used as an informal shorthand term for some crimes against property, such as burglary, embezzlement, larceny, looting, robbery, shoplifting, library theft, and fraud (i.e., obtaining money under false pretenses). In some jurisdictions, theft is considered to be synonymous with larceny; in others, theft has replaced larceny. Someone who carries out an act of or makes a career of theft is known as a thief. The act of theft is known by terms such as stealing, thieving, and filching.
Theft is the name of a statutory offence in California, Canada, England and Wales, Hong Kong,Northern Ireland, the Republic of Ireland, and Victoria.
The actus reus of theft is usually defined as an unauthorized taking, keeping or using of another's property which must be accompanied by a mens rea of dishonesty and/or the intent to permanently deprive the owner or the person with rightful possession of that property or its use.
Thief is a 1982 computer game created by Bob Flanagan and published by Datamost.
The game puts the player in control of a thief that must make his way through simple mazes in search of items to steal. Each level is populated by stocky, possibly robotic guards that converge on the player, and which the player must either shoot or evade.
It shares some similarities to the 1980s arcade video game Berzerk.
Thief: The Dark Project, also known simply as Thief, is a 1998 first person stealth video game developed by Looking Glass Studios and published by Eidos Interactive. Set in a medieval steampunk metropolis called the City, the game follows Garrett, a master thief trained by a secret society. An expanded edition of the game, Thief Gold, was released in 1999.
Thief was the first PC stealth game to use light and sound as game mechanics. Its use of first-person perspective for non-confrontational gameplay challenged the first-person shooter market, which led the developers to call it a "first-person sneaker". The game combines complex artificial intelligence with simulation systems to allow for emergent gameplay. Thief's influence has been traced to later stealth titles such as Tom Clancy's Splinter Cell and Hitman.
The game received critical acclaim and has been placed on numerous hall-of-fame lists. With sales of half a million units by the year 2000, it is Looking Glass' most commercially successful game. Thief was followed by a series of three sequels: Thief II: The Metal Age (2000), Thief: Deadly Shadows (2004) and the reboot Thief (2014). Looking Glass closed after Thief II's release, and so the latter two games were developed by Ion Storm and Eidos Montreal, respectively.
Waste a smile, waste an afternoon, waste a while just waiting.
Watch the thief follow the aftermath, wasting time just hanging round.
Waste an hour, watch the shadows rolling, watch the thief go walking by.
I'm sure theres always going to be foot marks and fingerprints.
I'm sure there's always going to be thieves and liars, robbers and cheats.
I'm sure there's always going to be eyes in the darkness.
I'm sure there's always going to be thieves and liars.
From me to you.