Deathmatch
Deathmatch or Free-For-All (FFA, also called DM or Player vs All) is a widely used gameplay mode integrated into many shooter and real-time strategy (RTS) video games. Normally the goal of a deathmatch game is to kill (or "frag", from the military term) as many other players as possible until a certain condition or limit is reached, commonly being a frag limit or time limit. Once one of these conditions is met, the match is over and the winner is the player that accumulated the greatest number of frags. It is an evolution of the competitive multiplayer modes found in genres such as fighting games and racing video games.
Description
In a typical first-person shooter (FPS) deathmatch session, players connect individual computers together via a computer network in a peer-to-peer model or a client–server model, either locally or over the Internet. Each individual computer generates the first person view that the computer character sees in the virtual world, hence the player sees through the eyes of the computer character.