Spoons
Spoons Card Game Start.jpg
Starting a round of Spoons
Type Matching
Players 3-6 (6-13 best, can have 13+ if varied)
Skill(s) required Speed, Memorization
Deck Anglo-American
Playing time 5-15 min.
Random chance Easy
Related games
Spit, Speed

Spoons, also known as Pig or Tongue,[1] is a fast-paced game of matching and bluffing family of card games of the Crazy Eights group, closely related to Craits[2] played with an ordinary pack of playing cards and several ordinary kitchen spoons or various other objects. It is played in multiple rounds and each player's objective is to be the first in the round to have four of a kind, or to not be the last to grab a spoon. Once one spoon is taken, everybody attempts to get the remaining spoons.

Contents

Playing the game [link]

Preliminaries [link]

The game Spoons can be played with 3 or more players, using two decks of 52 ordinary playing cards and a number of spoons totalling one fewer than the number of players. The spoons are placed in the center of the table in a circle with handles pointing outward so that they may be easily grabbed by any of the players. One person is designated first dealer and deals four cards to each player. The dealer will use the remaining cards to draw from.

Play [link]

Players are not allowed to pick up their cards until the dealer has. If they do, they get a letter which will begin to spell out the word "SPOON". Oftentimes the dealer may trick everyone into picking up their cards by hovering their hands over them or even touching them. Once everyone has picked up their cards, the game can begin. The dealer selects the top card from the pile and then discards one card to the right, face down on the table. The next player picks up the dealer's discarded card, discards a card to the right, and play continues with the next player. The last player discards his card into a "discard pile", while the dealer continues to select cards from the original pile. A player is not allowed to place a discarded card in their hand until they have discarded one, so if they are slow, their piles could build up. Each player is trying to make their four cards into a set of four of a kind (four queens, four twos, etc.) by drawing new cards and discarding unused ones. A player should keep the four cards that are most likely to produce a matching set. No player may have more than 5 cards or fewer than 4 cards at any given moment. You must hold your cards in your hand...

Grabbing spoons [link]

As soon as any player has a set of four of the same card, anyone is allowed to take a spoon from the pile in the middle of the table. As soon as any player grabs a spoon from the pile of spoons, any other player is allowed to take a spoon as well. This usually causes a mad grab for spoons leaving one player empty handed. The player who ends the round without a spoon gets a letter to spell out SPOON.

Scoring [link]

A player losing a round for the first time earns the letter "S", then at the next loss the letter "P", and so on gradually spelling out "S-P-O-O-N". When a player has accumulated all five letters in "spoon", they drop out of the game. At that time, the number of spoons used in game play is reduced by one. The game continues until only one person remains. That person is the winner. Once a person receives all the letters for SPOON, they are now out of the game. The people still in the game are not allowed to talk to, speak of, or acknowledge those with SPOON. If so, they get a letter for SPOON. People with SPOON can try and get people out by distracting them but are not allowed to touch the people in the game. Alternatively, players may be eliminated after one loss and the last remaining person declared the winner for quick games.

Strategy [link]

  • Bluffing: Bluffing is allowed and sometimes encouraged. Spoons can be reached for at any time so long as the spoon is not actually touched. This can have a distracting effect on one's opponents, or even cause someone to improperly grab a spoon prematurely. (See Preemptive Grabbing above.)
  • Eyes on the spoons: Players should be vigilant while playing their cards that all the spoons are accounted for. Sometimes a player can quietly get four of a kind in their hand and slip a spoon away from the pile without anyone noticing. Because players are focused on their own hands, a player getting four of a kind can surreptitiously nab a spoon and card-passing may continue for several seconds while they watch the fun.
  • Eyes off the cards: One can conceivably play without ever looking at the cards at all and just pass the discards from left to right, keeping both eyes on the spoons. Often players employing this strategy will look at their cards at the beginning to try to close out as many matching sets as possible by keeping four cards of different ranks in their hands.

See also [link]

References [link]

  1. ^ Board Games About Board Games About
  2. ^ John McLeod Rules of Card Games

External links [link]


https://wn.com/Spoons

Spoons (album)

Spoons is the debut album by Wallis Bird, which was released for download on 6 August 2007 on the Island Records label. In its first week of sale it reached number 7 on the UK iTunes Pop Albums download chart.

Track listing

  • "Counting To Sleep"
  • "6 ft 8"
  • "Slow Down"
  • "The Circle"
  • "Blossoms In The Street"
  • "You Are Mine"
  • "Moodsets"
  • "Country Bumpkin"
  • "Just Keep Going"
  • "All For You"
  • "Bring Me Wine"
  • Spoon (musical instrument)

    Spoons can be played as a makeshift percussion instrument, or more specifically, an idiophone related to the castanets. "Playing the spoons" originated in England as "playing the bones", in which the convex sides of a pair of sheep rib bones were rattled in the same way.

    Techniques

  • Fire tongs style : A pair of spoons is held tight with concave sides facing out and with index finger between their handles to space them apart. When the pair is struck, the spoons sharply hit each other and then spring back to their original position. The spoons are typically struck against the knee and the palm of the hand. The fingers and other body parts may also be used as striking surfaces to produce different sounds, rhythms, and visual effects.
  • Salad serving style: one spoon between little, ring, and long finger; the other spoon between ring, thumb, and index finger in such a way that they can be rotated with ring finger as the common axis. They can be hit to each other at the convex sides by gathering the fingers (mostly middle and thumb).
  • Symmetry (disambiguation)

    Symmetry may refer to:

    In science and mathematics:

  • Symmetry (physics), a physical or mathematical feature of the system (observed or intrinsic) that is "preserved" under some change
  • Symmetry in biology, the balanced distribution of duplicate body parts or shapes
  • Symmetry in chemistry, i.e., in the chirality or symmetry of molecules
  • Symmetry in mathematics, occurs not only in geometry, but also in other branches of mathematics
  • Symmetry, a line of SMP computers by Sequent Computer Systems
  • Symmetry Magazine, a Fermilab/SLAC publication covering advanced physics
  • In arts and entertainment:

  • Symmetry (band), American instrumental duo
  • Symmetry (film), a Polish film
  • "Symmetry" (Dead Zone), an episode of the television series Dead Zone
  • Symmetric scale, in music
  • "Symmetry", a song by Little Boots on the album Hands
  • Other uses:

  • Facial symmetry, a component of attractiveness
  • "Symmetry", street name of salvinorin B ethoxymethyl ether, a dissociative drug
  • Symmetry (Gabriella Cilmi song)

    "Symmetry" is a song by Australian recording artist Gabriella Cilmi. It was released as the second single from her third studio album The Sting on 11 November 2013 on digital download format.

    A music video was released on 17 September, it was directed by Tim Fox, the director of o Saris' 'The Addict' and Zico Chain's 'New Romantic'. The video features Cilmi and a long-haired actor in a space other-worldly atmosphere that reminds us of her Ten lead single On a Mission.

    Composition

    "Symmetry" was co-written by Tom Fuller, with whom she already worked with Sweeter In History. It is an enercig ballad that reminds us of her Defender, with a romantic side, that has been inspired by Cilmi's former relationship.

    The website "Planet Music Reviews" described Symmetry as a "pop (song) with elements of rock. I found this to be infectious and it showed that she went back to her original style which featured on début album Lessons To Be Learned. Symmetry was a promising track and it is a definite for album #3 in my books."

    Symmetry (horse)

    Symmetry (foaled 1795) was a British Thoroughbred racehorse and sire best known for winning the classic St Leger Stakes in 1798. Originally trained in Yorkshire won the St Leger at Donacaster on his final appearance as a three-year-old and when on to defeat the Epsom Derby winner Sir Harry in a match race at York in the following year. As a five-year-old he was transferred to race at Newmarket where he lost a rematch with Sir Harry, but won his three remaining races, including matches against Sorcerer and Diamond, two of the leading racehorss of the time. After his retirement from racing, Symmetry was sold and exported to stand as a breeding stallion in Russia.

    Background

    Symmetry was a grey horse bred by his owner Sir Thomas Gascoigne, 8th Baronet. His sire Delpini, from whom he inherited his colour, was a successful rachorse who won eight consecutive races at Newmarket in 1786 and 1787, before becoming a leading sire in the north of England. His stock were particularly noted for their stamina. Symmetry's dam Violet, also bred by Gascoigne, was a highly successful broodmare who also produced the Oaks winner Theophania (by Delpini) and Golden Locks, the dam of Soothsayer. Symmetry was the third of fourteen foals produced by Violet between 1793 and 1807.

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