The supernatural (Medieval Latin: supernātūrālis: supra "above" + naturalis "natural", first used: 1520–1530 AD) is that which is not subject to the laws of physics or, more figuratively, that which is said to exist above and beyond nature.
The metaphysical considerations of the existence of the supernatural can be difficult to approach as an exercise in philosophy or theology because any dependencies on its antithesis, the natural, will ultimately have to be inverted or rejected.
One complicating factor is that there is disagreement about the definition of "natural" and the limits of naturalism. Concepts in the supernatural domain are closely related to concepts in religious spirituality and occultism or spiritualism.
The term "supernatural" is often used interchangeably with paranormal or preternatural — the latter typically limited to an adjective for describing abilities which appear to exceed the bounds of possibility.Epistemologically, the relationship between the supernatural and the natural is indistinct in terms of natural phenomena that, ex hypothesi, violate the laws of nature, in so far as such laws are realistically accountable.
Supernatural is an EP by American alternative rock band Alien Crime Syndicate and was released in 1999. There were two editions of the record available, a 7" Vinyl and a CD release, both with alternative track listings.
Supernatural is an American fantasy horror television series created by Eric Kripke. It was first broadcast on September 13, 2005, on The WB and subsequently became part of successor The CW's lineup. Starring Jared Padalecki as Sam Winchester and Jensen Ackles as Dean Winchester, the series follows the two brothers as they hunt demons, ghosts, monsters, and other supernatural beings in the world. The series is produced by Warner Bros. Television, in association with Wonderland Sound and Vision. Along with Kripke, executive producers have been McG, Robert Singer, Phil Sgriccia, Sera Gamble, Jeremy Carver, John Shiban, Ben Edlund and Adam Glass. Former executive producer and director Kim Manners died of lung cancer during production of the fourth season.
The series is filmed in Vancouver, British Columbia and surrounding areas and was in development for nearly ten years, as creator Kripke spent several years unsuccessfully pitching it. The pilot was viewed by an estimated 5.69 million viewers, and the ratings of the first four episodes prompted The WB to pick up the series for a full season. Originally, Kripke planned the series for three seasons but later expanded it to five. The fifth season concluded the series' main storyline, and Kripke departed the series as showrunner. The series has continued on for several more seasons with Sera Gamble and Jeremy Carver assuming the role of showrunner. The series was renewed for an eleventh season, which premiered on October 7, 2015. With its eleventh season, Supernatural became the longest-running North American science-fiction series (surpassing Smallville, which has 218 episodes).
Breath of Fire IV, released in Japan as Breath of Fire IV: Utsurowazaru Mono (ブレス オブ ファイアIV うつろわざるもの) is a role-playing video game developed by Capcom, and is the fourth game in the Breath of Fire series. It was originally released for the Sony PlayStation home console in Japan and North America in 2000, and the PAL region in 2001. The game was later ported to Windows-based PCs in Europe and Japan in 2003.
Just as in previous games of the series, Breath of Fire IV follows the adventures of a young man named Ryu, who has the power to transform into powerful dragons. The Ryu in this game must team up with several other skilled warriors to combat an awakened immortal emperor from ascending to godhood and destroying the world of man. Like Breath of Fire III, the game utilizes a mix of two and three-dimensional computer graphics and turn-based battle sequences.
Breath of Fire IV is a traditional role-playing video game with an overhead, isometric viewpoint. The game's camera can be manually rotated by the player up to a full 360 degrees in some instances, though unlike Breath of Fire III it cannot be tilted up or down. The game environment is rendered in full 3D, while characters are presented as two-dimensional hand-drawn sprites. While moving about the world, players can interact with computer-controlled characters and objects, gain knowledge about the world around them, and gather clues on how to advance the story. Each playable character is given a special "field skill" that can be used to destroy obstacles or solve puzzles outside of battles, which occur randomly in hostile areas or dungeons.