Summoner 2
Summoner 2 is a role-playing video game for PlayStation 2, the sequel to Summoner, developed by Volition and published by THQ. It was released later for the GameCube with some visual changes as Summoner: A Goddess Reborn in 2003. The player takes on the role of Maia, Queen of Halassar, who is the goddess Laharah reborn and can transform herself into summons. Maia must heal the legendary Tree of Eleh, the source of Aosi, the language of creation. Along the way, she meets a host of characters, including Yago from the original Summoner game.
Gameplay
Similar to its predecessor, combat is in real time, with spells cast over time depending on the complexity of the spell. The chain attack system from the first game was removed in favor of a more traditional button combo and guard system. Skills are increased as the characters level up, and equipment is collected, including skills that are specific for AI controlled characters, meaning the player can focus playing a specific character if desired. Some enemies will respawn over time, sometimes even appearing behind the party in certain areas that are open to the wild. Unlike the first game, overworld travel is done point to point, meaning there are no random encounters on the field.