The Trivium is a systematic method of critical thinking used to derive factual certainty from information perceived with the traditional five senses: sight, sound, taste, touch, and smell. In the medieval university, the trivium was the lower division of the seven liberal arts, and comprised grammar, logic, and rhetoric (input, process, and output).
Etymologically, the Latin word trivium means "the place where three roads meet" (tri + via); hence, the subjects of the trivium are the foundation for the quadrivium, the upper division of the medieval education in the liberal arts, which comprised arithmetic (number), geometry (number in space), music (number in time), and astronomy (number in space and time). Educationally, the trivium and the quadrivium imparted to the student the seven liberal arts of classical antiquity.
The trivium is implicit in the De nuptiis Philologiae et Mercurii ("On the Marriage of Philology and Mercury"), by Martianus Capella, although the term was not used until the Carolingian Renaissance, when the term was coined, in imitation of the earlier quadrivium. Grammar, logic, and rhetoric were essential to a classical education, as explained in Plato's dialogues. Together, the three subjects were included to and denoted by the word "trivium" during the Middle Ages, but the tradition of first learning those three subjects was established in ancient Greece. Contemporary iterations have taken various forms, including those found in certain British and American universities (some being part of the Classical education movement) and at the independent Oundle School, in the United Kingdom.
Trivium is a debut EP by the American metal band Trivium. It was released in early 2003. All tracks were re-recorded for the band's first full-length album, Ember to Inferno, except for "The Storm", "Sworn", and "Demon", the latter of which was included on the album's first re-release in its original form.
Trivia may mean
Trivia may also refer to:
Trivial (adjective) may refer to:
Trivium (an obsolete singular form of Trivia) may refer to:
Strife may refer to:
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Strife: Quest for the Sigil, referred to as Strife, is a first-person shooter video game developed by Rogue Entertainment and published by Velocity Inc. in 1996. It was the last commercially released standalone PC game to utilize the id Tech 1 engine from id Software. The plot takes place in a world taken over by a religious organization know as "The Order"; the protagonist, an unnamed mercenary (sometimes referred to as Strifeguy), becomes a member of the resistance movement which aims to topple the Order's oppressive rule.
Strife added some role-playing game elements to the classic first-person shooter formula, such as allowing players to talk to other characters in the game's world or improve the protagonist's abilities. Contemporary reviews praised these innovations and the story, but also criticized the quality of the graphics and the obsolete engine. Years after its release, the game was retrospectively considered to have been underappreciated in its day, and described as a precursor to games such as Deus Ex.
Strife is a three-act play by the English writer John Galsworthy. It was his third play, and the most successful of the three. It was produced in 1909 in London at the Duke of York's Theatre, and in New York at the New Theatre. In the play, there is a prolonged unofficial strike at a factory; as the trade union and the company directors attempt to resolve the affair, which is causing hardship among the workers' families, there is a confrontation between the company chairman and the leader of the strike.
Strife was Galsworthy's third play, after The Silver Box (1906), which was successful, and Joy (1907), which failed. He wrote it in a few months in 1907, and sent the manuscript to friends for comment, including Edward Garnett and Joseph Conrad. After being refused by several theatre managers, a successful production in Manchester led to its production in London by Charles Frohman at the Duke of York's Theatre, opening on 9 March 1909 for the first of six matinee performances. It was well received, and the play was transferred to the Haymarket Theatre, then to the Adelphi Theatre, for evening performances. It attracted much attention. A reviewer in The Times wrote: "When an artist of Mr. Galsworthy's high endeavour, mental equipment and technical skill writes a play like Strife, he has done much more than write a play, he has rendered a public service".