Stardust may refer to:
Stardust is the third studio album by German recording artist Lena Meyer-Landrut. It was released on October 12, 2012 on Universal Music. Both album and first single with the eponymous name achieved gold certification in Germany.
Stardust is Lena's first album without contribution from former mentor, entertainer Stefan Raab. Principal songwriting began in late summer 2011 and during that process Lena made travels to Stockholm, London, and Hamburg. Throughout the sessions, she collaborated with musicians like Matthew Benbrook,Pauline Taylor,Johnny McDaid,James Flannigan, and Sonny Boy Gustafsson, who produced five of the songs. Four titles were written in collaboration with Miss Li of which the song "ASAP" is a duet with the Swedish singer-songwriter. Lena participated on nine songs as co-author. "Better News" and "I'm Black" were composed in collaboration with Ian Dench, who formerly worked with EMF and Florence and the Machine. The idea to "Don't Panic" was inspired by a fire alert in London. "Mr Arrow Key" is about a guide for the things of life. "Pink Elephant" covers the story of a girl who is clumsy like an elephant. "Goosebumps" is a song about homesickness. "To the Moon" is a love song which took Lena, her co-writer Alexander Schroer and producer Swen Meyer seven months to find suitable lyrics for a certain melody. "Neon (Lonely People)" describes the feeling of loneliness despite the fact that someone is among people.
Template:Album review
Stardust is an album credited to jazz musician John Coltrane, released in 1963 on Prestige Records, catalogue 7268. It is assembled from unissued results of two separate recording sessions at the studio of Rudy Van Gelder in Hackensack, New Jersey in 1958. As Coltrane's fame grew during the 1960s long after he had stopped recording for the label, Prestige used unissued recordings to create new marketable albums without Coltrane's input or approval.
Amida (阿弥陀) is a Japanese ladder climbing puzzle video game developed by Sofix and published by Coconuts Japan for the Game Boy exclusively in Japan. It was released in Japan on Oct 23, 1990 and never saw a release in another territory. The game requires players to navigate the main character safely across several pre-set bridges. Each bridge is composed of a number of obstacles that the character will blindly navigate into. The player can utilize an animated platform to redirect the main character as they move through the stage. The game features ten main levels. Each level is further sub divided into 10 separate levels (ex. 1-1, 1-2, etc.) similar to other platform games like Super Mario Bros.
Coordinates: 37°58′55″N 40°12′38″E / 37.98194°N 40.21056°E / 37.98194; 40.21056
Amida (Greek: Ἄμιδα) was an ancient city located where modern Diyarbakır, Turkey now stands. The Roman writers Ammianus Marcellinus and Procopius consider it a city of Mesopotamia, but it may be more properly viewed as belonging to Armenia Major.
The city was located on the right bank of the Tigris. The walls are lofty and substantial, and constructed of the ruins of ancient edifices (see Spolia). As the place is well adapted for a commercial city, it is probable that Amida was a town of considerable antiquity.
Amid(a), also known by various names throughout its long history, was established as an Assyrian settlement, circa the 3rd millennium BC. The oldest artefact from Amida is the famous stele of king Naram-Sin also believed to be from third millennia BC. The name Amida first appears in the writings of Assyrian King Adad Nirari (C. 1310 -1281 BC) who ruled the city as a part of the Assyrian homeland. Amida remained an important region of the Assyrian homeland throughout the reign of king Tiglath-Pileser-I (1114–1076 BC) and the name Amida appeared in the annals of Assyrian rulers until 705 BC, and also appears in the archives of Armenian king Tiridates II in 305 AD, and the Roman historian Ammianus Marcellinus (325–391 AD).