StarCraft: The Board Game, published by Fantasy Flight Games, is a game inspired by the 1998 computer game StarCraft. Players take control of the three distinctive races featured in the video games, the Terrans, the Protoss, or the Zerg, to engage in battle across multiple worlds in order to achieve victory. Each of the three races features a fairly different playing style. A prototype of the game was shown in BlizzCon 2007, with pre-release copies were sold at Gen Con 2007 and Penny Arcade Expo 2007. It was publicly released in October 2007.
Up to six players may play StarCraft: The Board Game. Players take on the roles of one of two major factions of each of StarCraft's three races: the Terran Dominion led by Arcturus Mengsk, Raynor's Raiders led by Jim Raynor, the Protoss Conclave led by Aldaris, the Protoss loyal to Tassadar, the Zerg Overmind, or Sarah Kerrigan, Queen of Blades. Each of the six factions is unique in their starting equipment, and each faction has a unique victory objective, though the Terran factions are more alike with each other (the same with the other races).
A board game is a tabletop game that involves counters or pieces moved or placed on a pre-marked surface or "board", according to a set of rules. Games can be based on pure strategy, chance (e.g., rolling dice), or a mixture of the two, and usually have a goal that a player aims to achieve. Early board games represented a battle between two armies, and most modern board games are still based on defeating opposing players in terms of counters, winning position, or accrual of points (often expressed as in-game currency).
There are many varieties of board games. Their representation of real-life situations can range from having no inherent theme (e.g., checkers), to having a specific theme and narrative (e.g., Cluedo). Rules can range from the very simple (e.g., Tic-tac-toe), to those describing a game universe in great detail (e.g., Dungeons & Dragons) – although most of the latter are role-playing games where the board is secondary to the game, serving to help visualize the game scenario.
It's so typical and often statistical
You thought it was over and then you've done a U-turn
Back to where you started
Snake and ladders / game has started
Roll the dice, take that chance [yeah]
One step forward / three steps back
You want to be saved [yeah, yeah, yeah]
Back to square one,
And you want to know why nothings getting done
Spin the wheel / pick a number
Put one foot in front of the other
Don't pass go / lose a turn
You're out of the game
Past the point of no return
One step forward / three steps back
You want to be saved [yeah, yeah, yeah]
Back to square one
And you want to know why nothings getting done
Back to square one
Back to square one