Dialogue (sometimes spelled dialog in American English) is a written or spoken conversational exchange between two or more people, and a literary and theatrical form that depicts such an exchange. As a narrative, philosophical or didactic device, it is chiefly associated in the West with the Socratic dialogue as developed by Plato, but antecedents are also found in other traditions including Indian literature.
In the 20th century, philosophical treatments of dialogue emerged from thinkers including Mikhail Bakhtin, Paulo Freire, Martin Buber, and David Bohm. Although diverging in many details, these thinkers have articulated a holistic concept of dialogue as a multi-dimensional, dynamic and context-dependent process of creating meaning. Educators such as Freire and Ramón Flecha have also developed a body of theory and technique for using egalitarian dialogue as a pedagogical tool.
The term dialogue stems from the Greek διάλογος (dialogos, conversation); its roots are διά (dia: through) and λόγος (logos: speech, reason). The first extant author who uses the term is Plato, in whose works it is closely associated with the art of dialectic. Latin took over the word as dialogus.
Dialogue in fiction, is a verbal exchange between two or more characters. If there is only one character talking aloud, it is a monologue.
"This breakfast is making me sick," George said.
The George said is the identifier. Said is the verb most writers use because reader familiarity with said prevents it from drawing attention to itself. Although other verbs such as ask, shout, or reply are acceptable, some identifiers get in the reader's way. For example:
"Hello," he croaked nervously, "my name's Horace."
"What's yours?" he asked with as much aplomb as he could muster.
another example is:
"My name is Peg, what's yours?" I asked.
"My name is William, but my friends call me Will," said Will.
Stephen King, in his book On Writing, expresses his belief that said is the best identifier to use. King recommends reading a novel by Larry McMurtry, whom he claims has mastered the art of well-written dialogue.
Substitutes are known as said-bookisms. For example, in the sentence "What do you mean?" he smiled., the word smiled is a said-bookism.
Dialogue is a conversational exchange.
Dialogue or dialog may also refer to:
Squash may refer to:
Professional wrestling has accrued a considerable nomenclature through its long existence. Much of it stems from the industry's origins in the days of carnivals and circuses, and the slang itself is often referred to as "carny talk." In the past, wrestlers used such terms in the presence of fans so as not to reveal the worked nature of the business. In recent years, widespread discussion on the Internet has popularized these terms. Many of the terms refer to the financial aspects of pro wrestling in addition to performance-related terms.
Squash is a racket sport played by two (singles) or four players (doubles) in a four-walled court with a small, hollow rubber ball. The players must alternate in striking the ball with their racket and hit the ball onto the playable surfaces of the four walls of the court.
The game was formerly called squash rackets, a reference to the "squashable" soft ball used in the game (compared with the harder ball used in its sister game rackets).
Squash is recognized by the IOC and supporters are lobbying for its incorporation in a future Olympic program.
The use of stringed rackets is shared with tennis, which dates from the late sixteenth century, though is more directly descended from the game of rackets from England. In "rackets", instead of hitting over a net as in sports such as tennis, players hit a squeezable ball against walls.
Squash was invented in Harrow School out of the older game rackets around 1830 before the game spread to other schools, eventually becoming an international sport. The first courts built at this school were rather dangerous because they were near water pipes, buttresses, chimneys, and ledges. The school soon built four outside courts. Natural rubber was the material of choice for the ball. Students modified their rackets to have a smaller reach to play in these cramped conditions.
The USGS DEM standard is a geospatial file format developed by the United States Geological Survey for storing a raster-based digital elevation model. It is an open standard, and is used throughout the world. It has been superseded by the USGS's own SDTS format but the format remains popular due to large numbers of legacy files, self-containment, relatively simple field structure and broad, mature software support.
A USGS DEM can be classified into one of four levels of quality. This is due to the multiple methods of data collection, and certainty in the data.
The USGS DEM format is a self-contained (single file) set of ASCII-encoded (text) 1024-byte (1024 ASCII chars) blocks that fall into three record categories called A, B, and C. There is no cross-platform ambiguity since line ending control codes are not used, and all data including numbers is represented in readable text form. There is no known binary analogue of the format, although it is common practice to compress the files with gzip.