Soy is a 1973 album by Julio Iglesias. A U.S. version was released in 1980.It was released on the Columbia label.
"Soy" is the 21st studio album and 25 studio album recorded by Puerto Rican singer Ednita Nazario, it was released on October 27, 2009. As a rock musician, Ednita never ceases to amaze with their musical selections. And this time, is joined by some of the most important composers of the industry, including Rafael Esparza, Tommy Thompson, Claudia Brant, Samo (rock pop group Camila), and Mark Portman.
The Puerto Rican and also close friend of Ednita, Tommy Torres is also one of the producers who account this new album, scheduled to release October 27, 2009. Two other producers who collaborate with Ednita to make this project a flawless are Sebastian Krys and Graeme Pleeth.
The album had moderate success in comparison to her previous release.
The album debuted at #1 on Billboard Top Latin Albums, becoming her third album to debut at that position. Also the album notched the highest first-week sales for a female Latin act so far this year, surpassing Nelly Furtado's first-week sales for Mi Plan. The album so far has spent two weeks on top of the Billboard charts.
Soy is the debut CD by Cynthia. It was released on June 26, 2006. She said that the album 'is to sing in the car, or in a den at home and the single 'Soy' is a way to go to the public and say that I accept'. With the collaboration of Yahir the album won first place in the Desafio de Estrellas.
D'eux means "of them" or "about them," "Deux" is "two" in French.
A persona (plural personae or personas), in the word's everyday usage, is a social role or a character played by an actor. The word is derived from Latin, where it originally referred to a theatrical mask. The Latin word probably derived from the Etruscan word "phersu", with the same meaning, and that from the Greek πρόσωπον (prosōpon). Its meaning in the latter Roman period changed to indicate a "character" of a theatrical performance or court of law, when it became apparent that different individuals could assume the same role, and legal attributes such as rights, powers, and duties followed the role. The same individuals as actors could play different roles, each with its own legal attributes, sometimes even in the same court appearance. According to other sources, which also admit that the origin of the term is not completely clear, persona could possibly be related to the Latin verb per-sonare, literally: sounding through, with an obvious link to the above-mentioned theatrical mask.
Revelations: Persona, released in Japan as Megami Ibunroku Persona (Japanese: 女神異聞録ペルソナ, lit. "Goddess' Odyssey: Persona"), is a role-playing video game developed and published by Atlus. It is the first entry in the Persona series, itself a subseries of the Megami Tensei franchise, and the first role-playing entry in the series to be released in the west. Originally released for the PlayStation in 1996 in Japan and North America, the title was ported to Microsoft Windows in 1999. A port to the PlayStation Portable retitled Shin Megami Tensei: Persona was released in 2009 in North America and Japan, and 2010 in Europe. This port featured new cutscenes and a redone localization.
The story focuses on a group of high school students as they are confronted by a series of supernatural incidents. After playing a fortune-telling game, the group each gain the ability to summon Personas, the multiple selves within them. Using this power under the guidance of Philemon, a benevolent being representing humanity's subconscious, the group face off against multiple forces that threaten the world. Gameplay revolves around the characters navigating environments around their town and fighting enemies using their Personas. During the course of the game, the player can create new Personae for battle using spell cards gained in battle or by talking with enemies.
In user-centered design and marketing, personas are fictional characters created to represent the different user types that might use a site, brand, or product in a similar way. Marketers may use personas together with market segmentation, where the qualitative personas are constructed to be representative of specific segments. The term persona is used widely in online and technology applications as well as in advertising, where other terms such as pen portraits may also be used.
Personas are useful in considering the goals, desires, and limitations of brand buyers and users in order to help to guide decisions about a service, product or interaction space such as features, interactions, and visual design of a website. Personas may also be used as part of a user-centered design process for designing software and are also considered a part of interaction design (IxD), having been used in industrial design and more recently for online marketing purposes.
A user persona is a representation of the goals and behavior of a hypothesized group of users. In most cases, personas are synthesized from data collected from interviews with users. They are captured in 1–2-page descriptions that include behavior patterns, goals, skills, attitudes, and the environment, with a few fictional personal details to make the persona a realistic character. For each product, more than one persona is usually created, but one persona should always be the primary focus for the design.