Shot may refer to:
SHOT is an acronym for:
An injection (often referred to as a "shot" in US English, or a "jab" in UK English) is an infusion method of putting fluid into the body, usually with a syringe and a hollow needle which is pierced through the skin to a sufficient depth for the material to be administered into the body. An injection follows a parenteral route of administration; that is, administration via a route other than through the digestive tract. Since the process inherently involves a small puncture wound to the body (with varying degrees of pain depending on injection type and location, medication type, needle gauge and the skill of the individual administering the injection), fear of needles is a common phobia.
There are several methods of injection or infusion used in humans, including intradermal, subcutaneous, intramuscular, intravenous, intraosseous, intraperitoneal, intrathecal, epidural, intracardiac, intraarticular, intracavernous, and intravitreal. Rodents used for research are often administered intracerebral, intracerebroventricular, or intraportal injections as well. Long-acting forms of subcutaneous/intramuscular injections are available for various drugs, and are called depot injections.
In filmmaking and video production, a shot is a series of frames, that runs for an uninterrupted period of time. Film shots are an essential aspect of a movie where angles, transitions and cuts are used to further express emotion, ideas and movement. The term "shot" can refer to two different parts of the filmmaking process:
The term "shot" derives from the early days of film production when cameras were hand-cranked, and operated similarly to the hand-cranked machine guns of the time. That is, a cameraman would "shoot" film the way someone would "shoot" bullets from a machine gun.
Shots can be categorized in a number of ways.
The field size explains how much of the subject and its surrounding area is visible within the camera's field of view, and is determined by two factors: the distance of the subject from the camera ("camera-subject distance") and the focal length of the lens. Note that the shorter a lens's focal length, the wider its angle of view (the 'angle' in wide-angle lens, for instance, which is "how much you see"), so the same idea can also be expressed as that the lens's angle of view plus camera-subject distance is the camera's field of view.
A skill is the learned ability to carry out a task with pre-determined results often within a given amount of time, energy, or both. In other words, the abilities that one possesses. Skills can often be divided into domain-general and domain-specific skills. For example, in the domain of work, some general skills would include time management, teamwork and leadership, self-motivation and others, whereas domain-specific skills would be useful only for a certain job. Skill usually requires certain environmental stimuli and situations to assess the level of skill being shown and used.
People need a broad range of skills in order to contribute to a modern economy. A joint ASTD and U.S. Department of Labor study showed that through technology, the workplace is changing, and identified 16 basic skills that employees must have to be able to change with it.
Skilled workers have long had historical import (see Division of labor) as electricians, masons, carpenters, blacksmiths, bakers, brewers, coopers, printers and other occupations that are economically productive. Skilled workers were often politically active through their craft guilds.
Skill is a measure of the amount of worker's expertise, specialization, wages, and supervisory capacity. Skilled workers are generally more trained, higher paid, and have more responsibilities than unskilled workers.
Skilled workers have long had historical import (see Division of labor) as masons, carpenters, blacksmiths, bakers, brewers, coopers, printers and other occupations that are economically productive. Skilled workers were often politically active through their craft guilds.
One of the factors that increases the relative demand for skilled labor is attributed to the introduction of computers. In order to operate computers, workers must build up their human capital in order to learn how such a piece of machinery works. Thus, there is an increase in the demand for skilled labor. In addition to the technological change of computers, the introduction of electricity also replaces man power (unskilled labor) which, in turn, also shifts out the demand curve.
A skill is the learned capacity to carry out pre-determined results.
Skill may also refer to:
Hardfloor is a German techno and acid trance duo, consisting of Oliver Bondzio and Ramon Zenker from Cologne. Their most famous track is "Acperience 1" (often titled more simply as "Acperience" on many compilation albums).
Their distinctive acid house sound is attributed to their skill at manipulating Roland TB-303 bass synthesisers, using up to six of these machines at once. Their UK chart hits include "Hardtrance Acperience" (1992), "Trancescript" (1993) and the remix of the aforementioned "Acperience" (1997). Their 1996 album, Home Run, peaked at #68 in the UK Albums Chart.
Hardfloor also released albums under the pseudonym Da Damn Phreak Noize Phunk. These songs tend toward the chillout and lounge genres.