Siren or sirens may refer to:
Siren
Sirens
Throughout its history, DC Comics has introduced many characters, including numerous minor characters. These characters range from supporting characters, heroes and villains that appear infrequently, to characters that only take part in a single story.
Airstryke is a villain in the DC Universe.
Within the context of the stories, William Kavanagh was given the ability to transform into a pterodactyl/man hybrid by a weapons company Meta/Tech and took the name Airstryke. Count Viper took advantage of these new abilities and used Airstryke to distract Hawkman while Viper tried to take command of the Justice League and thus the world. Airstryke and Viper were soon defeated and Airstryke was sent to Belle Reve Prison. He remained here until he was freed by Neron and was given the chance to sell his soul along with numerous other villains. Airstryke chose not to sell his soul and continued his life of crime. Eventually, Airstryke was returned to prison where he became a victim of Joker's Joker gas. Again, he was defeated and returned to prison. This time he was sent to the Slab. During his stay, Brother Blood attempted to break all the villains out of the prison so they could assist him on his mission. Airstryke was the first to question Blood on his plan. Brother Blood then shot and killed Airstryke for his hubris.
Siren (サイレン, Sairen), known as Forbidden Siren in the PAL regions, is a survival horror video game developed by Project Siren, a development team of SCE Japan Studio, for the PlayStation 2 in 2003. The story revolves around an interconnected cast of characters that possess a power which enables them to see and hear what a nearby character sees. The game was followed by a PlayStation 2 sequel, a reimagining for the PlayStation 3 and a film adaption.
Siren is divided into stages, each taking place in one of ten areas in the village of Hanuda, and organized chronologically in a table called the "Link Navigator". In order to complete a stage, the player must accomplish a primary objective that usually involves reaching an exit point, subduing undead enemies called "Shibito", or finding an item. Objectives in different stages are interconnected via a butterfly effect, and a character's actions in one stage can trigger a secondary objective in another stage.
There are miscellaneous items scattered throughout each stage that give the player further insight into the plot's background. Once obtained, these items are archived in a catalog and can be viewed at any time during the game's duration. The game's player characters possess a psychic power named "sightjack," which enables them to see and hear what a nearby Shibito or human sees and hears, and thus pinpoint its position, as well as gain knowledge of their activities and of the position of obtainable items. The clarity of each target depends on the distance from the player character. Once a point of view is located, it can be assigned to one of certain buttons of the controller to easily switch between multiple points of view. However, the player character is unable to move during use of the ability and is thus vulnerable to attack.
Welcome to the Pleasuredome is the debut studio album by Frankie Goes to Hollywood, first released by ZTT and Island Records on 29 October 1984. Originally issued as a vinyl double album, it was assured of a UK chart entry at number one due to reported advance sales of over one million. The album was also a top ten seller internationally in countries such as Switzerland, Sweden, and New Zealand.
While commercially successful, the album also drew criticism for containing new versions of all of the songs from the group's (already much-remixed) hit singles from the same year ("Relax" and "Two Tribes", plus B-side "War"), as well as a surfeit of cover versions in lieu of much new original material. It was later revealed that Trevor Horn's production dominated the record so thoroughly that the band's own instrumental performances were often replaced by session musicians or Horn himself. Frankie's second album, Liverpool, actively featured the full band.
However, the album's evergreen ballad "The Power of Love" subsequently provided the group with their third consecutive UK number one single.
Facebook is a social network service website launched on February 4, 2004. This is a list of software and technology features that can be found on the Facebook website.
On September 6, 2006, Ruchi Sanghvi announced a new home page feature called News Feed. Originally, when users logged into Facebook, they were presented with a customizable version of their own profile. The new layout, by contrast, created an alternative home page in which users saw a constantly updated list of their friends' Facebook activity. News Feed highlights information that includes profile changes, upcoming events, and birthdays, among other updates. This has enabled spammers and other users to manipulate these features by creating illegitimate events or posting fake birthdays to attract attention to their profile or cause. News Feed also shows conversations taking place between the walls of a user's friends. An integral part of the News Feed interface is the Mini Feed, a news stream on the user's profile page that shows updates about that user. Unlike in the News Feed, the user can delete events from the Mini Feed after they appear so that they are no longer visible to profile visitors. In 2011 Facebook updated the News Feed to show top stories and most recent stories in one feed, and the option to highlight stories to make them top stories, as well as to un-highlight stories. In response to users' criticism, Facebook later updated the News Feed to allow users to view recent stories first.
Tag (also known as it, tip you're it or tig [in regions of Britain], and many other names) is a playground game that involves one or more players chasing other players in an attempt to "tag" or touch them, usually with their hands. There are many variations; most forms have no teams, scores, or equipment. Usually when a person is tagged, the tagger says, "Tag, you're it".
A group of players (two or more) decide who is going to be "it", often using a counting-out game such as eeny, meeny, miny, moe. The player selected to be "it" then chases the others, attempting to get close enough to "tag" one of them (touching them with a hand) while the others try to escape. A tag makes the tagged player "it" - in some variations, the previous "it" is no longer "it" and the game can continue indefinitely while in others, both players remain "it" and the game ends when all players have become "it".
There are many variants which modify the rules for team play, or place restrictions on tagged players' behavior. A simple variation makes tag an elimination game, so those tagged drop out of play. Some variants have a rule preventing a player from tagging the person who has just tagged them (known as "no tags-back", "no returns", or "can't tag your master").