In a boot or shoe, the shank is a part of the supportive structure between the insole and outsole. The presence of a shank is crucial to the functionality of mountaineering boots as they diminish the load incurred by the wearer’s feet and calves over the course of an ascent. Traditionally constructed of steel, contemporary shanks are more commonly made up of less heat conductive but equally rigid options such as fiberglass and Kevlar. The rigid nature of these materials contributes a protective element to the footwear into which they are integrated, helping shield the wearer’s feet from puncture wounds and stone bruises.
Shank is the lower part of the leg, also called the "shin".
Shank may also refer to:
A crook, also sometimes called a shank, is an exchangeable segment of tubing in a natural horn (or other brass instrument, such as a natural trumpet) which is used to change the length of the pipe, altering the fundamental pitch and harmonic series which the instrument can sound, and thus the key in which it plays.
Early horns had unalterable lengths and permanently attached mouthpieces. This presented problems in concert situations. A different horn was required for different keys, and the instrument could not be tuned. Around 1700 the Leichnamschneider brothers in Vienna developed a horn with a removable mouthpiece which could be connected to a short piece of tubing, called a master crook. Additional pieces, couplers, of different length were inserted between the master crook and the body of the horn to change the horn's length, and thus the pitch. Fine tuning was done with even shorter segments called tuning bits. This simple and relatively inexpensive solution remained in use even into the 19th century. Charles Tully's Tutor for the French Horn, published in London, recommended this system for beginners as late as 1840.
Shank is a 2D side-scrolling action beat 'em up video game developed by Canadian independent studio Klei Entertainment and published by Electronic Arts in 2010. It was released on August 24 for the PlayStation 3, on August 25 for the Xbox 360, and on October 26 for Microsoft Windows. In December 2011, it was re-released as part of the collection Humble Indie Bundle 4.
The game features melee and ranged combat, as well as acrobatic gameplay. Its plot was penned by the God of War series' co-writer Marianne Krawczyk and tells the tale of the ex-hitman Shank's quest for revenge in the single-player campaign, also featuring a prequel story in the form of a cooperative multiplayer campaign for two players.
Shank received mixed reviews, but generally positive reception overall. Critics generally praised the art style of both the gameplay and cutscenes, however some critics felt the game had uneven level design and repetitive gameplay. The game was commercially successful, selling tens of thousands of copies and remaining in the top 20 Xbox Live Arcade games during September 2010. It was followed by a sequel, Shank 2, released in 2012 for the same gaming platforms as the first game.