To be announced (TBA), to be confirmed (TBC), and to be determined (or to be decided, TBD) are placeholder terms used very broadly in event planning to indicate that although something is scheduled or expected to happen, a particular aspect of that remains to be arranged or confirmed.
These phrases are similar, but may be used for different degrees of indeterminacy:
Other similar phrases sometimes used to convey the same meaning, and using the same abbreviations, include "to be ascertained", "to be arranged", "to be advised", "to be adjudicated", "to be done", "to be decided", and "to be declared".
Use of the abbreviation "TBA" is formally reported in a reference work at least as early as 1955, and "TBD" is similarly reported as early as 1967.
In computing, ANSI escape codes (or escape sequences) are a method using in-band signaling to control the formatting, color, and other output options on video text terminals. To encode this formatting information, certain sequences of bytes are embedded into the text, which the terminal looks for and interprets as commands, not as character codes.
ANSI codes were introduced in the 1970s and became widespread in the minicomputer/mainframe market by the early 1980s. They were used by the nascent bulletin board system market to offer improved displays compared to earlier systems lacking cursor movement, leading to even more widespread use.
Although hardware text terminals have become increasingly rare in the 21st century, the relevance of the ANSI standard persists because most terminal emulators interpret at least some of the ANSI escape sequences in the output text. One notable exception is the win32 console component of Microsoft Windows.
Almost all manufacturers of video terminals added vendor-specific escape sequences to perform operations such as placing the cursor at arbitrary positions on the screen. One example is the VT52 terminal, which allowed the cursor to be placed at an x,y location on the screen by sending the ESC
character, a y
character, and then two characters representing with numerical values equal to the x,y location plus 32 (thus starting at the ASCII space character and avoiding the control characters).
TBC may refer to:
In the performing arts, a scenario (UK /sɪˈnɑːrioʊ/, US /sᵻˈnɛərioʊ/; from Italian: that which is pinned to the scenery; pronounced [ʃeˈnaːrjo]) is a synoptical collage of an event or series of actions and events. In the Commedia dell'arte it was an outline of entrances, exits, and action describing the plot of a play, and was literally pinned to the back of the scenery. It is also known as canovaccio or "that which is pinned to the canvas" of which the scenery was constructed.
Surviving scenarios from the Renaissance contain little other than character names, brief descriptions of action, and references to specific lazzi with no further explanation. It is believed that a scenario formed the basis for a fully improvisational performance, though it is also likely that they were simple reminders of the plot for those members of the cast who were literate. Modern commedia troupes most often make use of a script with varying degrees of additional improvisation.
In the creation of an opera or ballet, a scenario is often developed initially to indicate how the original source, if any, is to be adapted and to summarize the aspects of character, staging, plot, etc. that can be expanded later in a fully developed libretto, or script. This sketch can be helpful in "pitching" the idea to a prospective producer, director or composer.
In computing, a scenario (UK /sɪˈnɑːrioʊ/, US /sᵻˈnɛərioʊ/; from Italian: that which is pinned to the scenery; pronounced [ʃeˈnaːrjo]) is a narrative of foreseeable interactions of user roles (known in the Unified Modeling Language as 'actors') and the technical system, which usually includes computer hardware and software.
A scenario has a goal, which is usually functional. A scenario describes one way that a system is or is envisaged to be used in the context of activity in a defined time-frame. The time-frame for a scenario could be (for example) a single transaction; a business operation; a day or other period; or the whole operational life of a system. Similarly the scope of a scenario could be (for example) a single system or piece of equipment; an equipped team or department; or an entire organization.
Scenarios are frequently used as part of the system development process. They are typically produced by usability or marketing specialists, often working in concert with end users and developers. Scenarios are written in plain language, with minimal technical details, so that stakeholders (designers, usability specialists, programmers, engineers, managers, marketing specialists, etc.) can have a common example which can focus their discussions.
Scenario or Scenarios may refer to: