Scavenger is the fourth album by The Walkabouts released September 1, 1991 on Sub Pop Records. It received national exposure in the United States through NPR. The album is available in various forms (CD, cassette, digital download) from Amazon.com and as digital download from iTunes Store in the US and the United Kingdom among others.
Scavenger was produced by Gary Smith and features guest appearances by Brian Eno and Natalie Merchant.
Source: Allmusic
All songs written by The Walkabouts, except were noted. All lyrics written by Chris Eckman, except were noted.
The album was recorded at Steve Larsons Studios in Seattle during September and October 1990. Mixing was done in October 1990 at The Carriage House, Stanford, Connecticut. "River Blood" was remixed by Gary Smith and Matt Lane in December 1990 at The Carriage House. Additional recordings were done in the Skyline Studios, New York. The album was mastered at the Skyline Studios.
! is an album by The Dismemberment Plan. It was released on October 2, 1995, on DeSoto Records. The band's original drummer, Steve Cummings, played on this album but left shortly after its release.
The following people were involved in the making of !:
Albums of recorded music were developed in the early 20th century, first as books of individual 78rpm records, then from 1948 as vinyl LP records played at 33 1⁄3 rpm. Vinyl LPs are still issued, though in the 21st century albums sales have mostly focused on compact disc (CD) and MP3 formats. The audio cassette was a format used in the late 1970s through to the 1990s alongside vinyl.
An album may be recorded in a recording studio (fixed or mobile), in a concert venue, at home, in the field, or a mix of places. Recording may take a few hours to several years to complete, usually in several takes with different parts recorded separately, and then brought or "mixed" together. Recordings that are done in one take without overdubbing are termed "live", even when done in a studio. Studios are built to absorb sound, eliminating reverberation, so as to assist in mixing different takes; other locations, such as concert venues and some "live rooms", allow for reverberation, which creates a "live" sound. The majority of studio recordings contain an abundance of editing, sound effects, voice adjustments, etc. With modern recording technology, musicians can be recorded in separate rooms or at separate times while listening to the other parts using headphones; with each part recorded as a separate track.
+ (the plus sign) is a binary operator that indicates addition, with 43 in ASCII.
+ may also refer to:
A scavenger in chemistry is a chemical substance added to a mixture in order to remove or de-activate impurities and unwanted reaction products, for example oxygen, to make sure that they will not cause any unfavorable reactions. Their use is wide-ranged:
Scavenger is an organism that seeks and feeds on discarded or abandoned material such as carrion or detritus.
Scavenger or Scavenging may refer to:
Novastorm is a rail shooter developed by Psygnosis in 1994. A version for the FM-Towns/Marty systems had previously been released under the name Scavenger 4.
The game takes place some time in the distant future. Humans have left earth in several huge arks containing Earth's ecosystem, in search of a new paradise. They have become complacent: everything is controlled by artificial intelligence, while the human race sleeps and dreams of its new home. The computer systems evolve, however, and prophetize of a conquest of silicon against flesh.
The player takes control of the Scavenger 4 squadron, which has a mission to destroy the deadly Scarab-X forces, in the last hope for the Human race.
The gameplay is similar to many other FMV based games of the time. The player takes control of the Scavenger 4 spacecraft over 4 different environments. Each level ends with a boss fight, which the player must complete to proceed.
During the course of each level, the player will be attacked by groups (of about 2-5) of a particular enemy. Taking out every enemy in a particular group produces a token of bronze, silver or gold. These tokens are used like credits to obtain powerups; upon picking one up, the powerup bar at the bottom of the screen moves along by differing amounts depending on the colour of the token. The powerups are of increasing value to the player as the bar progresses. Pressing the select button gives the player the currently available powerup, and returns the bar to the bottom.