A skill is the learned ability to carry out a task with pre-determined results often within a given amount of time, energy, or both. In other words, the abilities that one possesses. Skills can often be divided into domain-general and domain-specific skills. For example, in the domain of work, some general skills would include time management, teamwork and leadership, self-motivation and others, whereas domain-specific skills would be useful only for a certain job. Skill usually requires certain environmental stimuli and situations to assess the level of skill being shown and used.
People need a broad range of skills in order to contribute to a modern economy. A joint ASTD and U.S. Department of Labor study showed that through technology, the workplace is changing, and identified 16 basic skills that employees must have to be able to change with it.
Skilled workers have long had historical import (see Division of labor) as electricians, masons, carpenters, blacksmiths, bakers, brewers, coopers, printers and other occupations that are economically productive. Skilled workers were often politically active through their craft guilds.
A statistic (or stat) in role-playing games is a piece of data that represents a particular aspect of a fictional character. That piece of data is usually a (unitless) integer or, in some cases, a set of dice.
For some types of statistics, this value may be accompanied with a descriptive adjective, sometimes called a specialisation or aspect, that either describes how the character developed that particular score or an affinity for a particular use of that statistic (like Specialisations in Ars Magica or Attribute Aspects in Aria).
Most games divide their statistics into several categories. The set of categories actually used in a game system, as well as the precise statistics within each category, vary greatly. The most often used types of statistic include:
Skill is a measure of the amount of worker's expertise, specialization, wages, and supervisory capacity. Skilled workers are generally more trained, higher paid, and have more responsibilities than unskilled workers.
Skilled workers have long had historical import (see Division of labor) as masons, carpenters, blacksmiths, bakers, brewers, coopers, printers and other occupations that are economically productive. Skilled workers were often politically active through their craft guilds.
One of the factors that increases the relative demand for skilled labor is attributed to the introduction of computers. In order to operate computers, workers must build up their human capital in order to learn how such a piece of machinery works. Thus, there is an increase in the demand for skilled labor. In addition to the technological change of computers, the introduction of electricity also replaces man power (unskilled labor) which, in turn, also shifts out the demand curve.
[Skee-Lo]
the other day I was cruisin' the shaw I seen Jay
the big homey from Oakland runs the bay
I used to be in love wit his sister back in the day
had to holler at him see what he had to say
it's good to see him now and know that he's ok
he asked how I was doin' and then proceeded to say
what happened to the record, what's up wit the air-play
politics too many haters is in the way
it's ok now but really it's no excuse
I can tell you how it all went down but what's the use
it's a lot of people walkin' around wit there tounges loose
and I don't care what nobody tell you I got juice
takin' it day by day, do or die
hustlin', imagine this game wit I
did you think I would just lay back and not try
I'ma bounce back, get on my feet, get on my hustle man
[Chorus x2: Skee-Lo]
if you can go anywhere in this world where would it be
it depends on how much in this life you wanna see
and to get there can't be cheap it ain't free
gotta bounce back, get on your feet, get on your hustle man
[Skee-Lo]
do the math focus and stay on the right path
forget about the busters and snitches that all laugh
you know people when they see money they wanna grab
greed, how much money you wanna have
stay away from criminal act and crack labs
quick money ain't no money it turns bad
trust god make him the only friend you have
instead of short brothers wit tempers that get mad
whenever there's somebody that's tryin' to limit you tho'
downin' you tellin' you places you can't go
you got to have faith in yourself you gotta show
their opinions really ain't worth nothing they don't know
it's a whole lotta player involved you ain't seen
that ain't been half the places that you been
I'm tellin' you all you brothers that want cream
bounce back, get on your feet, get on your hustle man
[Chorus x2: Skee-Lo]
if you can go anywhere in this world where would it be
it depends on how much in this life you wanna see
and to get there can't be cheap it ain't free
gotta bounce back, get on your feet, get on your hustle man
[Skee-Lo]
will you go to the top, will you settle for crumbs
I hope you ain't none of these brothers that act dumb
never learned to chill and relax and have fun
steady livin' life in the shade wit no sun
you got to learn to deal wit your problems you can't run
how you gonna ever advance to number one
and settle for number two that's something I can't feel
got bein' broke mixed up wit bein' real
keep it real brothers, stay on your feet, get on your hustle
if you can do it without force use muscle
walk soft carry a stick ready to tussle
your friends really ain't your friends and don't trust you
wait for the day that you fall and hope and pray
you probably owe some of them money and can't pay
and you wanna know what I do think what do I say
bounce back, get on your feet, get on your hustle man
[Chorus x2: Skee-Lo]
if you can go anywhere in this world where would it be
it depends on how much in this life you wanna see
and to get there can't be cheap it ain't free