Location of Tangra Mountains on Livingston Island in the South Shetland Islands.

Ruse Peak (Vrah Ruse \'vr&h 'ru-se\) is a peak rising to over 800 m in the west part of Delchev Ridge in Tangra Mountains on Livingston Island in the South Shetland Islands, Antarctica. The peak surmounts Iskar Glacier and Bruix Cove to the north, and Dobrudzha Glacier to the south.

The peak is named after the Bulgarian city of Ruse, also spelt Rousse in the past.

Location [link]

The peak is located at 62°38′55″S 59°57′25″W / 62.64861°S 59.95694°W / -62.64861; -59.95694 which is 1.48 km southwest of Delchev Peak, 1.76 km east of Shishman Peak and 3.26 km south of Rila Point (Bulgarian mapping in 2005 and 2009).

Maps [link]

References [link]

This article includes information from the Antarctic Place-names Commission of Bulgaria which is used with permission.



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Ruse

A ruse is a deception, an action or plan which is intended to deceive someone, for example a ruse of war.

Places

  • Ruse, Bulgaria, a city often spelled Rousse
  • University of Ruse, a public university
  • Ruse Province, the province surrounding the Bulgarian city
  • 19th MMC – Ruse, a constituency with the same borders as the province
  • Ruse Municipality, of which the Bulgarian city is the administrative centre
  • Ruše, a Slovenian town and municipality
  • Ruše, Žalec, a small settlement in Slovenia
  • Ruse, New South Wales, a suburb of Sydney, Australia
  • James Ruse Agricultural High School, a selective high school in Sydney, Australia
  • Ruse Peak, Antarctica
  • In entertainment

  • Ruse (comics), published by CrossGen
  • The Ruse, indie rock band based in Los Angeles, California
  • "Ruse", a song by Chevelle from Hats Off to the Bull
  • R.U.S.E., a 2010 video game
  • Other uses

  • USS PC-472, a US Navy submarine chaser transferred to the French Navy in 1944 and renamed Le Ruse
  • Austin Ruse, American nonprofit executive and pro-life activist
  • Ruse (comics)

    Ruse is a comic book featuring detectives Simon Archard and Emma Bishop. Originally published by CrossGen, it was revived in 2011 by Marvel Comics as part of its acquisition of CrossGen titles.

    Publication history

    Ruse ran for twenty-six issues from November 2001 to January 2004 before it was forced to end by the bankruptcy of CrossGen. The first half of the series was written by Mark Waid and the last half by Scott Beatty; nearly the entire series featured pencils by Butch Guice. The critically acclaimed series was known for complex plots, the witty repartee between the two protagonists, and being of an unusual genre in comic books (Victorian-era detective fiction).

    The series also had three spin-off issues, each called Ruse: Archard's Agents and all written by Chuck Dixon.

    In 2010, Marvel Comics announced plans to revive CrossGen titles, and revealed that Ruse was scheduled to return as a four-issue miniseries in March 2011. Mark Waid was also announced as the writer.

    Setting

    Original series

    R.U.S.E.

    R.U.S.E. is a real-time strategy video game developed by Eugen Systems and published by Ubisoft which was released for Microsoft Windows, PlayStation 3, and Xbox 360, in September 2010. The game was subsequently released for Mac OS through Steam on 15 November 2011. R.U.S.E. is a strategic war game set during World War II and focuses on the invasion of Nazi Germany during late 1945. The campaign includes many historical and some fictional events. It focuses on information warfare instead of a brute-force approach. Players can use a series of ruses and decoys to trick their enemies and change the outcome of the battles. However, the outcome of the battles in the game also relies quite heavily on how a player manages their economy and which units they use.

    Story

    R.U.S.E. takes place during World War II. The game contains a single story arc, portrayed through the perspective of Joseph Sheridan of the United States Army. Sheridan, a Harvard dropout, joins the U.S Army and eventually assumes control of the First Armored Division. The game opens in 1945 as General Sheridan liberates Colditz Castle to free an undercover operative, code named Nightingale, who knows the identity of an Axis informer, code-named Prometheus. Sheridan then reminisces to 1943 when he was a Major during the Allied North African campaign, when leaked information led to devastating Allied losses at the Battle of Kasserine. Sheridan meets British intelligence officer Colonel Andrew Campbell, and working together, in spite of Sheridan's inept commanding officer General Weatherby, they are able to turn the tide of battle. Sheridan is promoted to Lieutenant Colonel for his efforts.

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