Strider may refer to:
Strider is a side-scrolling action-adventure game released by Capcom for the Nintendo Entertainment System in North America in 1989. While the development of the NES version of Strider was produced in tandem with the arcade version, the Japanese version for the Famicom was never released. The NES version of Strider is included in the 2006 Game Boy Advance compilation Capcom Classics Mini-Mix.
Set in a dystopian future during the year 2048, the game centers around a secret organization of hi-tech ninja-like operatives known as "Striders", who specializes in various kinds of wetworks such as smuggling, kidnapping, demolitions, and disruption. The player takes control of Hiryu, the youngest ever elite-class Strider in the organization. Hiryu is summoned by the organization's second-in-command, Vice Director Matic, to assassinate his friend Kain, who has been captured by hostile forces and has become a liability to the Striders. Instead of killing him, Hiryu decides to rescue Kain from his captors; he is successful, and also recovers a recording from Kain concerning a suspected criminal plot. With the help of his fellow Strider Sheena, Hiryu uncovers a conspiracy between a certain faction of the Strider organization and an unknown organization known simply as the "Enterprise" (headed by a man named Faceas Clay) which involves the development of a mind-control weapon codenamed "Zain". In the course of finding and destroying these Zain units, Hiryu learns that the faction of conspirators is headed by Vice Director Matic himself. Hiryu eventually tracks Matic to an orbiting space station where the two Striders face off; after a brief battle Hiryu bests Matic and kills him. Afterwards Hiryu locates and destroys the last of the Zain units.
This is a list of animals that appeared in Arda, the world of J. R. R. Tolkien's Middle-earth legendarium. In addition, this list encompasses several living creatures that were referred to at some point by Tolkien as being beast-shaped Maiar (angelic beings) rather than proper animals; such cases are annotated.
In Quenya, an Elven tongue devised by Tolkien, the general term for animals, as distinct from plants (olvar), is kelvar.
Crebain (singular: craban) were a large species of crow that inhabited the land of Dunland during the Third Age. They were often used as servants and spies by various evil powers, notably Saruman. During the War of the Ring, a flock of crebain searched for the Ring-bearer.Crebain "crows" would be the regular plural form of Sindarin *craban "crow," a word which (while unattested) seems to have been adopted by Tolkien from Indo-European languages, particularly a pre-Germanic form *krabn-, whence the proto-Germanic *hrabnaz, from which descended both Old High German hraban and English raven.
Rollin may refer to:
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Other uses:
Rollin is both a surname and a masculine given name. Notable people with the name include:
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Rollin is an arcade logic game written by Michael Riedel from SAV Creation and published by Ticsoft.
The object of the game is to maneuver a ball through a level in top-down perspective from start to exit. The ball follows the laws of gravity, momentum and conservation of energy. Levels are composed of tiles with various properties and effects. The game has a single player, two player in turn and two player cooperative modes. The controllers supported are keyboard, mouse and joysticks.
Five "episodes" (level packs) were produced, each having 8 levels with a distinct visual theme. Episodes 2+3 and 4+5 were released as Part 1 and Part 2, correspondingly, with 16 levels each. Episode 1 was released as freeware, officially named "friendware" and also known as Part 0, containing 8 levels.
The soundtrack in electronic music genre was composed by Karsten Koch. Each released Part contains a different set of in-game tracks and a common main menu track.
The player character has been transformed into a ball by an evil scientist. Now he has to roll his way through various mazes also designed by that scientist if he hopes to survive. His goal is to roll his marble around the level, collecting items and gold (in order to buy keys and other items at shops) in order to eventually get to the level's exit.