Jet Set Radio (ジェットセットラジオ, Jetto Setto Rajio), titled Jet Grind Radio in North America, is a video game developed by the Sega studio Smilebit. It was published by Sega for the Dreamcast on June 29, 2000 in Japan, October 30, 2000 in North America and November 24, 2000 in Europe. The player controls one of a gang of youths who roam the streets of Tokyo-to, rollerblading and spraying graffiti while evading the authorities. It was one of the first games to use cel-shaded visuals, giving it a "flat", cartoon-like appearance.
A version by Vicarious Visions was released by THQ for Game Boy Advance on June 26, 2003 in North America and February 20, 2004 in Europe. A sequel, Jet Set Radio Future, was released in 2002 for the Xbox. A high-definition port by Blit Software was released for Xbox Live Arcade, PlayStation Network and Windows in September 2012.
The player controls Beat, a tagger who forms a gang of graffiti-tagging rollerbladers. In a typical stage, the player must tag every graffiti spot in each area before the timer runs out, while evading the authorities, who pursue on foot, in tanks and helicopters. New playable characters are unlocked after the player beats them in trick battles.
Beat is the ninth studio album by the British rock band King Crimson, released in 1982. The halftone quaver image on the cover was designed by artist Rob O'Connor.
According to the Trouser Press Record Guide, the album focused on the twenty-fifth anniversary of the publication of the novel On the Road by Jack Kerouac. The album makes several references to the writings of the Beat Generation:
In police terminology, a beat is the territory and time that a police officer patrols. Beat policing is based on traditional policing (late 19th century) and utilises the close relationship with the community members within the assigned beat to strengthen police effectiveness and encourage cooperative efforts to make a safer community. Beat police typically patrol on foot or bicycle which provides more interaction between police and community members.
Before the advent of personal radio communications, beats were organised in towns and cities to cover specific areas, usually shown on a map in the police station and given some sort of name or number. Officers reporting on duty would be allocated a beat by their sergeant and sometimes given a card indicating that the officer should be at a particular point at set times, usually half an hour, or forty-five minutes apart. The points would usually be telephone kiosks, police pillars or boxes, or perhaps public houses where it would be possible to phone the officer should he be needed to respond to an incident. The officer would remain at the point for five minutes and then patrol the area gradually making his way to the next point.
Dada, or Dadaism, was a cultural movement. Dada is also another name for father.
It may also refer to:
Ultraman (ウルトラマン, Urutoraman) is a Japanese Tokusatsu television series that first aired in 1966. Ultraman is a follow-up to the television series Ultra Q, though not technically a sequel or spin-off. The show was produced by the Tsuburaya Productions, and was broadcast on Tokyo Broadcasting System (TBS) from July 17, 1966 to April 9, 1967, with a total of 39 episodes (40, counting the pre-premiere special that aired on July 10, 1966).
Although Ultraman is the first series to feature an Ultra-Crusader, it is actually the second show in the Ultra Series. Ultra Q was the first. In fact, Ultraman opens with the Ultra Q logo exploding into the Ultraman logo. Ultraman became a major pop culture phenomenon in Japan, spawning dozens of sequels, spin-offs, imitators, parodies and remakes.
Ultraman's central characters were created by Eiji Tsuburaya from Tsuburaya Productions, a pioneer in special effects who was responsible for bringing Godzilla to life in 1954. The show's predecessor was a series called Ultra Q, a black-and-white 28-episode series very much like the original Outer Limits.
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Jamal Bush (born November 4, 1975), better known by his stage name Rock (or Big Rock, or alternatively The Rockness Monstah), is an American rapper, famous as a member of hip hop collective Boot Camp Clik and the duo Heltah Skeltah along with Sean Price. He is known for his deep, grimy voice and having a sophisticated and rugged flow.
After releasing two albums with Heltah Skeltah, Nocturnal and Magnum Force, Rock left Duck Down Records and pursued a solo career. He signed to DJ Lethal's Lethal Records and recorded a solo album titled Planet Rock, which was never released after the label folded. He didn't make an appearance on the Clik's 2002 group album The Chosen Few, being the only member of the "Great 8" not to appear.
He made his official return to Duck Down in 2005, making appearances on Sean Price's Monkey Barz album and Smif-N-Wessun's Smif 'N' Wessun: Reloaded album. He's performed songs for a variety of video games including "I Am Rock" for Need for Speed: Most Wanted, "This Is Me" for Blitz The League II and "I Am Rock" for NFL Street 2. He and the Boot Camp released their third group album, The Last Stand, on July 18, 2006.
A comprehensive list of characters from the Soul series of fighting games produced by Namco.
The Soul series is a weapon-based fighting game franchise developed by Namco Bandai's Project Soul division and consists of eight games: Soul Edge, Soulcalibur, Soulcalibur II, Soulcalibur III, Soulcalibur Legends, Soulcalibur IV, Soulcalibur: Broken Destiny and Soulcalibur V. Set in the 16th century, the plot of the games revolve around Soul Edge, a cursed sword able to possess its wielder and devour souls. Its sprit is called Inferno, and his avatar/host is called Nightmare. Soul Calibur, a holy sword and Soul Edge's antithesis, also has a spirit called Elysium.
With each character, their weapon was decided upon before other aspects were. The design was then built to revolve around it, starting with gender, then physical measurements, and lastly background details. Once established, appearance and movement were fleshed out by the team's concept artist and rendered as a 3D model by a design team that worked solely on the character. The completed model was then animated by a motion capture artist working directly with the team. During this phase the team additionally worked with the story creators, refining the character's own role in the plot as needed throughout development. In the course of the series, two characters have been an exception to the process: Johan Druer, a berserker exclusive to the Soulcalibur Japanese player's guide, and Necrid, a character co-produced with Todd McFarlane that appears in Soulcalibur II.
I went walking along a highway
Lost in a trance as I went on my way
I heard a bad beat
That weird, weird beat
Everywhere I put my feet
Well it all started about a week ago
When my lover told me
He said well baby you gotta go
I heard a bad beat
That weird, weird beat
Everywhere I put my feet
It was the beat of sorrow
It was the beat of the moon
I know Ill be here tomorrow
If I dont find another love soon
So Ill keep walk, walk, walking
Walk, walk, walk,
Walking down the highway
Lost in trance as I went on my way
I heard a bad beat
That weird, weird beat
Everywhere I put my feet
So I went walking along the highway
Lost in a trance as I went on my way
And I heard a bad beat
That weird, weird beat
Everywhere I put my feet
Ooh trouble
He gives me nothing but trouble
Trouble, trouble
He keeps disturbing my sleep
Ooh trouble, trouble
He gives me nothing but trouble
Trouble, trouble
He gives me nothing but