SegaSonic the Hedgehog | |
---|---|
250px |
|
Developer(s) | Sonic Team, Sega-AM3 |
Publisher(s) | Sega |
Designer(s) | Manabu Kusunoki K. Miyagi Masahiro Hoshino Satoshi Yamagata Naoto Ohshima (Special Thanks) |
Platform(s) | Arcade |
Release date(s) |
|
Genre(s) | Platform |
Mode(s) | Up to 3 players simultaneously |
Cabinet | Upright |
Arcade system | Sega System 32 |
Display | Raster, 416 x 224 pixels (Horizontal), 16384 colors |
SegaSonic the Hedgehog (セガソニック・ザ・ヘッジホッグ SegaSonikku za Hejjihoggu ) is an isometric platform game in the Sonic the Hedgehog series, released by Sega for Japanese arcades in June 1993. The game supported three players playing simultaneously, and possessed a unique track ball set up for moving on-screen characters.[1] The only other control input was a single button, allowing the player to perform a jumping attack. The use of the trackball has subsequently led to great difficulty in emulation efforts, with Sonic creator Yuji Naka stating it as the reason for it not being included on future compilations or rereleases such as.[2]
Contents |
Gameplay in SegaSonic the Hedgehog has been likened to the game Marble Madness.[3] Up to three players can play as either Sonic the Hedgehog, Mighty the Armadillo or Ray the Flying Squirrel, as they are kidnapped by Dr. Eggman and placed on an island filled with death traps that they must escape from. The game, played in an isometric perspective, is controlled using a trackball to control a character's direction and speed and a button used to make the character jump into a Spin Attack. Using these controls, players must try to make it to the end of each course whilst avoiding traps and staying ahead of the danger behind them. Each character has a life bar which goes down if the player falls into traps, with the player losing a life if the bar empties. Health can be recovered by collecting rings that are littered around the course or hidden inside obstacles or enemies. A bonus is awarded if the player collects over a certain percentage of rings within a level.
Mighty would later appear as a playable character for the Sega 32X game, Knuckles Chaotix.[4]
In Sonic Generations there is a poster that can be found in both acts of the City Escape stage that features images of Ray and Mighty, taken from SegaSonic the Hedgehog.[citation needed]
|
Flying squirrels (scientifically known as Pteromyini or Petauristini) are a tribe of 44 species of squirrels in the family Sciuridae. They are not capable of flight in the same way as birds or bats but are able to glide from one tree to another with the aid of a patagium, a furry, parachute-like membrane that stretches from wrist to ankle. Their long tail provides stability in flight. Anatomically they are very similar to other squirrels but have a number of adaptations to suit their life style; their limb bones are longer and their hand, foot bones and distal vertebrae are shorter. While flying they are able to steer and exert control over their glide path with their limbs and tail.
Molecular studies have shown that flying squirrels are monophyletic and originated some 18–20 million years ago. Most are nocturnal and omnivorous, eating fruit, seeds, buds, flowers, insects, gastropods, spiders, fungi, bird's eggs and tree sap. The young are born in a nest and are at first naked and helpless. They are cared for by their mother and by five weeks are able to practice gliding skills so that by ten weeks they are ready to leave the nest,
Flying squirrel is a tribe of 44 species of squirrel
Flying squirrel may also refer to: