In optics, a ray is an idealized narrow beam of light. Rays are used to model the propagation of light through an optical system, by dividing the real light field up into discrete rays that can be computationally propagated through the system by the techniques of ray tracing.[1] This allows even very complex optical systems to be analyzed mathematically or simulated by computer. Ray tracing uses approximate solutions to Maxwell's equations that are valid as long as the light waves propagate through and around objects whose dimensions are much greater than the light's wavelength. Ray theory does not describe phenomena such as interference and diffraction, which require wave theory (involving the phase of the wave).

Contents

Definition [link]

A light ray is a line or curve that is perpendicular to the light's wavefronts (and is therefore collinear with the wave vector). Light rays bend at the interface between two dissimilar media and may be curved in a medium in which the refractive index changes. Geometric optics describes how rays propagate through an optical system.

A slightly more rigorous definition of a light ray follows from Fermat's principle, which states that the path taken between two points by a ray of light is the path that can be traversed in the least time.[2]

Special rays [link]

There are many special rays that are used in optical modelling to analyze an optical system. These are defined and described below, grouped by the type of system they are used to model.

Interaction with surfaces [link]

Diagram of rays at a surface, where Failed to parse (Missing texvc executable; please see math/README to configure.): \theta_\mathrm i
is the angle of incidence, Failed to parse (Missing texvc executable; please see math/README to configure.): \theta_\mathrm r
is the angle of reflection, and Failed to parse (Missing texvc executable; please see math/README to configure.): \theta_\mathrm R
is the angle of refraction.
  • An incident ray is a ray of light that strikes a surface. The angle between this ray and the perpendicular or normal to the surface is the angle of incidence.
  • The reflected ray corresponding to a given incident ray, is the ray that represents the light reflected by the surface. The angle between the surface normal and the reflected ray is known as the angle of reflection. The Law of Reflection says that for a specular (non-scattering) surface, the angle of reflection always equals the angle of incidence.
  • The refracted ray or transmitted ray corresponding to a given incident ray represents the light that is transmitted through the surface. The angle between this ray and the normal is known as the angle of refraction, and it is given by Snell's Law. Conservation of energy requires that the power in the incident ray must equal the sum of the power in the transmitted ray, the power in the reflected ray, and any power absorbed at the surface.
  • If the material is birefringent, the refracted ray may split into ordinary and extraordinary rays, which experience different indexes of refraction when passing through the birefringent material.

Optical systems [link]

  • A meridional ray or tangential ray is a ray that is confined to the plane containing the system's optical axis and the object point from which the ray originated.[3]
  • A skew ray is a ray that does not propagate in a plane that contains both the object point and the optical axis. Such rays do not cross the optical axis anywhere, and are not parallel to it.[3]
  • The marginal ray (sometimes known as an a ray or a marginal axial ray) in an optical system is the meridional ray that starts at the point where the object crosses the optical axis, and touches the edge of the aperture stop of the system.[4][5] This ray is useful, because it crosses the optical axis again at the locations where an image will be formed. The distance of the marginal ray from the optical axis at the locations of the entrance pupil and exit pupil defines the sizes of each pupil (since the pupils are images of the aperture stop).
  • The principal ray or chief ray (sometimes known as the b ray) in an optical system is the meridional ray that starts at the edge of the object, and passes through the center of the aperture stop.[4][6] This ray crosses the optical axis at the locations of the pupils. As such chief rays are equivalent to the rays in a pinhole camera. The distance between the chief ray and the optical axis at an image location defines the size of the image. The marginal and chief rays together define the Lagrange invariant, which characterizes the throughput or etendue of the optical system.[7] Some authors define a "principal ray" for each object point. The principal ray starting at a point on the edge of the object may then be called the marginal principal ray.[5]
  • A sagittal ray or transverse ray from an off-axis object point is a ray that propagates in the plane that is perpendicular to the meridional plane and contains the principal ray.[3] Saggital rays intersect the pupil along a line that is perpendicular to the meridional plane for the ray's object point and passes through the optical axis. If the axis direction is defined to be the z axis, and the meridional plane is the y-z plane, saggital rays intersect the pupil at yp=0. The principal ray is both sagittal and meridional.[3] All other sagittal rays are skew rays.
  • A paraxial ray is a ray that makes a small angle to the optical axis of the system, and lies close to the axis throughout the system.[8] Such rays can be modeled reasonably well by using the paraxial approximation. When discussing ray tracing this definition is often reversed: a "paraxial ray" is then a ray that is modeled using the paraxial approximation, not necessarily a ray that remains close to the axis.[9][10]
  • A finite ray or real ray is a ray that is traced without making the paraxial approximation.[10][11]
  • A parabasal ray is a ray that propagates close to some defined "base ray" rather than the optical axis.[12] This is more appropriate than the paraxial model in systems that lack symmetry about the optical axis. In computer modeling, parabasal rays are "real rays", that is rays that are treated without making the paraxial approximation. Parabasal rays about the optical axis are sometimes used to calculate first-order properties of optical systems.[13]

Fiber optics [link]

  • A meridional ray is a ray that passes through the axis of an optical fiber.
  • A skew ray is a ray that travels in a non-planar zig-zag path and never crosses the axis of an optical fiber.
  • A guided ray, bound ray, or trapped ray is a ray in a multi-mode optical fiber, which is confined by the core. For step index fiber, light entering the fiber will be guided if it makes an angle with the fiber axis that is less than the fiber's acceptance angle.
  • A leaky ray or tunneling ray is a ray in an optical fiber that geometric optics predicts would totally reflect at the boundary between the core and the cladding, but which suffers loss due to the curved core boundary.

See also [link]

References [link]

  1. ^ Moore, Ken (25 July 2005). "What is a ray?". ZEMAX Users' Knowledge Base. https://www.zemax.com/kb/articles/23/1/What-is-a-ray/Page1.html. Retrieved 30 May 2008. 
  2. ^ Arthur Schuster, An Introduction to the Theory of Optics, London: Edward Arnold, 1904 online.
  3. ^ a b c d Stewart, James E. (1996). Optical Principles and Technology for Engineers. CRC. p. 57. ISBN 978-0-8247-9705-8. 
  4. ^ a b Greivenkamp, John E. (2004). Field Guide to Geometrical Optics. SPIE Field Guides vol. FG01. SPIE. ISBN 0-8194-5294-7. , p. 25[1].
  5. ^ a b Riedl, Max J. (2001). Optical Design Fundamentals for Infrared Systems. Tutorial texts in optical engineering. 48. SPIE. p. 1. ISBN 978-0-8194-4051-8. 
  6. ^ Malacara, Daniel and Zacarias (2003). Handbook of Optical Design (2nd ed.). CRC. p. 25. ISBN 978-0-8247-4613-1. https://books.google.co.uk/books?id=7aa2nDZoAHEC&lpg=PP1&dq=%22Handbook%20of%20Optical%20Design%22&pg=PA25#v=onepage&q=&f=true. 
  7. ^ Greivenkamp (2004), p. 28[2].
  8. ^ Greivenkamp (2004), pp. 19–20[3].
  9. ^ Nicholson, Mark (21 July 2005). "Understanding Paraxial Ray-Tracing". ZEMAX Users' Knowledge Base. https://www.zemax.com/kb/articles/18/1/Understanding-Paraxial-Ray-Tracing/Page1.html. Retrieved 17 August 2009. 
  10. ^ a b Atchison, David A.; Smith, George (2000). "A1: Paraxial optics". Optics of the Human Eye. Elsevier Health Sciences. p. 237. ISBN 978-0-7506-3775-6. 
  11. ^ Welford, W. T. (1986). "4: Finite Raytracing". Aberrations of Optical Systems. Adam Hilger series on optics and optoelectronics. CRC Press. p. 50. ISBN 978-0-85274-564-9. 
  12. ^ Buchdahl, H. A. (1993). An Introduction to Hamiltonian Optics. Dover. p. 26. ISBN 978-0-486-67597-8. 
  13. ^ Nicholson, Mark (21 July 2005). "Understanding Paraxial Ray-Tracing". ZEMAX Users' Knowledge Base. p. 2. https://www.zemax.com/kb/articles/18/2/Understanding-Paraxial-Ray-Tracing/Page2.html. Retrieved 17 August 2009. 

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Ray of light (disambiguation)

Ray of light is an abstract model of light used in optics.

Ray of light may also refer to:

  • Light beam, a narrow beam of light
  • Crepuscular rays, rays of sunlight
  • Music

  • Ray of Light, a 1998 album by Madonna
  • "Ray of Light" (song)
  • Ray of Light (Michael Wong album) (2002)
  • "Rays of Light" (Broiler song) (2014)
  • Other uses

  • The Ray of Light, painting in the Louvre, Paris
  • Ray of Light (sculpture), a public artwork in Redwood City, California
  • Ray of Light Theatre
  • See also

  • All pages beginning with "ray of light"
  • All pages with titles containing ray of light
  • Sunray (disambiguation)
  • Ray of Light

    Ray of Light is the seventh studio album by American singer Madonna, released on February 22, 1998 by Maverick Records. After giving birth to her first child, Lourdes, Madonna started working on the album with producers Babyface and Patrick Leonard. Following failed sessions with them, Madonna pursued a new musical direction with English producer William Orbit. The recording took place over four months and experienced problems with Orbit's hardware Pro Tools arrangement, which would break down, and recording would have to be delayed until they could be repaired.

    A major departure from her previous work, Ray of Light is an electronica record which incorporates several genres, including techno, trip hop, drum and bass, ambient, rock, and classical music. Vocally, the album saw Madonna sing with greater breadth and a fuller tone. Mystical themes are also strongly present in both lyrics and music as a result of Madonna embracing Kabbalah, her study of Hinduism and Buddhism, as well as her daily practice of Hatha Yoga.

    Ray of Light (Michael Wong album)

    Ray of Light is the second solo album by Malaysian singer Michael Wong, released on 8 November 2002. Originally titled 光芒 (Guāng Máng) when it was released in China and Malaysia, the international re-release was titled as "Ray of Light".

    Track listing

  • Intro
  • 愛上她 (ài shàng tā)
  • 2999年的聖誕 (2999 nián de shèng dàn jié)
  • 我到底怎麼了 (wǒ dào dǐ zěn me le)
  • 若無其事 (ruò wú qí shì)
  • 握你的手 (wò nǐ de shǒu)
  • 漫步的太空人 (màn bù tài kōng de rén)
  • 講不聽 (jiǎng bù tīng)
  • 心甘情願 (xīn gān qíng yuàn)
  • Hey Friend
  • 光 (guāng)
  • 私人空間 (sī rén kòng jiān)
  • Ray of Light (song)

    "Ray of Light" is a song by American singer Madonna. It is the titular track from her seventh studio album Ray of Light (1998), and was released as the album's second single on May 6, 1998, by Maverick Records. The song was also included on the compilation albums GHV2 (2001) and Celebration (2009). Written by Madonna, William Orbit, Clive Muldoon, Dave Curtiss, Christine Leach, and produced by Madonna and Orbit, "Ray of Light" is based on Curtiss Maldoon's "Sepheryn" and is an electronic dance song with techno, trance, Eurodance, and disco influences, "Ray of Light" contains several sound effects such as whistles, bleeps and bells, the usage of electric guitar, and underlying synths. Lyrically, the song has a theme of freedom.

    The song has received critical acclaim by music critics, for its club-friendly, electronic sound, lyrics, and "emotional warmth". The song was also nominated for three Grammy Awards; for Record of the Year, Best Dance Recording, and Best Short Form Music Video, winning the last two. "Ray of Light" debuted and peaked at number five on the Billboard Hot 100, becoming Madonna's highest debut on the chart to date. It also reached number one on the Hot Dance Club Songs component chart. Internationally, the song reached the top five in Canada, Finland, Italy and the United Kingdom, and peaked at number one in Spain.

    Ray of Light (sculpture)

    Ray of Light, is a public artwork by artist Barton Rubenstein, located on the north side of the Redwood Shores Library, in Redwood City, California, USA. The sculpture, constructed from stainless steel, was commissioned as part of the G.R. Cress Bird Bath Project.

    Description

    Like rays of light, this sculpture rises boldly with strong vertical lines that fan upwards and outwards. Water passes over the top edges and glides down the sculpture’s surfaces. With its brushed finish, “Ray of Light” emits a brilliant shimmering light, magnified by its multiple articulated surfaces.

    Information

    Sculpture is a functioning bird bath

    Acquisition

    Sculpture purchased by Redwood City Civic Cultural Commission in 2008 as part of the G.R. Cress Bird Bath Project and installed in December 2008.

    Location history

    Sculpture resides on the north end of the Redwood Shores branch of the Redwood City Public Library at 399 Marine Parkway, Redwood City, CA

    Artist

    Barton Rubenstein creates indoor and outdoor sculpture with and without water for public and private spaces. These include state projects, corporate, commercial and academic institutions as well as private residences. He typically works with bronze, stainless steel, stone and glass. Fascinated with various elements of nature, Rubenstein focuses on water, kinetics, light, and suspension to create sculpture that surprise and excite the viewer.

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